#/*THIS IS A T4 FILE - see t4_text_templating.md for what it is and how to run codegen*/#>
<#@ template debug="True" #>
<#@ output extension=".gen.cs" encoding="utf-8" #>
<#@ assembly name="System.Core" #>
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// TextTransform Samples/Packages/com.unity.collections/Unity.Collections/FixedString.tt
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using System.Collections.Generic;
using System.Collections;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Mathematics;
using UnityEngine.Internal;
using UnityEngine;
#if UNITY_PROPERTIES_EXISTS
using Unity.Properties;
#endif
namespace Unity.Collections
{
// A temporary copy of a struct is made before it is displayed in a C# debugger.
// However, only the first element of data members with names is copied at this time.
// Therefore, it's important that all data visible in the debugger, has a name
// and includes no 'fixed' array. This is why we name every byte in the following struct.
///
/// [FixedBytes will be removed]
///
[Serializable]
[StructLayout(LayoutKind.Explicit, Size=16)]
[BurstCompatible]
public struct FixedBytes16
{
<#
for(var i = 0; i < 16; ++i)
{
var offset = i.ToString("D4");
#>
///
/// For internal use only.
///
[FieldOffset(<#=i#>)] public byte byte<#=offset#>;
<#
}
#>
}
<#
{
var SIZES = new [] {32,64,128,512,4096};
foreach (var BYTES in SIZES) {
// 2 bytes for the ushort length
var MAXLENGTH = BYTES - 2;
var TYPENAME = $"FixedString{BYTES}Bytes";
var OLD_TYPENAME = $"FixedString{BYTES}";
#>
// A temporary copy of a struct is made before it is displayed in a C# debugger.
// However, only the first element of data members with names is copied at this time.
// Therefore, it's important that all data visible in the debugger, has a name
// and includes no 'fixed' array. This is why we name every byte in the following struct.
///
/// For internal use only.
///
[Serializable]
[StructLayout(LayoutKind.Explicit, Size=<#=MAXLENGTH#>)]
[BurstCompatible]
public struct FixedBytes<#=MAXLENGTH#>
{
<#
for(var i = 0; i < (MAXLENGTH/16)*16; i += 16)
{
var offset = i.ToString("D4");
#>
///
/// For internal use only.
///
[FieldOffset(<#=i#>)] public FixedBytes16 offset<#=offset#>;
<#
}
for(var i = (MAXLENGTH/16)*16; i < MAXLENGTH; ++i)
{
var offset = i.ToString("D4");
#>
///
/// For internal use only.
///
[FieldOffset(<#=i#>)] public byte byte<#=offset#>;
<#
}
#>
}
[Obsolete("Renamed to <#=TYPENAME#> (UnityUpgradable) -> <#=TYPENAME#>", true)]
public partial struct <#=OLD_TYPENAME#> {}
///
/// An unmanaged UTF-8 string whose content is stored directly in the <#=BYTES#>-byte struct.
///
///
/// The binary layout of this string is guaranteed, for now and all time, to be a length (a little-endian two byte integer)
/// followed by the bytes of the characters (with no padding). A zero byte always immediately follows the last character.
/// Effectively, the number of bytes for storing characters is 3 less than <#=BYTES#> (two length bytes and one null byte).
///
/// This layout is identical to a of bytes, thus allowing reinterpretation between FixedString<#=BYTES#>Bytes and FixedList<#=BYTES#>Bytes.
///
/// By virtue of being an unmanaged, non-allocated struct with no pointers, this string is fully compatible with jobs and Burst compilation.
/// Unlike managed string types, these strings can be put in any unmanaged ECS components, FixedList, or any other unmanaged structs.
///
[Serializable]
[StructLayout(LayoutKind.Sequential, Size=<#=BYTES#>)]
[BurstCompatible]
public partial struct <#=TYPENAME#>
: INativeList
, IUTF8Bytes
, IComparable
, IEquatable
<#
foreach (var OTHERBYTES in SIZES)
{
#>
, IComparableBytes>
, IEquatableBytes>
<#
}
#>
{
internal const ushort utf8MaxLengthInBytes = <#=MAXLENGTH-1#>;
[SerializeField] internal ushort utf8LengthInBytes;
[SerializeField] internal FixedBytes<#=MAXLENGTH#> bytes;
///
/// Returns the maximum number of UTF-8 bytes that can be stored in this string.
