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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.056578554, y: -0.2551767, z: 0.30977374, w: 0.91417944} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.056578554, y: -0.2551767, z: 0.30977374, w: 0.91417944} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5566257, y: -0.20717154, z: 0.32424346, w: 0.7362839} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5498785, y: 0.1078566, z: -0.14541645, w: 0.81538624} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.5498785, y: 0.1078566, z: -0.14541645, w: 0.81538624} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.677362, y: 0.027502213, z: 0.031047927, w: 0.7344796} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5364388, y: 0.100794815, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.5364388, y: 0.100794815, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.67590386, y: -0.0049012257, z: -0.131954, w: 0.7250643} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.74002796, y: 0.11105113, z: 0.09328001, w: 0.6567535} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.74002796, y: 0.11105113, z: 0.09328001, w: 0.6567535} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.53643876, y: -0.10079473, z: 0.24521668, w: 0.80121326} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.73042065, y: 0.053763963, z: 0.053045496, w: 0.67880875} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.73042065, y: 0.053763963, z: 0.053045496, w: 0.67880875} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.59800065, y: -0.17443871, z: 0.12788442, w: 0.77175903} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.69345224, y: 0.13859911, z: 0.10892391, w: 0.69860566} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.69345224, y: 0.13859911, z: 0.10892391, w: 0.69860566} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5355058, y: -0.12830712, z: 0.24311417, w: 0.7985402} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.5355058, y: -0.12830712, z: 0.24311417, w: 0.7985402} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.69333124, y: -0.09049022, z: 0.10385301, w: 0.70733154} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.69333124, y: -0.09049022, z: 0.10385301, w: 0.70733154} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R/toe.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -9.31323e-10, y: 0.0000000018626454, z: -0.0000000018626454, w: 1} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -9.31323e-10, y: 0.0000000018626454, z: -0.0000000018626454, w: 1} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK/L.Hand.Elbow - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.061517943, y: 0.18837646, z: 0.0072176373, w: 0.9801417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: -0.061517943, y: 0.18837646, z: 0.0072176373, w: 0.9801417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 2.328307e-10, y: 5.820766e-11, z: 2.3283062e-10, w: 1} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 2.328307e-10, y: 5.820766e-11, z: 2.3283062e-10, w: 1} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK/R.Hand.Elbow m_CompressedRotationCurves: [] m_EulerCurves: [] m_PositionCurves: - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -6.5192574e-11, y: -0.009450097, z: 1.314586} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -6.5192574e-11, y: -0.009450097, z: 1.314586} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000044703484, y: 0.23493047, z: -0.00000013038516} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000044703484, y: 0.23493047, z: -0.00000013038516} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000011920929, y: 0.35595787, z: -0.00000009313226} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000011920929, y: 0.35595787, z: -0.00000009313226} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000026077032, y: 0.36738583, z: -0.000000052154064} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000026077032, y: 0.36738583, z: -0.000000052154064} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.03977305, y: 0.06299554, z: 0.0022446886} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.03977305, y: 0.06299554, z: 0.0022446886} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000029802322, y: 0.04817988, z: -0.000000034458935} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000029802322, y: 0.04817988, z: -0.000000034458935} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000022351742, y: 0.056767855, z: 0.00000002514571} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000022351742, y: 0.056767855, z: 0.00000002514571} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.02844107, y: 0.15880686, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.02844107, y: 0.15880686, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000015087426, y: 0.04023975, z: -0.000000055879354} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000015087426, y: 0.04023975, z: -0.000000055879354} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000004656613, y: 0.036421236, z: -0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000004656613, y: 0.036421236, z: -0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.001954684, y: 0.15705597, z: 0.010421254} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.001954684, y: 0.15705597, z: 0.010421254} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000022631139, y: 0.053145044, z: -0.000000016763806} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.00000022631139, y: 0.053145044, z: -0.000000016763806} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000016763806, y: 0.042023163, z: -0.000000019557774} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000016763806, y: 0.042023163, z: -0.000000019557774} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.04915179, y: 0.12720485, z: 0.020512227} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.04915179, y: 0.12720485, z: 0.020512227} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000013783574, y: 0.032778792, z: 0.00000012293458} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.00000013783574, y: 0.032778792, z: 0.00000012293458} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000023166649, y: 0.024262913, z: -0.000000014901161} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000023166649, y: 0.024262913, z: -0.000000014901161} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.029148731, y: 0.14597137, z: 0.011699174} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.029148731, y: 0.14597137, z: 0.011699174} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000024214387, y: 0.046605904, z: -0.00000022538006} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000024214387, y: 0.046605904, z: -0.00000022538006} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000023841858, y: 0.038419325, z: 0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000023841858, y: 0.038419325, z: 0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L/f_ring.