fileFormatVersion: 2
guid: bbecdcb0d331c0248b2b351486d9728c
ModelImporter:
  serializedVersion: 19300
  internalIDToNameTable:
  - first:
      1: 100000
    second: Armature
  - first:
      1: 100002
    second: Body
  - first:
      1: 100004
    second: Chest
  - first:
      1: 100006
    second: Fingers01.L
  - first:
      1: 100008
    second: Fingers01.R
  - first:
      1: 100010
    second: Fingers02.L
  - first:
      1: 100012
    second: Fingers02.L_end
  - first:
      1: 100014
    second: Fingers02.R
  - first:
      1: 100016
    second: Fingers02.R_end
  - first:
      1: 100018
    second: //RootNode
  - first:
      1: 100020
    second: Hand IK.L
  - first:
      1: 100022
    second: Hand IK.R
  - first:
      1: 100024
    second: Hand PoleTarget.L
  - first:
      1: 100026
    second: Hand PoleTarget.L_end
  - first:
      1: 100028
    second: Hand PoleTarget.R
  - first:
      1: 100030
    second: Hand PoleTarget.R_end
  - first:
      1: 100032
    second: Hand.L
  - first:
      1: 100034
    second: Hand.R
  - first:
      1: 100036
    second: Hips
  - first:
      1: 100038
    second: Lower Arm.L
  - first:
      1: 100040
    second: Lower Arm.R
  - first:
      1: 100042
    second: Neck
  - first:
      1: 100044
    second: Neck_end
  - first:
      1: 100046
    second: Shoulder.L
  - first:
      1: 100048
    second: Shoulder.R
  - first:
      1: 100050
    second: Spine
  - first:
      1: 100052
    second: Thumb01.L
  - first:
      1: 100054
    second: Thumb01.R
  - first:
      1: 100056
    second: Thumb02.L
  - first:
      1: 100058
    second: Thumb02.L_end
  - first:
      1: 100060
    second: Thumb02.R
  - first:
      1: 100062
    second: Thumb02.R_end
  - first:
      1: 100064
    second: Upper Arm.L
  - first:
      1: 100066
    second: Upper Arm.R
  - first:
      4: 400000
    second: Armature
  - first:
      4: 400002
    second: Body
  - first:
      4: 400004
    second: Chest
  - first:
      4: 400006
    second: Fingers01.L
  - first:
      4: 400008
    second: Fingers01.R
  - first:
      4: 400010
    second: Fingers02.L
  - first:
      4: 400012
    second: Fingers02.L_end
  - first:
      4: 400014
    second: Fingers02.R
  - first:
      4: 400016
    second: Fingers02.R_end
  - first:
      4: 400018
    second: //RootNode
  - first:
      4: 400020
    second: Hand IK.L
  - first:
      4: 400022
    second: Hand IK.R
  - first:
      4: 400024
    second: Hand PoleTarget.L
  - first:
      4: 400026
    second: Hand PoleTarget.L_end
  - first:
      4: 400028
    second: Hand PoleTarget.R
  - first:
      4: 400030
    second: Hand PoleTarget.R_end
  - first:
      4: 400032
    second: Hand.L
  - first:
      4: 400034
    second: Hand.R
  - first:
      4: 400036
    second: Hips
  - first:
      4: 400038
    second: Lower Arm.L
  - first:
      4: 400040
    second: Lower Arm.R
  - first:
      4: 400042
    second: Neck
  - first:
      4: 400044
    second: Neck_end
  - first:
      4: 400046
    second: Shoulder.L
  - first:
      4: 400048
    second: Shoulder.R
  - first:
      4: 400050
    second: Spine
  - first:
      4: 400052
    second: Thumb01.L
  - first:
      4: 400054
    second: Thumb01.R
  - first:
      4: 400056
    second: Thumb02.L
  - first:
      4: 400058
    second: Thumb02.L_end
  - first:
      4: 400060
    second: Thumb02.R
  - first:
      4: 400062
    second: Thumb02.R_end
  - first:
      4: 400064
    second: Upper Arm.L
  - first:
      4: 400066
    second: Upper Arm.R
  - first:
      21: 2100000
    second: Skin 01
  - first:
      43: 4300000
    second: Body
  - first:
      74: 7400000
    second: Armature|2H Draw
  - first:
      74: 7400002
    second: Armature|Run.001
  - first:
      74: 7400004
    second: Armature|2H Swing
  - first:
      74: 7400006
    second: Armature|2H Idle
  - first:
      95: 9500000
    second: //RootNode
  - first:
      137: 13700000
    second: Body
  - first:
      41386430: 2186277476908879412
    second: ImportLogs
  - first:
      74: -4600649105648346075
    second: Armature|2H Swing (1)
  - first:
      74: -8935314333887540189
    second: Armature|2H Swing 2
  - first:
      74: 7514793714235399551
    second: Armature|2H Start Blocking
  - first:
      74: -5397312030586212082
    second: Armature|2H Blocking Idle
  - first:
      74: 4882565899998168530
