namespace UnityEngine.Advertisements { /// /// Pass these options back to the SDK to notify it of events when loading the banner. /// public class BannerLoadOptions { public delegate void LoadCallback(); public delegate void ErrorCallback(string message); /// /// This callback fires when the banner loads successfully and is available to show. /// public LoadCallback loadCallback { get; set; } /// /// This callback fires when an error occurs while loading the banner. If invoked, assume that the banner did not load. /// public ErrorCallback errorCallback { get; set; } } }