%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400000}
  - component: {fileID: 13700000}
  m_Layer: 0
  m_Name: rooT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400030}
  m_Layer: 0
  m_Name: hanD_tiP_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400032}
  m_Layer: 0
  m_Name: wrisT_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100006
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400034}
  m_Layer: 0
  m_Name: elBow_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400036}
  m_Layer: 0
  m_Name: shoulDer_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100010
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400022}
  m_Layer: 0
  m_Name: hanD_tiP_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100012
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400024}
  m_Layer: 0
  m_Name: wrisT_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100014
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400026}
  m_Layer: 0
  m_Name: elBow_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100016
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400028}
  m_Layer: 0
  m_Name: shoulDer_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100018
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400038}
  m_Layer: 0
  m_Name: heaD_tiP
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100024
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400040}
  m_Layer: 0
  m_Name: heaDuppeR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100026
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400042}
  m_Layer: 0
  m_Name: heaD
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100028
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400044}
  m_Layer: 0
  m_Name: shoulDers
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100030
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400046}
  m_Layer: 0
  m_Name: torsO
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100032
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400014}
  m_Layer: 0
  m_Name: toE_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100034
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400016}
  m_Layer: 0
  m_Name: fooT_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100036
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400018}
  m_Layer: 0
  m_Name: ankLe_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100038
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400020}
  m_Layer: 0
  m_Name: kneE_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100040
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400048}
  m_Layer: 0
  m_Name: hiP_righT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100042
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400006}
  m_Layer: 0
  m_Name: toE_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100044
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400008}
  m_Layer: 0
  m_Name: foot_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100046
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400010}
  m_Layer: 0
  m_Name: ankLe_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100048
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400012}
  m_Layer: 0
  m_Name: kneE_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100050
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400050}
  m_Layer: 0
  m_Name: hiP_lefT
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100052
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400052}
  m_Layer: 0
  m_Name: ikHandle6
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100054
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400054}
  m_Layer: 0
  m_Name: ikHandle7
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100056
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400060}
  m_Layer: 0
  m_Name: ikHandle1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100058
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400058}
  m_Layer: 0
  m_Name: ikHandle5
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100062
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400062}
  - component: {fileID: 11100000}
  m_Layer: 0
  m_Name: c
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0.48341063, y: -0.51605636, z: -0.48341063, w: 0.51605636}
  m_LocalPosition: {x: 0, y: 0.77967495, z: -0.055257723}
  m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  m_Children:
  - {fileID: 400050}
  - {fileID: 400048}
  - {fileID: 400046}
  m_Father: {fileID: 400062}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400006
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100042}
  m_LocalRotation: {x: 0.000000021076113, y: 2.7972213e-10, z: 0.01327083, w: 0.99991196}
  m_LocalPosition: {x: 0.16511981, y: 0.00738184, z: 0.0003580298}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400008
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100044}
  m_LocalRotation: {x: 0.00000004570033, y: 0.0000003222705, z: -0.43320873, w: 0.90129364}
  m_LocalPosition: {x: 0.27322936, y: -0.10838209, z: -0.0003578327}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400006}
