Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.15f1 (e8e88683f834) revision 15263878'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.15f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker84 -projectPath C:/Work/Firstborn -logFile Logs/AssetImportWorker84.log -srvPort 49385 Successfully changed project path to: C:/Work/Firstborn C:/Work/Firstborn [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [34168] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 1492054488 [EditorId] 1492054488 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [34168] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 1492054488 [EditorId] 1492054488 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 457.73 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.15f1 (e8e88683f834) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12129 MB Driver: 31.0.15.2756 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56380 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.010678 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 459.25 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.304 seconds Domain Reload Profiling: ReloadAssembly (1305ms) BeginReloadAssembly (108ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (1045ms) LoadAssemblies (106ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (184ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (41ms) SetupLoadedEditorAssemblies (740ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (459ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (198ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.012719 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 446.06 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 3.729 seconds Domain Reload Profiling: ReloadAssembly (3731ms) BeginReloadAssembly (163ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (31ms) EndReloadAssembly (3413ms) LoadAssemblies (140ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (416ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (152ms) SetupLoadedEditorAssemblies (2652ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (446ms) BeforeProcessingInitializeOnLoad (197ms) ProcessInitializeOnLoadAttributes (1090ms) ProcessInitializeOnLoadMethodAttributes (900ms) AfterProcessingInitializeOnLoad (12ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 4.67 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7677 Unused Serialized files (Serialized files now loaded: 0) Unloading 3616 unused Assets / (11.4 MB). Loaded Objects now: 7805. Memory consumption went from 433.8 MB to 422.4 MB. Total: 15.224900 ms (FindLiveObjects: 1.382600 ms CreateObjectMapping: 1.609000 ms MarkObjects: 4.446000 ms DeleteObjects: 7.785600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.011968 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 4.59 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in :0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <63965ae56af7489797f355b7c1211ab2>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.954 seconds Domain Reload Profiling: ReloadAssembly (1955ms) BeginReloadAssembly (167ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (61ms) EndReloadAssembly (1664ms) LoadAssemblies (110ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (371ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (63ms) SetupLoadedEditorAssemblies (1040ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (5ms) BeforeProcessingInitializeOnLoad (120ms) ProcessInitializeOnLoadAttributes (647ms) ProcessInitializeOnLoadMethodAttributes (245ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 10.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7083 Unused Serialized files (Serialized files now loaded: 0) Unloading 91 unused Assets / (4.9 MB). Loaded Objects now: 7820. Memory consumption went from 433.0 MB to 428.1 MB. Total: 9.881500 ms (FindLiveObjects: 0.764200 ms CreateObjectMapping: 0.699800 ms MarkObjects: 6.096200 ms DeleteObjects: 2.319500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 472274.361365 seconds. path: Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Wothab.prefab artifactKey: Guid(65212e1e4df12054284bd90629cb60b2) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Wothab.prefab using Guid(65212e1e4df12054284bd90629cb60b2) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'b02b920d59e4cdbe294f34441900644b') in 114.855215 seconds ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.013720 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.87 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in :0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <63965ae56af7489797f355b7c1211ab2>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 2.266 seconds Domain Reload Profiling: ReloadAssembly (2267ms) BeginReloadAssembly (220ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (99ms) EndReloadAssembly (1913ms) LoadAssemblies (133ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (437ms) ReleaseScriptCaches (4ms) RebuildScriptCaches (76ms) SetupLoadedEditorAssemblies (1168ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (7ms) BeforeProcessingInitializeOnLoad (143ms) ProcessInitializeOnLoadAttributes (731ms) ProcessInitializeOnLoadMethodAttributes (261ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (18ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 10.69 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7090 Unused Serialized files (Serialized files now loaded: 0) Unloading 91 unused Assets / (4.9 MB). Loaded Objects now: 7839. Memory consumption went from 435.0 MB to 430.1 MB. Total: 9.436100 ms (FindLiveObjects: 0.994200 ms CreateObjectMapping: 0.722700 ms MarkObjects: 5.485100 ms DeleteObjects: 2.230300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 8.328770 seconds. path: Assets/Daz3D/Races/Hair/Female/Hair02/Materials/Hair02.blend artifactKey: Guid(8fe1de455c0881d458ee8eed8f513df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Daz3D/Races/Hair/Female/Hair02/Materials/Hair02.blend using Guid(8fe1de455c0881d458ee8eed8f513df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b> at UnityEditor.SerializedProperty:NextVisible <0x000ea> at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba> at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042> at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x00352> at UnityEditor.Search.AssetIndexer:IndexDocument <0x00a62> at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169> at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018> at :runtime_invoke_void__this___object <0x00092> ================================================================= Received signal SIGSEGV Obtained 37 stack frames 0x00007ff62755a7ea (Unity) WalkTypeTreeInternal 0x00007ff62755a7ea (Unity) WalkTypeTreeInternal 0x00007ff628422fc5 (Unity) SerializedProperty::NextInternalSelectParent 0x00007ff628422e5f (Unity) SerializedProperty::NextInternal 0x00007ff6284233af (Unity) SerializedProperty::NextVisible 0x00007ff626d3c272 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal 0x000001f570b1f32c (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool) 0x000001f570b1ee5b (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool) 0x000001f570b1e7cb (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool) 0x000001f570b1e6c3 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool) 0x000001f570b17633 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool) 0x000001f56faba533 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) 0x000001f56fab53aa (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) 0x000001f56fab50c9 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) 0x000001f56fab5183 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___object (object,intptr,intptr,intptr) 0x00007ffed6e7feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke 0x00007ffed6dbe764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke 0x00007ffed6dbe8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke 0x00007ff6274a1104 (Unity) scripting_method_invoke 0x00007ff6274809a4 (Unity) ScriptingInvocation::Invoke 0x00007ff62890c491 (Unity) ScriptedImporter::GenerateAssetData 0x00007ff6288155de (Unity) ImportToObjects 0x00007ff628814543 (Unity) ImportAsset 0x00007ff628836f82 (Unity) AssetImportWorker::Import 0x00007ff62889dee4 (Unity) ::operator() 0x00007ff6288deaa2 (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ff6288ca98e (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ff6288cc5f4 (Unity) asio::detail::win_iocp_io_context::run 0x00007ff6288dce8e (Unity) IOService::Run 0x00007ff6288afa9f (Unity) AssetImportWorkerClient::Run 0x00007ff628879ae3 (Unity) RunAssetImportWorkerClientV2 0x00007ff628879b6b (Unity) RunAssetImporterV2 0x00007ff628096208 (Unity) Application::InitializeProject 0x00007ff6284fa758 (Unity) WinMain 0x00007ff62989cade (Unity) __scrt_common_main_seh 0x00007fff71207604 (KERNEL32) BaseThreadInitThunk 0x00007fff72e826a1 (ntdll) RtlUserThreadStart