///
///
/// The maximum number of UTF-8 bytes that can be stored in this string.
///
public static int UTF8MaxLengthInBytes => utf8MaxLengthInBytes;
///
/// For internal use only. Use instead.
///
/// For internal use only. Use instead.
[CreateProperty]
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[NotBurstCompatible]
public string Value => ToString();
///
/// Returns a pointer to the character bytes.
///
/// A pointer to the character bytes.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe byte* GetUnsafePtr()
{
return (byte*) UnsafeUtility.AddressOf(ref bytes);
}
///
/// The current length in bytes of this string's content.
///
///
/// The length value does not include the null-terminator byte.
///
/// The new length in bytes of the string's content.
/// Thrown if the new length is out of bounds.
///
/// The current length in bytes of this string's content.
///
public int Length
{
get
{
return utf8LengthInBytes;
}
set
{
CheckLengthInRange(value);
utf8LengthInBytes = (ushort)value;
unsafe
{
GetUnsafePtr()[utf8LengthInBytes] = 0;
}
}
}
///
/// The number of bytes this string has for storing UTF-8 characters.
///
/// The number of bytes this string has for storing UTF-8 characters.
///
/// Does not include the null-terminator byte.
///
/// A setter is included for conformity with , but is fixed at <#=BYTES-3#>.
/// Setting the value to anything other than <#=BYTES-3#> throws an exception.
///
/// In UTF-8 encoding, each Unicode code point (character) requires 1 to 4 bytes,
/// so the number of characters that can be stored may be less than the capacity.
///
/// Thrown if attempting to set the capacity to anything other than <#=BYTES-3#>.
public int Capacity
{
get
{
return utf8MaxLengthInBytes;
}
set
{
CheckCapacityInRange(value);
}
}
///
/// Attempts to set the length in bytes. Does nothing if the new length is invalid.
///
/// The desired length.
/// Whether added or removed bytes should be cleared (zeroed). (Increasing the length adds bytes; decreasing the length removes bytes.)
/// True if the new length is valid.
public bool TryResize(int newLength, NativeArrayOptions clearOptions = NativeArrayOptions.ClearMemory)
{
if (newLength < 0 || newLength > utf8MaxLengthInBytes)
return false;
if (newLength == utf8LengthInBytes)
return true;
unsafe
{
if (clearOptions == NativeArrayOptions.ClearMemory)
{
if (newLength > utf8LengthInBytes)
UnsafeUtility.MemClear(GetUnsafePtr() + utf8LengthInBytes, newLength - utf8LengthInBytes);
else
UnsafeUtility.MemClear(GetUnsafePtr() + newLength, utf8LengthInBytes - newLength);
}
utf8LengthInBytes = (ushort)newLength;
// always null terminate
GetUnsafePtr()[utf8LengthInBytes] = 0;
}
return true;
}
///
/// Returns true if this string is empty (has no characters).
///
/// True if this string is empty (has no characters).
public bool IsEmpty => utf8LengthInBytes == 0;
///
/// Returns the byte (not character) at an index.
///
/// A byte index.
/// The byte at the index.
/// Thrown if the index is out of bounds.
public byte this[int index]
{
get
{
unsafe
{
CheckIndexInRange(index);
return GetUnsafePtr()[index];
}
}
set
{
unsafe
{
CheckIndexInRange(index);
GetUnsafePtr()[index] = value;
}
}
}
///
/// Returns the reference to a byte (not character) at an index.
///
/// A byte index.
/// A reference to the byte at the index.
/// Thrown if the index is out of bounds.
public ref byte ElementAt(int index)
{
unsafe
{
CheckIndexInRange(index);
return ref GetUnsafePtr()[index];
}
}
///
/// Sets the length to 0.
///
public void Clear()
{
Length = 0;
}
///
/// Appends a byte.
