using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // permit using internal interfaces with Moq [assembly: InternalsVisibleTo("UniversalGraphicsTests")] [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")] [assembly: InternalsVisibleTo("Unity.Testing.SRP.Universal-Upgrade.Editor")] [assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Editor")]