using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Unity.Mathematics; namespace Unity.Collections.LowLevel.Unsafe { /// /// Provides utility methods for unsafe, untyped buffers. /// [BurstCompatible] public unsafe static class UnsafeUtilityExtensions { /// /// Swaps bytes between two buffers. /// /// A buffer. /// Another buffer. /// The number of bytes to swap. /// Thrown if the two ranges of bytes to swap overlap in memory. internal static void MemSwap(void* ptr, void* otherPtr, long size) { byte* dst = (byte*) ptr; byte* src = (byte*) otherPtr; CheckMemSwapOverlap(dst, src, size); var tmp = stackalloc byte[1024]; while (size > 0) { var numBytes = math.min(size, 1024); UnsafeUtility.MemCpy(tmp, dst, numBytes); UnsafeUtility.MemCpy(dst, src, numBytes); UnsafeUtility.MemCpy(src, tmp, numBytes); size -= numBytes; src += numBytes; dst += numBytes; } } /// /// Reads an element from a buffer after bounds checking. /// /// The type of element. /// The buffer to read from. /// The index of the element. /// The buffer capacity (in number of elements). Used for the bounds checking. /// The element read from the buffer. /// Thrown if the index is out of bounds. [BurstCompatible(GenericTypeArguments = new [] { typeof(int) })] public unsafe static T ReadArrayElementBoundsChecked(void* source, int index, int capacity) { CheckIndexRange(index, capacity); return UnsafeUtility.ReadArrayElement(source, index); } /// /// Writes an element to a buffer after bounds checking. /// /// The type of element. /// The buffer to write to. /// The value to write. /// The index at which to store the element. /// The buffer capacity (in number of elements). Used for the bounds checking. /// Thrown if the index is out of bounds. [BurstCompatible(GenericTypeArguments = new [] { typeof(int) })] public unsafe static void WriteArrayElementBoundsChecked(void* destination, int index, T value, int capacity) { CheckIndexRange(index, capacity); UnsafeUtility.WriteArrayElement(destination, index, value); } /// /// Returns the address of a read-only reference. /// /// The type of referenced value. /// A read-only reference. /// A pointer to the referenced value. [MethodImpl(MethodImplOptions.AggressiveInlining)] [BurstCompatible(GenericTypeArguments = new [] { typeof(int) })] public static void* AddressOf(in T value) where T : struct { return ILSupport.AddressOf(in value); } /// /// Returns a read-write reference from a read-only reference. /// Useful when you want to pass an `in` arg (read-only reference) where a `ref` arg (read-write reference) is expected. /// Do not mutate the referenced value, as doing so may break the runtime's assumptions. /// /// The type of referenced value. /// A read-only reference. /// A read-write reference to the value referenced by `item`. [MethodImpl(MethodImplOptions.AggressiveInlining)] [BurstCompatible(GenericTypeArguments = new [] { typeof(int) })] public static ref T AsRef(in T value) where T : struct { return ref ILSupport.AsRef(in value); } [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] static unsafe void CheckMemSwapOverlap(byte* dst, byte* src, long size) { if (dst + size > src && src + size > dst) { throw new InvalidOperationException("MemSwap memory blocks are overlapped."); } } [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] static void CheckIndexRange(int index, int capacity) { if ((index > capacity - 1) || (index < 0)) { throw new IndexOutOfRangeException( $"Attempt to read or write from array index {index}, which is out of bounds. Array capacity is {capacity}. " +"This may lead to a crash, data corruption, or reading invalid data." ); } } } }