#import #import "UnityJsonAdditions.h" const void* UnityMonetizationCreateNativePromoAdapter(const void* pPlacementContent) { if (pPlacementContent) { UMONPromoAdPlacementContent* placementContent = (__bridge UMONPromoAdPlacementContent*)pPlacementContent; UMONNativePromoAdapter* adapter = [[UMONNativePromoAdapter alloc] initWithPromo:placementContent]; return CFBridgingRetain(adapter); } return NULL; } void UnityMonetizationReleaseNativePromoAdapter(const void* pPlacementContent) { CFBridgingRelease(pPlacementContent); } void UnityMonetizationNativePromoAdapterOnShown(const void* pNativePromoAdapter, int showType) { if (pNativePromoAdapter) { UMONNativePromoAdapter* adapter = (__bridge UMONNativePromoAdapter*)pNativePromoAdapter; [adapter promoDidShow:(UMONNativePromoShowType)showType]; } } void UnityMonetizationNativePromoAdapterOnClicked(const void* pNativePromoAdapter) { if (pNativePromoAdapter) { UMONNativePromoAdapter* adapter = (__bridge UMONNativePromoAdapter*)pNativePromoAdapter; [adapter promoDidClick]; } } void UnityMonetizationNativePromoAdapterOnClosed(const void* pNativePromoAdapter) { if (pNativePromoAdapter) { UMONNativePromoAdapter* adapter = (__bridge UMONNativePromoAdapter*)pNativePromoAdapter; [adapter promoDidClose]; } }