namespace UnityEditor.TerrainTools
{
    /// 
    /// An interface that represent the controller for rotating the brush.
    /// 
    public interface IBrushRotationController : IBrushController
    {
        /// 
        /// Gets and sets the brush's rotation.
        /// 
        float brushRotation { get; set; }
        /// 
        /// Gets the current rotation of the brush.
        /// 
        float currentRotation { get; }
    }
}