  m_Father: {fileID: 400010}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400010
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100046}
  m_LocalRotation: {x: -0.61144024, y: -0.3624937, z: -0.34194344, w: 0.6146656}
  m_LocalPosition: {x: 0.36057925, y: 0.00070127007, z: -0.016582625}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400008}
  m_Father: {fileID: 400012}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400012
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100048}
  m_LocalRotation: {x: 0.003665479, y: 0.26419356, z: -0.017354995, w: 0.9643066}
  m_LocalPosition: {x: 0.2733582, y: 0.00020589787, z: 0.011352378}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400010}
  m_Father: {fileID: 400050}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400014
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100032}
  m_LocalRotation: {x: 0, y: 0, z: 0.01327083, w: 0.99991196}
  m_LocalPosition: {x: -0.16515721, y: -0.005685078, z: 0.000027554006}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400016}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400016
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100034}
  m_LocalRotation: {x: 0.00000008908218, y: 0.0000001917115, z: -0.43322495, w: 0.9012859}
  m_LocalPosition: {x: -0.27190685, y: 0.11116268, z: 0.001117121}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400014}
  m_Father: {fileID: 400018}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400018
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100036}
  m_LocalRotation: {x: -0.61407936, y: -0.3597912, z: -0.33840597, w: 0.6155796}
  m_LocalPosition: {x: -0.3605803, y: -0.0007012827, z: 0.016582625}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400016}
  m_Father: {fileID: 400020}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400020
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100038}
  m_LocalRotation: {x: 0.003675679, y: 0.26453176, z: -0.017372416, w: 0.9642135}
  m_LocalPosition: {x: -0.27335757, y: -0.00020596893, z: -0.011352378}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400018}
  m_Father: {fileID: 400048}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400022
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100010}
  m_LocalRotation: {x: 0.17644468, y: -0.6847388, z: -0.30815655, w: 0.63642716}
  m_LocalPosition: {x: 0.15154447, y: 0.025318835, z: 0.013620799}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400024}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400024
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_LocalRotation: {x: 0, y: 0, z: 0.050074823, w: 0.9987455}
  m_LocalPosition: {x: 0.27422383, y: -0.029185249, z: -7.105427e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400022}
  m_Father: {fileID: 400026}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400026
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100014}
  m_LocalRotation: {x: 0.01626379, y: -0.085624844, z: 0.18589598, w: 0.9786964}
  m_LocalPosition: {x: 0.23999318, y: 0.00052003586, z: -6.356745e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400024}
  m_Father: {fileID: 400028}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400028
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100016}
  m_LocalRotation: {x: 0.69184613, y: -0.14611283, z: -0.4332825, w: 0.5588079}
  m_LocalPosition: {x: 0.10094357, y: -0.02071438, z: -0.20282303}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400026}
  m_Father: {fileID: 400044}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400030
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0.17644468, y: -0.6847388, z: -0.30815655, w: 0.63642716}
  m_LocalPosition: {x: -0.15154418, y: -0.025319474, z: -0.013621526}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400032}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400032
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: 0, y: 0, z: 0.050074823, w: 0.9987455}
  m_LocalPosition: {x: -0.27422354, y: 0.02918527, z: 9.342651e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400030}
  m_Father: {fileID: 400034}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400034
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100006}
  m_LocalRotation: {x: 0.01626379, y: -0.085624844, z: 0.18589598, w: 0.9786964}
  m_LocalPosition: {x: -0.22809233, y: -0.00033974813, z: 1.7470098e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400032}
  m_Father: {fileID: 400036}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400036
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: 0.14611283, y: 0.69184613, z: 0.5588079, w: 0.4332825}
  m_LocalPosition: {x: 0.10094426, y: -0.020714078, z: 0.2151245}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400034}
  m_Father: {fileID: 400044}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400038
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100018}
  m_LocalRotation: {x: -0.36201558, y: 0.6074082, z: 0.36201558, w: 0.6074082}
  m_LocalPosition: {x: -0.38088828, y: 8.659739e-17, z: -1.6814471e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400040}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400040