    second: Armature|2H Walk
  - first:
      74: 1593304026648465314
    second: Armature|2H Walk (1)
  - first:
      74: 2728046300687206897
    second: Armature|2H Run
  - first:
      74: 6570590284343530800
    second: Armature|2H Block Attack
  - first:
      74: 987721343897213522
    second: Armature|2H Block to Unbalanced
  - first:
      74: -707063393974818895
    second: Armature|2H Jump
  - first:
      74: 7296557708011562431
    second: Armature|2H Land
  - first:
      74: -3689513121113987030
    second: Armature|2H Blocking To Idle
  externalObjects: {}
  materials:
    materialImportMode: 1
    materialName: 0
    materialSearch: 1
    materialLocation: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: "Invalid Avatar Rig Configuration. Missing or invalid transform:\n\tRequired
      human bone 'Head' not found\n"
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    importAnimatedCustomProperties: 0
    importConstraints: 0
    animationCompression: 3
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    extraUserProperties: []
    clipAnimations:
    - serializedVersion: 16
      name: Armature|2H Draw
      takeName: Armature|2H Draw
      internalID: 0
      firstFrame: 0
      lastFrame: 38
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events:
      - time: 0.8270593
        functionName: ResetAttackStateEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Idle
      takeName: Armature|2H Idle
      internalID: 0
      firstFrame: 0
      lastFrame: 100
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 1
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Swing
      takeName: Armature|2H Swing
      internalID: 0
      firstFrame: 0
      lastFrame: 50
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events:
      - time: 0.44067797
        functionName: AttackEntityEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      - time: 0.96327686
        functionName: ResetAttackStateEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Swing 2
      takeName: Armature|2H Swing 2
      internalID: 0
      firstFrame: 0
      lastFrame: 50
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events:
      - time: 0.4522059
        functionName: AttackEntityEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      - time: 0.73288137
        functionName: ResetAttackStateEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Start Blocking
      takeName: Armature|2H Start Blocking
      internalID: 0
      firstFrame: 0
      lastFrame: 7
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Blocking Idle
      takeName: Armature|2H Blocking Idle
      internalID: 0
      firstFrame: 0
      lastFrame: 80
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 1
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Walk
      takeName: Armature|2H Walk
      internalID: 0
      firstFrame: 0
      lastFrame: 26
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 1
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Run
      takeName: Armature|2H Run
      internalID: 0
      firstFrame: 0
      lastFrame: 23
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 1
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Block Attack
      takeName: Armature|2H Block Attack
      internalID: 0
      firstFrame: 0
      lastFrame: 14
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Block to Unbalanced
      takeName: Armature|2H Block to Unbalanced
      internalID: 0
      firstFrame: 0
      lastFrame: 60
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events:
      - time: 0.9485294
        functionName: ResetIsUnbalancedEvent
        data: 
        objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
          type: 3}
        floatParameter: 0
        intParameter: 0
        messageOptions: 0
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Jump
      takeName: Armature|2H Jump
      internalID: 0
      firstFrame: 0
      lastFrame: 15
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Land
      takeName: Armature|2H Land
      internalID: 0
      firstFrame: 0
      lastFrame: 15
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    - serializedVersion: 16
      name: Armature|2H Blocking To Idle
      takeName: Armature|2H Blocking To Idle
      internalID: 0
      firstFrame: 0
      lastFrame: 7
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 0
