%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8279850835479831079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1288, y: 696} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -8279850835479831079} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2109836024178003995} reroutePoints: [] - fieldName: input node: {fileID: 735300782153478806} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -8279850835479831079} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8563130963123156347} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-8145648895742924913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3} m_Name: Root m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -701.377, y: 7.899505} ports: keys: - firstNode - input - onExitNode values: - _fieldName: firstNode _node: {fileID: -8145648895742924913} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 6084952766031300699} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -8145648895742924913} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: onExitNode _node: {fileID: -8145648895742924913} _typeQualifiedName: XNode.Node, XNode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 isNpcToNpcDialogue: 0 onExitNode: {fileID: 0} firstNode: {fileID: 0} --- !u!114 &-7992962729845414534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 312, y: 168} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -7992962729845414534} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8563130963123156347} reroutePoints: [] - fieldName: input node: {fileID: -4834676430553662849} reroutePoints: [] - fieldName: input node: {fileID: 2712795623358447874} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -7992962729845414534} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4313633715695493804} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-7642630354317962870 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 328, y: 40} ports: keys: [] values: [] content: Wander in the world --- !u!114 &-7142668149366152892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 312, y: -312} ports: keys: [] values: [] content: Initialization --- !u!114 &-6417343283218800204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 72} ports: keys: - input values: - _fieldName: input _node: {fileID: -6417343283218800204} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 6551911211295761887} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: shouldFollowTargetVector --- !u!114 &-5474657775362414926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 184} ports: keys: - input values: - _fieldName: input _node: {fileID: -5474657775362414926} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 6551911211295761887} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: IsOnTargetVector parameters: [] solvedRef: 0 --- !u!114 &-4834676430553662849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 792, y: 216} ports: keys: - input values: - _fieldName: input _node: {fileID: -4834676430553662849} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7992962729845414534} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &-4066881557807471304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1304, y: 120} ports: keys: [] values: [] content: If you have a targetrVector that hasn't been already reached, go to it --- !u!114 &-2604006671124173948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 296, y: -200} ports: keys: - input values: - _fieldName: input _node: {fileID: -2604006671124173948} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4313633715695493804} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 1 intValue: 0 floatValue: 1 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-164499908251376831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 792, y: 328} ports: keys: [] values: [] content: Movements --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: daa3dbdff7b098e4ebd88d9a48e967a1, type: 3} m_Name: '[BTree] [P] Roam(TargetVector)' m_EditorClassIdentifier: nodes: - {fileID: -8145648895742924913} - {fileID: 6689632612110245342} - {fileID: 6084952766031300699} - {fileID: 8563130963123156347} - {fileID: -164499908251376831} - {fileID: 2478468167547567913} - {fileID: -5474657775362414926} - {fileID: 6551911211295761887} - {fileID: 5187819375256361918} - {fileID: -6417343283218800204} - {fileID: 2109836024178003995} - {fileID: -8279850835479831079} - {fileID: 735300782153478806} - {fileID: -4066881557807471304} - {fileID: 8823317456179785678} - {fileID: -7992962729845414534} - {fileID: -7642630354317962870} - {fileID: 4313633715695493804} - {fileID: -2604006671124173948} - {fileID: -7142668149366152892} - {fileID: -4834676430553662849} - {fileID: 2712795623358447874} ID: BTP_Roam001 IsCombatBehaviour: 0 isSpecificBehaviourTree: 0 resetVariablesUponStartResume: 0 owner: {fileID: 0} ai: {fileID: 0} graphVariables: [] Description: Allows the AI to roam around the navmesh --- !u!114 &735300782153478806 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 808} ports: keys: - input values: - _fieldName: input _node: {fileID: 735300782153478806} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8279850835479831079} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetVector parameters: [] solvedRef: 0 --- !u!114 &2109836024178003995 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 616} ports: keys: - input values: - _fieldName: input _node: {fileID: 2109836024178003995} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8279850835479831079} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: TargetGetOnlyReachableRandomTargetVectorFromNavmesh parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 25 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &2478468167547567913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 296} ports: keys: - input values: - _fieldName: input _node: {fileID: 2478468167547567913} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 6551911211295761887} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isOnTargetVector --- !u!114 &2712795623358447874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 792, y: 88} ports: keys: - input values: - _fieldName: input _node: {fileID: 2712795623358447874} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7992962729845414534} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &4313633715695493804 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -72, y: 72} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 4313633715695493804} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2604006671124173948} reroutePoints: [] - fieldName: input node: {fileID: -7992962729845414534} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 4313633715695493804} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: 6084952766031300699} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &5187819375256361918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1624, y: 408} ports: keys: - input values: - _fieldName: input _node: {fileID: 5187819375256361918} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 6551911211295761887} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetVector parameters: [] solvedRef: 0 --- !u!114 &6084952766031300699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81fb7d50eef29be48abba03a859a9bbe, type: 3} m_Name: D Repeater m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -344, y: 56} ports: keys: - output - input values: - _fieldName: output _node: {fileID: 6084952766031300699} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 4313633715695493804} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 6084952766031300699} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: firstNode node: {fileID: -8145648895742924913} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} repeatForever: 1 count: 1 endOnFail: 0 --- !u!114 &6551911211295761887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1288, y: 232} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 6551911211295761887} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6417343283218800204} reroutePoints: [] - fieldName: input node: {fileID: -5474657775362414926} reroutePoints: [] - fieldName: input node: {fileID: 2478468167547567913} reroutePoints: [] - fieldName: input node: {fileID: 5187819375256361918} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 6551911211295761887} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8563130963123156347} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &6689632612110245342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -680, y: -120} ports: keys: [] values: [] content: This behaviour allows the AI to roam in the current cell, chat with people and use NPCActionPoints --- !u!114 &8563130963123156347 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 776, y: 440} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8563130963123156347} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 6551911211295761887} reroutePoints: [] - fieldName: input node: {fileID: -8279850835479831079} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8563130963123156347} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7992962729845414534} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &8823317456179785678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1304, y: 584} ports: keys: [] values: [] content: Otherwise get a new target vector