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100024}
  m_LocalRotation: {x: 0.9113748, y: -0.41157746, z: 2.9936752e-16, w: -6.629032e-16}
  m_LocalPosition: {x: -0.31095037, y: 1.5543122e-17, z: -1.2119983e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400038}
  m_Father: {fileID: 400042}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400042
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100026}
  m_LocalRotation: {x: 0, y: 0, z: -0.1694893, w: 0.98553205}
  m_LocalPosition: {x: -0.044444934, y: -1.7763568e-17, z: -1.2201424e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400040}
  m_Father: {fileID: 400044}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400044
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100028}
  m_LocalRotation: {x: 0.64159995, y: -0.29723647, z: 0.29723647, w: 0.64159995}
  m_LocalPosition: {x: -0.27550164, y: 1.1418452e-15, z: -0.1036518}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400042}
  - {fileID: 400028}
  - {fileID: 400036}
  m_Father: {fileID: 400046}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400046
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100030}
  m_LocalRotation: {x: 0.7067299, y: -0.023084018, z: -0.023084018, w: 0.7067299}
  m_LocalPosition: {x: -0.19940963, y: -3.5527136e-17, z: 4.502783e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400044}
  m_Father: {fileID: 400000}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400048
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100040}
  m_LocalRotation: {x: 0.031220242, y: -0.70606256, z: 0.70628524, w: -0.04076928}
  m_LocalPosition: {x: 0.012058616, y: 0.040077638, z: -0.13863505}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400020}
  m_Father: {fileID: 400000}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400050
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100050}
  m_LocalRotation: {x: -0.7060852, y: -0.031237341, z: 0.040515646, w: 0.7062765}
  m_LocalPosition: {x: 0.012058617, y: 0.04007772, z: 0.13863504}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400012}
  m_Father: {fileID: 400000}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400052
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100052}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.00000032431478, y: -0.15291362, z: 0.42047536}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400054
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100054}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.00004666514, y: -0.15288751, z: 0.42026824}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400060}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400058
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100058}
  m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
  m_LocalPosition: {x: -0.14112744, y: 0.17219388, z: -0.103093594}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400052}
  m_Father: {fileID: 400062}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400060
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100056}
  m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
  m_LocalPosition: {x: 0.14090566, y: 0.17226508, z: -0.10312579}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400054}
  m_Father: {fileID: 400062}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400062
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100062}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400060}
  - {fileID: 400058}
  - {fileID: 400000}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!111 &11100000
Animation:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100062}
  m_Enabled: 1
  serializedVersion: 3
  m_Animation: {fileID: 7400000, guid: a60dd313a2c27ca4683efd13a97d1c87, type: 2}
  m_Animations:
  - {fileID: 7400000, guid: be4bdbc338b878f4a99c4003d8a768e7, type: 2}
  - {fileID: 7400000, guid: dc5eeeb97de2db543a222faf46237ce5, type: 2}
  - {fileID: 7400000, guid: 32f3d124bc96b624ba2f1c83852ea4c1, type: 2}
  - {fileID: 7400000, guid: a60dd313a2c27ca4683efd13a97d1c87, type: 2}
  m_WrapMode: 0
  m_PlayAutomatically: 1
  m_AnimatePhysics: 0
  m_CullingType: 1
--- !u!137 &13700000
SkinnedMeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 0abcbdfebcf554547998a4df82cae2bc, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: d55ed9b830b557d40812e26d615b7b12, type: 2}
  m_Bones:
  - {fileID: 400000}
  - {fileID: 400046}
  - {fileID: 400044}
  - {fileID: 400042}
  - {fileID: 400040}
  - {fileID: 400038}
  - {fileID: 400036}
  - {fileID: 400034}
  - {fileID: 400032}
  - {fileID: 400030}
  - {fileID: 400028}
  - {fileID: 400026}
  - {fileID: 400024}
  - {fileID: 400022}
  - {fileID: 400048}
  - {fileID: 400020}
  - {fileID: 400018}
  - {fileID: 400016}
  - {fileID: 400014}
  - {fileID: 400050}
  - {fileID: 400012}
  - {fileID: 400010}
  - {fileID: 400008}
  - {fileID: 400006}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 0}
  m_AABB:
    m_Center: {x: -0.048171043, y: 0.046232373, z: 0.010752559}
    m_Extent: {x: 1.1662426, y: 0.7053474, z: 0.6555285}
  m_DirtyAABB: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100062}
  m_IsPrefabParent: 1