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask: []
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    useSRGBMaterialColor: 1
    sortHierarchyByName: 1
    importVisibility: 1
    importBlendShapes: 1
    importCameras: 1
    importLights: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    keepQuads: 0
    weldVertices: 1
    preserveHierarchy: 0
    skinWeightsMode: 0
    maxBonesPerVertex: 4
    minBoneWeight: 0.001
    meshOptimizationFlags: -1
    indexFormat: 0
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
    normalCalculationMode: 4
    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
    blendShapeNormalImportMode: 1
    normalSmoothingSource: 0
  referencedClips: []
  importAnimation: 1
  humanDescription:
    serializedVersion: 3
    human: []
    skeleton:
    - name: First Person 2Handed Animations(Clone)
      parentName: 
      position: {x: 0, y: 0, z: 0}
      rotation: {x: 0, y: 0, z: 0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Armature
      parentName: First Person 2Handed Animations(Clone)
      position: {x: -0.0074057695, y: 0.34747612, z: 0.0070278803}
      rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
      scale: {x: 100, y: 100, z: 100}
    - name: Hand IK.L
      parentName: Armature
      position: {x: -0.002027697, y: 0.0021184166, z: -0.0032259757}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 0.9999995, y: 0.99999964, z: 0.99999946}
    - name: Hand PoleTarget.L
      parentName: Hand IK.L
      position: {x: 0.0006584342, y: 0.026377993, z: 0.0022906088}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Hand PoleTarget.L_end
      parentName: Hand PoleTarget.L
      position: {x: -0, y: 0.0025227212, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Hand IK.R
      parentName: Armature
      position: {x: 0.0024473288, y: -0.0024407164, z: -0.0024621484}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 0.99999964, y: 0.9999994, z: 0.99999976}
    - name: Hand PoleTarget.R
      parentName: Hand IK.R
      position: {x: -0.0006584342, y: 0.026377993, z: 0.0022906088}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Hand PoleTarget.R_end
      parentName: Hand PoleTarget.R
      position: {x: -0, y: 0.0025227212, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Hips
      parentName: Armature
      position: {x: 0.000074057694, y: -0.000388859, z: -0.0036371823}
      rotation: {x: 0.73989415, y: 0.006857282, z: -0.0075425263, w: 0.67264616}
      scale: {x: 1, y: 1.0000001, z: 1}
    - name: Spine
      parentName: Hips
      position: {x: 4.834817e-12, y: 0.0017003359, z: -1.3023964e-11}
      rotation: {x: -0.083121814, y: 0.00016131777, z: 0.013538947, w: 0.99644744}
      scale: {x: 0.9999998, y: 0.99999994, z: 0.9999998}
    - name: Chest
      parentName: Spine
      position: {x: -6.8944494e-12, y: 0.0022672084, z: 4.5442903e-11}
      rotation: {x: -0.0360593, y: -0.001839538, z: 0.017068712, w: 0.9992022}
      scale: {x: 0.99999994, y: 1.0000001, z: 1}
    - name: Neck
      parentName: Chest
      position: {x: 3.185132e-12, y: 0.0020983918, z: -8.367351e-12}
      rotation: {x: 0.16017795, y: 0.0062185507, z: -0.0002935217, w: 0.98706853}
      scale: {x: 1, y: 1, z: 1}
    - name: Neck_end
      parentName: Neck
      position: {x: -0, y: 0.00078356505, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Shoulder.L
      parentName: Chest
      position: {x: -0.0007930564, y: 0.0019316839, z: -0.00002407997}
      rotation: {x: 0.13146721, y: -0.16500817, z: 0.90147775, w: 0.377924}
      scale: {x: 1, y: 0.99999994, z: 1}
    - name: Upper Arm.L
      parentName: Shoulder.L
      position: {x: -2.828892e-10, y: 0.0013892386, z: 3.259629e-11}
      rotation: {x: -0.22735968, y: 0.08947496, z: 0.32994515, w: 0.9118322}
      scale: {x: 1.0000001, y: 0.99999934, z: 0.99999946}
    - name: Lower Arm.L
      parentName: Upper Arm.L
      position: {x: 1.2107193e-10, y: 0.0024690048, z: 9.313225e-11}
      rotation: {x: 0.17581433, y: 0.018967386, z: 0.04860456, w: 0.9830398}
      scale: {x: 1, y: 1.0000002, z: 0.9999998}
    - name: Hand.L
      parentName: Lower Arm.L
      position: {x: -7.4505804e-11, y: 0.002510336, z: -1.862645e-10}
      rotation: {x: -0.23375595, y: -0.04151726, z: -0.12748684, w: 0.96300656}
      scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
    - name: Fingers01.L
