using UnityEditor; namespace UnityEngine.Advertisements.Editor { static class AdsDashboardUrls { const string k_HomeFormat = "https://dashboard.unity3d.com/organizations/{0}/projects/{1}/monetization"; public static string GetOverviewUrl() => FillUrlWithOrganizationAndProjectIds($"{k_HomeFormat}/overview"); static string FillUrlWithOrganizationAndProjectIds(string url) { #if ENABLE_EDITOR_GAME_SERVICES var organization = CloudProjectSettings.organizationKey; #else var organization = CloudProjectSettings.organizationId; #endif var filledUrl = string.Format(url, organization, CloudProjectSettings.projectId); return filledUrl; } } }