using System.Collections; using System.Collections.Generic; using UnityEngine; using RPGCreationKit; namespace RPGCreationKit { public class TargetableTransform : MonoBehaviour, ITargetable { public string ID; string ITargetable.GetExtraData() { return string.Empty; } string ITargetable.GetID() { return ID; } ITargetableType ITargetable.GetTargetableType() { return ITargetableType.Transform; } } }