///
///
/// A zero byte will always follow the newly appended byte.
///
/// No validation is performed: it is your responsibility for the bytes of the string to form valid UTF-8 when you're done appending bytes.
///
/// A byte to append.
public void Add(in byte value)
{
this[Length++] = value;
}
///
/// An enumerator over the characters (not bytes) of a FixedString<#=BYTES#>Bytes.
///
///
/// In an enumerator's initial state, is not valid to read.
/// The first call advances the enumerator's index to the first character.
///
public struct Enumerator : IEnumerator
{
FixedString<#=BYTES#>Bytes target;
int offset;
Unicode.Rune current;
///
/// Initializes and returns an instance of FixedString<#=BYTES#>Bytes.Enumerator.
///
/// A FixeString<#=BYTES#> for which to create an enumerator.
public Enumerator(FixedString<#=BYTES#>Bytes other)
{
target = other;
offset = 0;
current = default;
}
///
/// Does nothing.
///
public void Dispose()
{
}
///
/// Advances the enumerator to the next character.
///
/// True if is valid to read after the call.
public bool MoveNext()
{
if (offset >= target.Length)
return false;
unsafe
{
Unicode.Utf8ToUcs(out current, target.GetUnsafePtr(), ref offset, target.Length);
}
return true;
}
///
/// Resets the enumerator to its initial state.
///
public void Reset()
{
offset = 0;
current = default;
}
///
/// The current character.
///
///
/// In an enumerator's initial state, is not valid to read.
///
/// The current character.
public Unicode.Rune Current => current;
object IEnumerator.Current => Current;
}
///
/// Returns an enumerator for iterating over the characters of this string.
///
/// An enumerator for iterating over the characters of the FixedString<#=BYTES#>Bytes.
public Enumerator GetEnumerator()
{
return new Enumerator(this);
}
///
/// Returns the lexicographical sort order of this string relative to another.
///
/// A `System.String` to compare with.
/// An integer denoting the lexicographical sort order of this string relative to the other:
///
/// 0 denotes both strings have the same sort position.
/// -1 denotes that this string should be sorted to precede the other string.
/// +1 denotes that this string should be sorted to follow the other string.
///
[NotBurstCompatible]
public int CompareTo(String other)
{
return ToString().CompareTo(other);
}
///
/// Returns true if this string and another have the same length and all the same characters.
///
/// A string to compare for equality.
/// True if this string and the other have the same length and all the same characters.
[NotBurstCompatible]
public bool Equals(String other)
{
unsafe {
int alen = utf8LengthInBytes;
int blen = other.Length;
byte* aptr = (byte*) UnsafeUtilityExtensions.AddressOf(bytes);
fixed(char* bptr = other)
{
return UTF8ArrayUnsafeUtility.StrCmp(aptr, alen, bptr, blen) == 0;
}
}
}
///
/// Returns a reference to a FixedList<#=BYTES#>Bytes representation of this string.
///
///
/// The referenced FixedListByte<#=BYTES#> is the very same bytes as the original FixedString<#=BYTES#>Bytes,
/// so it is only valid as long as the original FixedString<#=BYTES#>Bytes is valid.
///
/// A ref to a FixedListByte<#=BYTES#> representation of the FixedString<#=BYTES#>Bytes.
public unsafe ref FixedList<#=BYTES#>Bytes AsFixedList()
{
return ref UnsafeUtility.AsRefBytes>(UnsafeUtility.AddressOf(ref this));
}
///
/// Initializes and returns an instance of FixedString<#=BYTES#>Bytes with the characters copied from a string.
///
/// The source string to copy.
[NotBurstCompatible]
public FixedString<#=BYTES#>Bytes(String source)
{
this = default;
var error = Initialize(source);
CheckCopyError((CopyError)error, source);
}
///
/// Initializes an instance of FixedString<#=BYTES#>Bytes with the characters copied from a string.
///
/// The source string to copy.
/// zero on success, or non-zero on error.
