namespace UnityEngine.Advertisements
{
///
/// Pass these options back to the SDK to notify it of events when loading the banner.
///
public class BannerLoadOptions
{
public delegate void LoadCallback();
public delegate void ErrorCallback(string message);
///
/// This callback fires when the banner loads successfully and is available to show.
///
public LoadCallback loadCallback { get; set; }
///
/// This callback fires when an error occurs while loading the banner. If invoked, assume that the banner did not load.
///
public ErrorCallback errorCallback { get; set; }
}
}