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fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} repeatForever: 1 count: 1 endOnFail: 0 --- !u!114 &-8336564981256904841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: 136} ports: keys: - input values: - _fieldName: input _node: {fileID: -8336564981256904841} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldUseNPCActionPoint useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-7918497895767766493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: 40} ports: keys: - input values: - _fieldName: input _node: {fileID: -7918497895767766493} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowAIPath useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-7384689432344956948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 376, y: 728} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -7384689432344956948} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -1682139340534003206} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -7384689432344956948} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: -8493473236673243271} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6790400275109552187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3} m_Name: Root m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -584, y: 88} ports: keys: - firstNode - input values: - _fieldName: firstNode _node: {fileID: -6790400275109552187} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6790400275109552187} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 isNpcToNpcDialogue: 0 firstNode: {fileID: 0} --- !u!114 &-6333372888052821197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: -184} ports: keys: [] values: [] content: init --- !u!114 &-3880826453644342007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: 232} ports: keys: - input values: - _fieldName: input _node: {fileID: -3880826453644342007} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldUseNPCActionPoint useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-2474952122599194247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: -72} ports: keys: - input values: - _fieldName: input _node: {fileID: -2474952122599194247} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowTargetVector useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-1682139340534003206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 680, y: 712} ports: keys: - input values: - _fieldName: input _node: {fileID: -1682139340534003206} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7384689432344956948} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetThroughNavmeshPath parameters: [] --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: daa3dbdff7b098e4ebd88d9a48e967a1, type: 3} m_Name: '[BTree] [P] FollowMainTargetOnly' m_EditorClassIdentifier: nodes: - {fileID: -6790400275109552187} - {fileID: -6333372888052821197} - {fileID: -2474952122599194247} - {fileID: 6755033931889881844} - {fileID: -7918497895767766493} - {fileID: 3861480983390126045} - {fileID: -8336564981256904841} - {fileID: -3880826453644342007} - {fileID: -8493473236673243271} - {fileID: -1682139340534003206} - {fileID: -7384689432344956948} ID: BTP_FollowMainTargetOnly isSpecificBehaviourTree: 0 resetVariablesUponStartResume: 0 owner: {fileID: 0} ai: {fileID: 0} graphVariables: [] Description: This BTree will just allow the AI to walk towards the MainTarget. --- !u!114 &3861480983390126045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -296, y: 120} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 3861480983390126045} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2474952122599194247} reroutePoints: [] - fieldName: input node: {fileID: -7918497895767766493} reroutePoints: [] - fieldName: input node: {fileID: -8336564981256904841} reroutePoints: [] - fieldName: input node: {fileID: -3880826453644342007} reroutePoints: [] - fieldName: input node: {fileID: 6755033931889881844} reroutePoints: [] - fieldName: input node: {fileID: -8493473236673243271} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 3861480983390126045} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: firstNode node: {fileID: -6790400275109552187} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &6755033931889881844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 120, y: 328} ports: keys: - input values: - _fieldName: input _node: {fileID: 6755033931889881844} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3861480983390126045} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowMainTarget useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0}