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_fieldName: input _node: {fileID: -8174025102925046763} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -260176733983575472} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-2441507175244284425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 744, y: 968} ports: keys: - input values: - _fieldName: input _node: {fileID: -2441507175244284425} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8174025102925046763} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-2015024624890607957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 744, y: 712} ports: keys: - input values: - _fieldName: input _node: {fileID: -2015024624890607957} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8174025102925046763} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SendAIToSpeakToPlayer parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-260176733983575472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -56, y: 392} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -260176733983575472} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -8174025102925046763} reroutePoints: [] - fieldName: input node: {fileID: 4121785159572650545} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -260176733983575472} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: 8291892902222552627} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: daa3dbdff7b098e4ebd88d9a48e967a1, type: 3} m_Name: '[BTree] [P] RyanSpeaksToPlayerAfterAmbush' m_EditorClassIdentifier: nodes: - {fileID: 8455775807493826518} - {fileID: 7015376225082093894} - {fileID: 8137207887888889977} - {fileID: -8174025102925046763} - {fileID: 5708214402494700789} - {fileID: 4121785159572650545} - {fileID: 8291892902222552627} - {fileID: -260176733983575472} - {fileID: -2441507175244284425} - {fileID: 8698772983289571926} - {fileID: -2015024624890607957} ID: BTP_SpeakToPlayerWalkRyan IsCombatBehaviour: 0 isSpecificBehaviourTree: 0 resetVariablesUponStartResume: 0 owner: {fileID: 0} ai: {fileID: 0} graphVariables: [] Description: This BT is used to make the AI reach for the player and talk to him with their current dialogue set. --- !u!114 &4121785159572650545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 296, y: 392} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 4121785159572650545} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 5708214402494700789} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 4121785159572650545} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -260176733983575472} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 1 stopIfChildSucceed: 0 --- !u!114 &5708214402494700789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 616, y: 424} ports: keys: - input values: - _fieldName: input _node: {fileID: 5708214402494700789} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4121785159572650545} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isInCombat --- !u!114 &7015376225082093894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 744, y: 584} ports: keys: - input values: - _fieldName: input _node: {fileID: 7015376225082093894} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8174025102925046763} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &8137207887888889977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 744, y: 1112} ports: keys: - input values: - _fieldName: input _node: {fileID: 8137207887888889977} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8174025102925046763} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetThroughNavmeshPath parameters: [] solvedRef: 0 --- !u!114 &8291892902222552627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81fb7d50eef29be48abba03a859a9bbe, type: 3} m_Name: D Repeater m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -328, y: 392} ports: keys: - output - input values: - _fieldName: output _node: {fileID: 8291892902222552627} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -260176733983575472} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8291892902222552627} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: firstNode node: {fileID: 8455775807493826518} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} repeatForever: 1 count: 1 endOnFail: 0 --- !u!114 &8455775807493826518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3} m_Name: Root m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -648, y: 360} ports: keys: - firstNode - input - onExitNode values: - _fieldName: firstNode _node: {fileID: 8455775807493826518} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8291892902222552627} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8455775807493826518} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: onExitNode _node: {fileID: 8455775807493826518} _typeQualifiedName: XNode.Node, XNode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 isNpcToNpcDialogue: 0 onExitNode: {fileID: 0} firstNode: {fileID: 0} --- !u!114 &8698772983289571926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 744, y: 840} ports: keys: - 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