using NUnit.Framework; using UnityEngine.Advertisements.Events; namespace UnityEngine.Advertisements.Tests { [TestFixture] class StartEventArgsTests { [TestCase("ads")] [TestCase("intro")] [TestCase("test")] [TestCase("")] [TestCase(null)] public void Constructor(string placementId) { var eventArgs = new StartEventArgs(placementId); Assert.That(eventArgs.placementId, Is.EqualTo(placementId)); } } }