//---------------------------------------------- // MeshBaker // Copyright © 2011-2012 Ian Deane //---------------------------------------------- using UnityEngine; using System.Collections; using System.IO; using System; using System.Collections.Specialized; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEditor; using DigitalOpus.MB.Core; using DigitalOpus.MB.MBEditor; namespace DigitalOpus.MB.Testing { [CustomEditor(typeof(MB3_TextureBaker))] [CanEditMultipleObjects] public class MB3_TextureBakerEditor : Editor { MB3_TextureBakerEditorInternal tbe = new MB3_TextureBakerEditorInternal(); void OnEnable() { tbe.OnEnable(serializedObject); } void OnDisable() { tbe.OnDisable(); } public override void OnInspectorGUI() { tbe.DrawGUI(serializedObject, (MB3_TextureBaker)target, typeof(MB3_MeshBakerEditorWindow)); } } }