{
    "name": "Unity.Burst.CodeGen",
    "references": [
        "Unity.Burst"
    ],
    "includePlatforms": [
        "Editor"
    ],
    "excludePlatforms": [],
    "allowUnsafeCode": true,
    "overrideReferences": true,
    "precompiledReferences": [
        "Unity.Burst.Cecil.dll",
        "Unity.Burst.Cecil.Rocks.dll",
        "Unity.Burst.Cecil.Pdb.dll"
    ],
    "autoReferenced": false,
    "versionDefines": []
}