using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; namespace RPGCreationKit { public class AvatarFilePrefab : MonoBehaviour { [SerializeField] public TextMeshProUGUI Name; [SerializeField] public TextMeshProUGUI Sex; [SerializeField] public TextMeshProUGUI Race; [SerializeField] public string FilePath; [SerializeField] public LoadSaveActors LSAGO; public void LoadThisActor() { LSAGO.LoadAvatar(FilePath); } } }