%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TreeLeaf_2 m_Shader: {fileID: 10601, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: c0a790b636be87d4d9319c798a3ab353, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _GlossMap: m_Texture: {fileID: 2800000, guid: 70fd3401474ec8b4da842d88b8466cff, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 766f5cebf418a3449a819f0b7b38ac63, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShadowOffset: m_Texture: {fileID: 2800000, guid: 70fd3401474ec8b4da842d88b8466cff, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TranslucencyMap: m_Texture: {fileID: 2800000, guid: 70fd3401474ec8b4da842d88b8466cff, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Cutoff: 0.3 - _Shininess: 0.04857276 - _SquashAmount: 1 m_Colors: - _Color: {r: 0.8507463, g: 1, b: 0.8358209, a: 1} - _Scale: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6