      parentName: Hand.L
      position: {x: 1.8626451e-11, y: 0.00087123615, z: 0}
      rotation: {x: 0.08000916, y: 0.1623674, z: 0.21888556, w: 0.9588141}
      scale: {x: 0.9999999, y: 0.9999999, z: 0.9999998}
    - name: Fingers02.L
      parentName: Fingers01.L
      position: {x: -2.9802322e-10, y: 0.0005893008, z: 2.2351741e-10}
      rotation: {x: 0.062125403, y: 0.030910335, z: 0.06692304, w: 0.9953423}
      scale: {x: 1.0000001, y: 1.0000002, z: 0.9999999}
    - name: Fingers02.L_end
      parentName: Fingers02.L
      position: {x: -0, y: 0.00058564125, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Thumb01.L
      parentName: Hand.L
      position: {x: -0.00015441481, y: 0.0003105989, z: 0.0002822227}
      rotation: {x: 0.1909575, y: 0.104018435, z: 0.22537564, w: 0.94969535}
      scale: {x: 0.99999994, y: 1, z: 0.9999996}
    - name: Thumb02.L
      parentName: Thumb01.L
      position: {x: 1.9441358e-10, y: 0.00053339516, z: -1.4901161e-10}
      rotation: {x: -0.11737998, y: -0.0006492245, z: -0.0013113569, w: 0.99308604}
      scale: {x: 0.9999997, y: 0.99999964, z: 0.9999998}
    - name: Thumb02.L_end
      parentName: Thumb02.L
      position: {x: -0, y: 0.00049018353, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Shoulder.R
      parentName: Chest
      position: {x: 0.0007930564, y: 0.001931684, z: -0.000024080178}
      rotation: {x: -0.06519061, y: -0.009059586, z: 0.9164099, w: -0.39479235}
      scale: {x: 1, y: 1, z: 1}
    - name: Upper Arm.R
      parentName: Shoulder.R
      position: {x: 5.0582455e-10, y: 0.0013892382, z: -5.5879353e-11}
      rotation: {x: -0.09573277, y: -0.18330826, z: -0.33483, w: 0.9193053}
      scale: {x: 1.0000004, y: 0.9999999, z: 0.99999976}
    - name: Lower Arm.R
      parentName: Upper Arm.R
      position: {x: -6.519258e-11, y: 0.0024690048, z: 9.3132255e-12}
      rotation: {x: 0.4312946, y: -0.017331189, z: -0.14683415, w: 0.8900137}
      scale: {x: 1.0000008, y: 1.0000001, z: 1.0000002}
    - name: Hand.R
      parentName: Lower Arm.R
      position: {x: -0, y: 0.0025103358, z: -3.7252902e-11}
      rotation: {x: 0.11518588, y: 0.24953045, z: -0.11289926, w: 0.9548406}
      scale: {x: 0.99999994, y: 0.99999994, z: 0.99999976}
    - name: Cylinder
      parentName: Hand.R
      position: {x: 0.0015423702, y: 0.0018998599, z: 0.0029479074}
      rotation: {x: 0.17350517, y: 0.18186337, z: 0.9645094, w: -0.080890544}
      scale: {x: 0.02906292, y: 0.022810787, z: 0.46902385}
    - name: Fingers01.R
      parentName: Hand.R
      position: {x: -1.4901161e-10, y: 0.00087123615, z: -7.4505804e-11}
      rotation: {x: 0.09081263, y: -0.108974725, z: -0.39260852, w: 0.9087003}
      scale: {x: 0.99999976, y: 0.99999964, z: 0.99999994}
    - name: Fingers02.R
      parentName: Fingers01.R
      position: {x: -2.2351741e-10, y: 0.00058930076, z: -2.9511282e-10}
      rotation: {x: 0.062125403, y: -0.030910376, z: -0.06692301, w: 0.9953423}
      scale: {x: 1.0000001, y: 0.99999946, z: 0.9999995}
    - name: Fingers02.R_end
      parentName: Fingers02.R
      position: {x: -0, y: 0.00058564125, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Thumb01.R
      parentName: Hand.R
      position: {x: 0.00015441443, y: 0.0003105992, z: 0.00028222278}
      rotation: {x: 0.1941407, y: -0.09919869, z: -0.25257057, w: 0.94269675}
      scale: {x: 0.9999995, y: 0.9999996, z: 0.9999999}
    - name: Thumb02.R
      parentName: Thumb01.R
      position: {x: -5.5879353e-11, y: 0.00053339533, z: 2.1420418e-10}
      rotation: {x: -0.11737998, y: 0.00064923475, z: 0.001311402, w: 0.99308604}
      scale: {x: 0.99999994, y: 0.99999994, z: 1}
    - name: Thumb02.R_end
      parentName: Thumb02.R
      position: {x: -0, y: 0.00049018353, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Body
      parentName: First Person 2Handed Animations(Clone)
      position: {x: -0.0074057695, y: 0.34747612, z: 0.007027881}
      rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
      scale: {x: 100, y: 100, z: 100}
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    globalScale: 1
    rootMotionBoneName: 
    hasTranslationDoF: 0
    hasExtraRoot: 1
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  autoGenerateAvatarMappingIfUnspecified: 1
  animationType: 2
  humanoidOversampling: 1
  avatarSetup: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: