Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.15f1 (e8e88683f834) revision 15263878'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.15f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker46 -projectPath C:/Work/Firstborn -logFile Logs/AssetImportWorker46.log -srvPort 49385 Successfully changed project path to: C:/Work/Firstborn C:/Work/Firstborn [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [32428] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 4078703951 [EditorId] 4078703951 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [32428] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 4078703951 [EditorId] 4078703951 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 469.29 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.15f1 (e8e88683f834) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12129 MB Driver: 31.0.15.2756 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56560 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.007286 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 376.25 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.109 seconds Domain Reload Profiling: ReloadAssembly (1110ms) BeginReloadAssembly (101ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (864ms) LoadAssemblies (97ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (136ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (35ms) SetupLoadedEditorAssemblies (628ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (376ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (175ms) ProcessInitializeOnLoadMethodAttributes (65ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.013567 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 389.54 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 3.228 seconds Domain Reload Profiling: ReloadAssembly (3229ms) BeginReloadAssembly (125ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (25ms) EndReloadAssembly (2970ms) LoadAssemblies (121ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (416ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (117ms) SetupLoadedEditorAssemblies (2252ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (390ms) BeforeProcessingInitializeOnLoad (171ms) ProcessInitializeOnLoadAttributes (889ms) ProcessInitializeOnLoadMethodAttributes (786ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 5.46 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7676 Unused Serialized files (Serialized files now loaded: 0) Unloading 3616 unused Assets / (11.1 MB). Loaded Objects now: 7804. Memory consumption went from 434.2 MB to 423.1 MB. Total: 19.948400 ms (FindLiveObjects: 1.587700 ms CreateObjectMapping: 2.207600 ms MarkObjects: 7.169200 ms DeleteObjects: 8.981700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 470023.413460 seconds. path: Assets/Daz3D/Races/Hair/Female/Hair05/Materials/Hair05.blend artifactKey: Guid(eb6be89faac161341b3b552e9ea94df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Daz3D/Races/Hair/Female/Hair05/Materials/Hair05.blend using Guid(eb6be89faac161341b3b552e9ea94df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Assertion failed on expression: 'm_ByteOffset < m_Data->size()' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SerializedProperty:NextVisible (bool) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Editor\Src\Utility\SerializedProperty.cpp line 1774] ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b> at UnityEditor.SerializedProperty:NextVisible <0x000ea> at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba> at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042> at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x00352> at UnityEditor.Search.AssetIndexer:IndexDocument <0x00a62> at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169> at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018> at :runtime_invoke_void__this___object <0x00092> ================================================================= Received signal SIGSEGV Obtained 36 stack frames 0x00007ff62755a7ea (Unity) WalkTypeTreeInternal 0x00007ff628422fc5 (Unity) SerializedProperty::NextInternalSelectParent 0x00007ff628422e5f (Unity) SerializedProperty::NextInternal 0x00007ff6284233af (Unity) SerializedProperty::NextVisible 0x00007ff626d3c272 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal 0x000002290ff3624c (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool) 0x000002290ff360db (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool) 0x000002290ff35cbb (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool) 0x000002290ff35bd3 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool) 0x000002290ff2f263 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool) 0x000002290ff14183 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) 0x000002290ff0f5fa (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) 0x000002290ff0f319 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) 0x000002290ff0f3d3 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___object (object,intptr,intptr,intptr) 0x00007ffed6e7feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke 0x00007ffed6dbe764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke 0x00007ffed6dbe8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke 0x00007ff6274a1104 (Unity) scripting_method_invoke 0x00007ff6274809a4 (Unity) ScriptingInvocation::Invoke 0x00007ff62890c491 (Unity) ScriptedImporter::GenerateAssetData 0x00007ff6288155de (Unity) ImportToObjects 0x00007ff628814543 (Unity) ImportAsset 0x00007ff628836f82 (Unity) AssetImportWorker::Import 0x00007ff62889dee4 (Unity) ::operator() 0x00007ff6288deaa2 (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ff6288ca98e (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ff6288cc5f4 (Unity) asio::detail::win_iocp_io_context::run 0x00007ff6288dce8e (Unity) IOService::Run 0x00007ff6288afa9f (Unity) AssetImportWorkerClient::Run 0x00007ff628879ae3 (Unity) RunAssetImportWorkerClientV2 0x00007ff628879b6b (Unity) RunAssetImporterV2 0x00007ff628096208 (Unity) Application::InitializeProject 0x00007ff6284fa758 (Unity) WinMain 0x00007ff62989cade (Unity) __scrt_common_main_seh 0x00007fff71207604 (KERNEL32) BaseThreadInitThunk 0x00007fff72e826a1 (ntdll) RtlUserThreadStart