[NotBurstCompatible]
internal int Initialize(String source)
{
bytes = default;
utf8LengthInBytes = 0;
unsafe
{
fixed (char* sourceptr = source)
{
var error = UTF8ArrayUnsafeUtility.Copy(GetUnsafePtr(), out utf8LengthInBytes, utf8MaxLengthInBytes, sourceptr, source.Length);
if(error != CopyError.None)
return (int)error;
this.Length = utf8LengthInBytes;
}
}
return 0;
}
///
/// Initializes and returns an instance of FixedString<#=BYTES#>Bytes with a single character repeatedly appended some number of times.
///
/// The Unicode.Rune to repeat.
/// The number of times to repeat the character. Default is 1.
public FixedString<#=BYTES#>Bytes(Unicode.Rune rune, int count = 1)
{
this = default;
Initialize(rune, count);
}
///
/// Initializes an instance of FixedString<#=BYTES#>Bytes with a single character repeatedly appended some number of times.
///
/// The Unicode.Rune to repeat.
/// The number of times to repeat the character. Default is 1.
/// zero on success, or non-zero on error.
internal int Initialize(Unicode.Rune rune, int count = 1)
{
this = default;
return (int)this.Append(rune, count);
}
<#
//
// Generate easy conversion and comparison between this and other FixedString types
//
foreach (var OTHERBYTES in SIZES)
{
#>
///
/// Returns the lexicographical sort order of this string relative to another.
///
/// A string to compare with.
/// A number denoting the lexicographical sort order of this string relative to the other:
///
/// 0 denotes that both strings have the same sort position.
/// -1 denotes that this string should be sorted to precede the other.
/// +1 denotes that this string should be sorted to follow the other.
///
public int CompareTo(FixedString<#=OTHERBYTES#>Bytes other)
{
return FixedStringMethods.CompareTo(ref this, other);
}
///
/// Initializes and returns an instance of FixedString<#=BYTES#>Bytes that is a copy of another string.
///
/// The string to copy.
/// Thrown if the string to copy's length exceeds the capacity of FixedString<#=BYTES#>Bytes.
public FixedString<#=BYTES#>Bytes(in FixedString<#=OTHERBYTES#>Bytes other)
{
this = default;
var error = Initialize(other);
CheckFormatError((FormatError)error);
}
///
/// Initializes an instance of FixedString<#=BYTES#>Bytes that is a copy of another string.
///
/// The string to copy.
/// zero on success, or non-zero on error.
internal int Initialize(in FixedString<#=OTHERBYTES#>Bytes other)
{
bytes = default;
utf8LengthInBytes = 0;
unsafe {
int len = 0;
byte* dstBytes = GetUnsafePtr();
byte* srcBytes = (byte*) UnsafeUtilityExtensions.AddressOf(other.bytes);
var srcLength = other.utf8LengthInBytes;
var error = UTF8ArrayUnsafeUtility.AppendUTF8Bytes(dstBytes, ref len, utf8MaxLengthInBytes, srcBytes, srcLength);
if(error != FormatError.None)
return (int)error;
this.Length = len;
}
return 0;
}
///
/// Returns true if a FixedString<#=BYTES#>Bytes and another string are equal.
///
/// Two strings are equal if they have equal length and all their characters match.
/// A FixedString<#=BYTES#>Bytes to compare for equality.
/// A FixedString<#=OTHERBYTES#>Bytes to compare for equality.
/// True if the two strings are equal.
public static bool operator ==(in FixedString<#=BYTES#>Bytes a, in FixedString<#=OTHERBYTES#>Bytes b)
{
// this must not call any methods on 'a' or 'b'
unsafe {
int alen = a.utf8LengthInBytes;
int blen = b.utf8LengthInBytes;
byte* aptr = (byte*) UnsafeUtilityExtensions.AddressOf(a.bytes);
byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes);
return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen);
}
}
///
/// Returns true if a FixedString<#=BYTES#>Bytes and another string are unequal.
///
/// Two strings are equal if they have equal length and all their characters match.
/// A FixedString<#=BYTES#>Bytes to compare for inequality.
/// A FixedString<#=OTHERBYTES#>Bytes to compare for inequality.
