using System.Collections; using System.Collections.Generic; using UnityEngine; public class ModItem : MonoBehaviour { [SerializeField] public RPGCreationKit.CellsSystem.Cell LoadInCell; [Header("\tTransform Information")] [SerializeField] public Vector3 Pos; [SerializeField] public Vector3 Rot; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } [ContextMenu("Grab Transform")] public void GrabTransform() { } }