using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class ToggleOffOn : MonoBehaviour
{
	public Toggle MyToggle;
	public GameObject MyOBJ;

	public void Vanish() {
		if (MyToggle.isOn == false) {
			MyOBJ.SetActive(false);
		} else {
			MyOBJ.SetActive(true);
		}
	}

	public void ToggleMe() {
		if (MyToggle.isOn == false) {
			MyToggle.isOn = true;
		} else {
			MyToggle.isOn = false;
		}
	}
}