/// True if the two strings are unequal.
public static bool operator !=(in FixedString<#=BYTES#>Bytes a, in FixedString<#=OTHERBYTES#>Bytes b)
{
return !(a == b);
}
///
/// Returns true if this string and another string are equal.
///
/// Two strings are equal if they have equal length and all their characters match.
/// A FixedString<#=OTHERBYTES#>Bytes to compare for equality.
/// True if the two strings are equal.
public bool Equals(FixedString<#=OTHERBYTES#>Bytes other)
{
return this == other;
}
<#
if (OTHERBYTES > BYTES)
{
// Generate implicit conversions to bigger-sized FixedStrings
#>
///
/// Returns a new FixedString<#=OTHERBYTES#>Bytes that is a copy of another string.
///
/// A FixedString<#=BYTES#>Bytes to copy.
/// A new FixedString<#=OTHERBYTES#>Bytes that is a copy of the other string.
/// Thrown if the string to copy's length exceeds the capacity of FixedString<#=OTHERBYTES#>Bytes.
public static implicit operator FixedString<#=OTHERBYTES#>Bytes(in FixedString<#=BYTES#>Bytes fs) => new FixedString<#=OTHERBYTES#>Bytes(in fs);
<#
}
}
#>
///
/// Returns a new FixedString<#=BYTES#>Bytes that is a copy of another string.
///
/// A string to copy.
/// A new FixedString<#=BYTES#>Bytes that is a copy of another string.
/// Thrown if the string to copy's length exceeds the capacity of FixedString<#=BYTES#>Bytes.
[NotBurstCompatible]
public static implicit operator FixedString<#=BYTES#>Bytes(string b) => new FixedString<#=BYTES#>Bytes(b);
///
/// Returns a new managed string that is a copy of this string.
///
/// A new managed string that is a copy of this string.
[NotBurstCompatible]
public override String ToString()
{
return this.ConvertToString();
}
///
/// Returns a hash code of this string.
///
/// Only the character bytes are included in the hash: any bytes beyond are not part of the hash.
/// The hash code of this string.
public override int GetHashCode()
{
return this.ComputeHashCode();
}
///
/// Returns true if this string and an object are equal.
///
///
/// Returns false if the object is neither a System.String or a FixedString.
///
/// Two strings are equal if they have equal length and all their characters match.
/// An object to compare for equality.
/// True if this string and the object are equal.
[NotBurstCompatible]
public override bool Equals(object obj)
{
if(ReferenceEquals(null, obj)) return false;
if(obj is String aString) return Equals(aString);
<#
foreach(var OTHERBYTES in SIZES)
{
var OTHERTYPENAME = "FixedString" + OTHERBYTES + "Bytes";
WriteLine(" if(obj is {0} a{0}) return Equals(a{0});", OTHERTYPENAME);
}
#>
return false;
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckIndexInRange(int index)
{
if (index < 0)
throw new IndexOutOfRangeException($"Index {index} must be positive.");
if (index >= utf8LengthInBytes)
throw new IndexOutOfRangeException($"Index {index} is out of range in FixedString<#=BYTES#>Bytes of '{utf8LengthInBytes}' Length.");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckLengthInRange(int length)
{
if (length < 0)
throw new ArgumentOutOfRangeException($"Length {length} must be positive.");
if (length > utf8MaxLengthInBytes)
throw new ArgumentOutOfRangeException($"Length {length} is out of range in FixedString<#=BYTES#>Bytes of '{utf8MaxLengthInBytes}' Capacity.");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
void CheckCapacityInRange(int capacity)
{
if (capacity > utf8MaxLengthInBytes)
throw new ArgumentOutOfRangeException($"Capacity {capacity} must be lower than {utf8MaxLengthInBytes}.");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
static void CheckCopyError(CopyError error, String source)
{
if (error != CopyError.None)
throw new ArgumentException($"FixedString<#=BYTES#>Bytes: {error} while copying \"{source}\"");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
static void CheckFormatError(FormatError error)
{
if (error != FormatError.None)
throw new ArgumentException("Source is too long to fit into fixed string of this size");
}
}
<#}}#>
}