////////////////////////////////////////////////////////////////////////// // // DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!! // DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!! // DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!! // ////////////////////////////////////////////////////////////////////////// #ifndef UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC #define UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC /*========================================================================= Includes =========================================================================*/ #include "Packages/com.unity.terrain-tools/Shaders/NoiseLib/Implementation/VoronoiImpl.hlsl" #include "Packages/com.unity.terrain-tools/Shaders/NoiseLib/NoiseCommon.hlsl" /*========================================================================= NoneVoronoi Noise Functions - Non-Fractal, Non-Warped =========================================================================*/ float noise_NoneVoronoi( float pos ) { return get_noise_Voronoi( pos ); } float noise_NoneVoronoi( float2 pos ) { return get_noise_Voronoi( pos ); } float noise_NoneVoronoi( float3 pos ) { return get_noise_Voronoi( pos ); } float noise_NoneVoronoi( float4 pos ) { return get_noise_Voronoi( pos ); } #endif // UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC