using System;
using System.Runtime.CompilerServices;
using Unity.IL2CPP.CompilerServices;
namespace Unity.Mathematics
{
///
/// A half precision float that uses 16 bits instead of 32 bits.
///
[Il2CppEagerStaticClassConstruction]
[Serializable]
public struct half : System.IEquatable, IFormattable
{
///
/// The raw 16 bit value of the half.
///
public ushort value;
/// half zero value.
public static readonly half zero = new half();
///
/// The maximum finite half value as a single precision float.
///
public static float MaxValue { get { return 65504.0f; } }
///
/// The minimum finite half value as a single precision float.
///
public static float MinValue { get { return -65504.0f; } }
///
/// The maximum finite half value as a half.
///
public static half MaxValueAsHalf => new half(MaxValue);
///
/// The minimum finite half value as a half.
///
public static half MinValueAsHalf => new half(MinValue);
/// Constructs a half value from a half value.
/// The input half value to copy.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public half(half x)
{
value = x.value;
}
/// Constructs a half value from a float value.
/// The single precision float value to convert to half.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public half(float v)
{
value = (ushort)math.f32tof16(v);
}
/// Constructs a half value from a double value.
/// The double precision float value to convert to half.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public half(double v)
{
value = (ushort)math.f32tof16((float)v);
}
/// Explicitly converts a float value to a half value.
/// The single precision float value to convert to half.
/// The converted half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator half(float v) { return new half(v); }
/// Explicitly converts a double value to a half value.
/// The double precision float value to convert to half.
/// The converted half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator half(double v) { return new half(v); }
/// Implicitly converts a half value to a float value.
/// The half value to convert to a single precision float.
/// The converted single precision float value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator float(half d) { return math.f16tof32(d.value); }
/// Implicitly converts a half value to a double value.
/// The half value to convert to double precision float.
/// The converted double precision float value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator double(half d) { return math.f16tof32(d.value); }
/// Returns whether two half values are bitwise equivalent.
/// Left hand side half value to use in comparison.
/// Right hand side half value to use in comparison.
/// True if the two half values are bitwise equivalent, false otherwise.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator ==(half lhs, half rhs) { return lhs.value == rhs.value; }
/// Returns whether two half values are not bitwise equivalent.
/// Left hand side half value to use in comparison.
/// Right hand side half value to use in comparison.
/// True if the two half values are not bitwise equivalent, false otherwise.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator !=(half lhs, half rhs) { return lhs.value != rhs.value; }
/// Returns true if the half is bitwise equivalent to a given half, false otherwise.
/// Right hand side half value to use in comparison.
/// True if the half value is bitwise equivalent to the input, false otherwise.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(half rhs) { return value == rhs.value; }
/// Returns true if the half is equal to a given half, false otherwise.
/// Right hand side object to use in comparison.
/// True if the object is of type half and is bitwise equivalent, false otherwise.
public override bool Equals(object o) { return o is half converted && Equals(converted); }
/// Returns a hash code for the half.
/// The computed hash code of the half.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode() { return (int)value; }
/// Returns a string representation of the half.
/// The string representation of the half.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override string ToString()
{
return math.f16tof32(value).ToString();
}
/// Returns a string representation of the half using a specified format and culture-specific format information.
/// The format string to use during string formatting.
/// The format provider to use during string formatting.
/// The string representation of the half.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ToString(string format, IFormatProvider formatProvider)
{
return math.f16tof32(value).ToString(format, formatProvider);
}
}
public static partial class math
{
/// Returns a half value constructed from a half values.
/// The input half value to copy.
/// The constructed half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static half half(half x) { return new half(x); }
/// Returns a half value constructed from a float value.
/// The single precision float value to convert to half.
/// The constructed half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static half half(float v) { return new half(v); }
/// Returns a half value constructed from a double value.
/// The double precision float value to convert to half.
/// The constructed half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static half half(double v) { return new half(v); }
/// Returns a uint hash code of a half value.
/// The half value to hash.
/// The computed hash code of the half value.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint hash(half v)
{
return v.value * 0x745ED837u + 0x816EFB5Du;
}
}
}