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000011175871, y: 0.2349305, z: -0.0000001238659} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000011175871, y: 0.2349305, z: -0.0000001238659} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000008195639, y: 0.35595787, z: 0.00000008195639} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.00000008195639, y: 0.35595787, z: 0.00000008195639} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000018626451, y: 0.36738598, z: -0.00000009685755} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000018626451, y: 0.36738598, z: -0.00000009685755} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.03977304, y: 0.0629955, z: 0.0022446215} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.03977304, y: 0.0629955, z: 0.0022446215} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000044703484, y: 0.04817988, z: 0.00000013504177} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000044703484, y: 0.04817988, z: 0.00000013504177} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000011175871, y: 0.05676783, z: -0.000000027939677} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000011175871, y: 0.05676783, z: -0.000000027939677} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.02844112, y: 0.15880692, z: 0.014216445} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.02844112, y: 0.15880692, z: 0.014216445} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000040978193, y: 0.040239807, z: 0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000040978193, y: 0.040239807, z: 0.000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000014156103, y: 0.036421515, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000014156103, y: 0.036421515, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.0019548163, y: 0.15705597, z: 0.01042122} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.0019548163, y: 0.15705597, z: 0.01042122} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000059604645, y: 0.05314486, z: 0.00000017369166} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000059604645, y: 0.05314486, z: 0.00000017369166} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000037252903, y: 0.042023286, z: -0.000000059604645} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000037252903, y: 0.042023286, z: -0.000000059604645} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.049152095, y: 0.12720479, z: 0.020512205} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.049152095, y: 0.12720479, z: 0.020512205} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000109896064, y: 0.032778952, z: -0.000000117346644} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000109896064, y: 0.032778952, z: -0.000000117346644} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000012107193, y: 0.02426279, z: 0.000000063329935} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.00000012107193, y: 0.02426279, z: 0.000000063329935} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.029148687, y: 0.14597145, z: 0.011699066} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.029148687, y: 0.14597145, z: 0.011699066} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000018626451, y: 0.04660588, z: -0.00000016577542} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000018626451, y: 0.04660588, z: -0.00000016577542} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000018626451, y: 0.0384194, z: 0.000000009313226} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000018626451, y: 0.0384194, z: 0.000000009313226} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000009103678, y: 0.21038452, z: 0.00000008754432} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.00000009103678, y: 0.21038452, z: 0.00000008754432} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.153671, y: -0.005487399, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.153671, y: -0.005487399, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000037136488, y: 0.21038455, z: 0.000000074505806} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.000000037136488, y: 0.21038455, z: 0.000000074505806} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R/toe.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.17886841, y: -0.431162, z: 2.0370588} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.17886841, y: -0.431162, z: 2.0370588} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.1861455, y: 2.0605247, z: 0.17702997} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.1861455, y: 2.0605247, z: 0.17702997} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK/L.Hand.Elbow - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.18320101, y: -0.5256325, z: 1.9679365} inSlope: {x: 0.0003568828, y: -0.0009939075, z: 0.00397861} outSlope: {x: 0.0003568828, y: -0.0009939075, z: 0.00397861} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1.9599999 value: {x: 0.1842872, y: -0.5275322, z: 1.9737061} inSlope: {x: -0.00041052737, y: 0.0012233865, z: -0.005021696} outSlope: {x: -0.00041052615, y: 0.0012218928, z: -0.0050246613} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: 0.18320101, y: -0.5256325, z: 1.9679365} inSlope: {x: -0.00033117863, y: 0.00019371528, z: -0.0017225759} outSlope: {x: -0.00033117863, y: 0.00019371528, z: -0.0017225759} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.1861457, y: 2.060525, z: 0.17703006} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.2 value: {x: -0.1861457, y: 2.060525, z: 0.17703006} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK/R.Hand.Elbow m_ScaleCurves: - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999989, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999989, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999977, y: 1.0000015, z: 1.0000002} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999977, y: 1.0000015, z: 1.0000002} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999996, y: 0.9999995, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999996, y: 0.9999995, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1.0000001, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1.0000001, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L/f_ring.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999917, y: 1.0000004, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999917, y: 1.0000004, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999973, y: 1.0000011, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999973, y: 1.0000011, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000012} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1.0000012} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999999, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999999, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999999, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999999, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999999, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.9999999, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 3.1999998 value: {x: 0.99999994, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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