%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1984605301253107396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7112534229053380125} - component: {fileID: 4696226752677406198} - component: {fileID: 6202722055623225977} - component: {fileID: 4781924861294609260} m_Layer: 0 m_Name: _BarrelBucket_Prefab m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7112534229053380125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984605301253107396} m_LocalRotation: {x: 0.000000081460335, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9100741651002844061} - {fileID: 2316194117816875180} - {fileID: 8622322906230040241} - {fileID: 6422841991656146054} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &4696226752677406198 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984605301253107396} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!205 &6202722055623225977 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984605301253107396} serializedVersion: 2 m_LocalReferencePoint: {x: -0.05473733, y: 0.5461564, z: -0.0023886263} m_Size: 1.0923128 m_FadeMode: 1 m_AnimateCrossFading: 1 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.25 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7539080024864529236} - screenRelativeHeight: 0.125 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 4655164157331333124} - screenRelativeHeight: 0.0625 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 4257541353750384944} - screenRelativeHeight: 0.01 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 180252914181329776} m_Enabled: 1 --- !u!64 &4781924861294609260 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984605301253107396} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 5310084749380069297, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} --- !u!1 &3313466381322118316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2316194117816875180} - component: {fileID: 3799445323823880027} - component: {fileID: 4655164157331333124} m_Layer: 0 m_Name: BarrelBucket_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2316194117816875180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3313466381322118316} m_LocalRotation: {x: 0.00000005960466, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7112534229053380125} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3799445323823880027 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3313466381322118316} m_Mesh: {fileID: 185235960627215412, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} --- !u!23 &4655164157331333124 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3313466381322118316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02da84c818d69004e910c6e6dd724e15, type: 2} - {fileID: 2100000, guid: 8e269d9f70645bc4d9119cdccb0245d8, type: 2} - {fileID: 2100000, guid: 8679b83066b6bc4408061e1e27b7f777, type: 2} - {fileID: 2100000, guid: 647c1356eeb19754da97c2c53ff98854, type: 2} - {fileID: 2100000, guid: a351e4025d6fc164389aa9db331cafcb, type: 2} - {fileID: 2100000, guid: 2310a86319c24474eb9987bac0564ce5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8519143690732107231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8622322906230040241} - component: {fileID: 3040714078376425420} - component: {fileID: 4257541353750384944} m_Layer: 0 m_Name: BarrelBucket_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &8622322906230040241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8519143690732107231} m_LocalRotation: {x: 0.00000005960466, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7112534229053380125} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3040714078376425420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8519143690732107231} m_Mesh: {fileID: -6342771484735254893, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} --- !u!23 &4257541353750384944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8519143690732107231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02da84c818d69004e910c6e6dd724e15, type: 2} - {fileID: 2100000, guid: 8e269d9f70645bc4d9119cdccb0245d8, type: 2} - {fileID: 2100000, guid: 8679b83066b6bc4408061e1e27b7f777, type: 2} - {fileID: 2100000, guid: 647c1356eeb19754da97c2c53ff98854, type: 2} - {fileID: 2100000, guid: a351e4025d6fc164389aa9db331cafcb, type: 2} - {fileID: 2100000, guid: 2310a86319c24474eb9987bac0564ce5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8548503320211419693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9100741651002844061} - component: {fileID: 3599619381297022280} - component: {fileID: 7539080024864529236} m_Layer: 0 m_Name: BarrelBucket_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &9100741651002844061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8548503320211419693} m_LocalRotation: {x: 7.1054274e-15, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7112534229053380125} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3599619381297022280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8548503320211419693} m_Mesh: {fileID: -7902294641225953924, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} --- !u!23 &7539080024864529236 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8548503320211419693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02da84c818d69004e910c6e6dd724e15, type: 2} - {fileID: 2100000, guid: 8e269d9f70645bc4d9119cdccb0245d8, type: 2} - {fileID: 2100000, guid: 8679b83066b6bc4408061e1e27b7f777, type: 2} - {fileID: 2100000, guid: 647c1356eeb19754da97c2c53ff98854, type: 2} - {fileID: 2100000, guid: a351e4025d6fc164389aa9db331cafcb, type: 2} - {fileID: 2100000, guid: 2310a86319c24474eb9987bac0564ce5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8797703511677122978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6422841991656146054} - component: {fileID: 5059009651078197940} - component: {fileID: 180252914181329776} m_Layer: 0 m_Name: BarrelBucket_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &6422841991656146054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8797703511677122978} m_LocalRotation: {x: 0.00000005960466, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7112534229053380125} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5059009651078197940 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8797703511677122978} m_Mesh: {fileID: 5310084749380069297, guid: 3dce71eeccfe08a488762f890b1da392, type: 3} --- !u!23 &180252914181329776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8797703511677122978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02da84c818d69004e910c6e6dd724e15, type: 2} - {fileID: 2100000, guid: 8e269d9f70645bc4d9119cdccb0245d8, type: 2} - {fileID: 2100000, guid: 8679b83066b6bc4408061e1e27b7f777, type: 2} - {fileID: 2100000, guid: 647c1356eeb19754da97c2c53ff98854, type: 2} - {fileID: 2100000, guid: a351e4025d6fc164389aa9db331cafcb, type: 2} - {fileID: 2100000, guid: 2310a86319c24474eb9987bac0564ce5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}