using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RPGCreationKit;
using TMPro;
namespace RPGCreationKit
{
///
/// Attach this to a TMPRO text to make it display the game version
///
public class GameVersionText : MonoBehaviour
{
private void Start()
{
GetComponent().text = RCKSettings.GAME_VERSION;
}
}
}