#ifndef SG_LIT_META_INCLUDED #define SG_LIT_META_INCLUDED PackedVaryings vert(Attributes input) { Varyings output = (Varyings)0; output = BuildVaryings(input); PackedVaryings packedOutput = (PackedVaryings)0; packedOutput = PackVaryings(output); return packedOutput; } half4 frag(PackedVaryings packedInput) : SV_TARGET { Varyings unpacked = UnpackVaryings(packedInput); UNITY_SETUP_INSTANCE_ID(unpacked); SurfaceDescription surfaceDescription = BuildSurfaceDescription(unpacked); #if _ALPHATEST_ON clip(surfaceDescription.Alpha - surfaceDescription.AlphaClipThreshold); #endif MetaInput metaInput = (MetaInput)0; metaInput.Albedo = surfaceDescription.BaseColor; metaInput.Emission = surfaceDescription.Emission; #ifdef EDITOR_VISUALIZATION metaInput.VizUV = unpacked.texCoord1.xy; metaInput.LightCoord = unpacked.texCoord2; #endif return UnityMetaFragment(metaInput); } #endif