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output - input values: - _fieldName: output _node: {fileID: -8514884456776091052} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -1515124318091107971} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -8514884456776091052} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8755021157105494000} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &-8458174900601934243 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 984} ports: keys: - 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input values: - _fieldName: input _node: {fileID: -7976849927071472534} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 7 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetLookAtTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-7870975808496206502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4264, y: 2920} ports: keys: [] values: [] content: If he's walking and too far away from the target, then run! --- !u!114 &-7805659976290556149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7560, y: 5912} ports: keys: [] values: [] content: Wander time --- !u!114 &-7729328338264145918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7592} ports: keys: - input values: - _fieldName: input _node: {fileID: -7729328338264145918} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &-7692691761540992440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 5880} ports: keys: - input values: - _fieldName: input _node: {fileID: -7692691761540992440} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 3 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 4 --- !u!114 &-7671851254883861343 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4136, y: -264} ports: keys: [] values: [] content: Conditions to switch --- !u!114 &-7573318310919305059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2214833fac1c510448c32d8b18018945, type: 3} m_Name: C Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3208, y: 5368} ports: keys: - input values: - _fieldName: input _node: {fileID: -7573318310919305059} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2266399387184186626} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 boolToCheck: {fileID: 6672065544369245500, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &-7451058460822438560 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8552, y: 5928} ports: keys: [] values: [] content: Otherwise get a new target vector --- !u!114 &-7395613370563284816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7592, y: 5256} ports: keys: - input values: - _fieldName: input _node: {fileID: -7395613370563284816} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 592903316631446248} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetLookAtTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-7374033249272086544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 5752} ports: keys: - input values: - _fieldName: input _node: {fileID: -7374033249272086544} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8204752414837953169} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetVector parameters: [] solvedRef: 0 --- !u!114 &-7318971132416840289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2888, y: 1240} ports: keys: - input values: - _fieldName: input _node: {fileID: -7318971132416840289} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4624856200869012630} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 1 intValue: 0 floatValue: 2 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-7282930605914147332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4056, y: 4456} ports: keys: - input values: - _fieldName: input _node: {fileID: -7282930605914147332} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8847005084125723540} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-7194917244811214872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 440} ports: keys: - input values: - _fieldName: input _node: {fileID: -7194917244811214872} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isUsingMeleeWeapon --- !u!114 &-7155112691849461718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: 3976} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -7155112691849461718} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6183065450739594771} reroutePoints: [] - fieldName: input node: {fileID: -6524048959743720538} reroutePoints: [] - fieldName: input node: {fileID: 3024381592542043850} reroutePoints: [] - fieldName: input node: {fileID: -8351381459429011734} reroutePoints: [] - fieldName: input node: {fileID: 4999308046023570514} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -7155112691849461718} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5120800611114337450} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-7153096012338656337 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2214833fac1c510448c32d8b18018945, type: 3} m_Name: C Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3192, y: 5784} ports: keys: - input values: - _fieldName: input _node: {fileID: -7153096012338656337} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 boolToCheck: {fileID: 6672065544369245500, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &-7094726210132846653 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7096} ports: keys: - input values: - _fieldName: input _node: {fileID: -7094726210132846653} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1585597049081464986} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetBlocking parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-7091983590551599762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3352, y: 1896} ports: keys: - input values: - _fieldName: input _node: {fileID: -7091983590551599762} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2790309623346384162} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isUsingMeleeWeapon --- !u!114 &-7083924326942057487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4648, y: 3304} ports: keys: - input values: - _fieldName: input _node: {fileID: -7083924326942057487} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -2847623084947490053} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isWalking --- !u!114 &-7050117985053543126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3384, y: 424} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -7050117985053543126} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6093640315958697111} reroutePoints: [] - fieldName: input node: {fileID: 1996358191357907118} reroutePoints: [] - fieldName: input node: {fileID: 1921402349003922379} reroutePoints: [] - fieldName: input node: {fileID: -7194917244811214872} reroutePoints: [] - fieldName: input node: {fileID: 2705103835251450496} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -7050117985053543126} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5999855677359753081} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-7043861725397786324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7592, y: 5128} ports: keys: - input values: - _fieldName: input _node: {fileID: -7043861725397786324} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 592903316631446248} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: canSeeTarget --- !u!114 &-6994656119639292195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18675602bed9724489b128b6fc1cf6ce, type: 3} m_Name: D Return Success m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 648, y: 200} ports: keys: - output - input values: - _fieldName: output _node: {fileID: -6994656119639292195} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8909793662834661956} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6994656119639292195} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3878796900597225676} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &-6991490991353103749 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3720, y: 4088} ports: keys: [] values: [] content: If the enemy is too far, get closer --- !u!114 &-6976954630380278216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4088, y: 6280} ports: keys: [] values: [] content: Random plays MELEE (sidestep, backstep, block) --- !u!114 &-6948850361445651699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7816} ports: keys: - input values: - _fieldName: input _node: {fileID: -6948850361445651699} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 1 randomizeWaitTime: 1 minWait: 2 maxWait: 5 --- !u!114 &-6897756580124934448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4648, y: 3416} ports: keys: - input values: - _fieldName: input _node: {fileID: -6897756580124934448} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -2847623084947490053} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 1 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 1 --- !u!114 &-6795106042884461107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5288, y: 6264} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6795106042884461107} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2049284125583797089} reroutePoints: [] - fieldName: input node: {fileID: 5374204102506033374} reroutePoints: [] - fieldName: input node: {fileID: -3315099047428077566} reroutePoints: [] - fieldName: input node: {fileID: 2484105472895735160} reroutePoints: [] - fieldName: input node: {fileID: -2014231314858865996} reroutePoints: [] - fieldName: input node: {fileID: -2326462812895076478} reroutePoints: [] - fieldName: input node: {fileID: -7692691761540992440} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6795106042884461107} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -685865628270517816} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6742968011728614277 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -184, y: 456} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6742968011728614277} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6351161413454695708} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6742968011728614277} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: onExitNode node: {fileID: -1527601652675189104} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6663409413131319649 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7576, y: 5528} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6663409413131319649} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 7552564445724599237} reroutePoints: [] - fieldName: input node: {fileID: 6481944649154204671} reroutePoints: [] - fieldName: input node: {fileID: -5070016094402713073} reroutePoints: [] - fieldName: input node: {fileID: 2167120722461861792} reroutePoints: [] - fieldName: input node: {fileID: 9144598787327893919} reroutePoints: [] - fieldName: input node: {fileID: 8414631346637339050} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6663409413131319649} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 592903316631446248} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6639895008129954681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dd2571d19c1522499a97470e35da7ce, type: 3} m_Name: AI_Get Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3352, y: 1656} ports: keys: - input values: - _fieldName: input _node: {fileID: -6639895008129954681} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2790309623346384162} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToGet: RckAI FieldToGet: currentWeaponReach storedValue: {fileID: -4928393135939257474, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &-6578733463740102308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3192, y: 5992} ports: keys: - input values: - _fieldName: input _node: {fileID: -6578733463740102308} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: canSeeTarget --- !u!114 &-6549283139538346071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2440, y: 120} ports: keys: [] values: [] content: Equip best weapon for the situation --- !u!114 &-6546764124311916379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4856} ports: keys: - input values: - _fieldName: input _node: {fileID: -6546764124311916379} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowMainTarget useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-6524048959743720538 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3224, y: 4120} ports: keys: - input values: - _fieldName: input _node: {fileID: -6524048959743720538} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7155112691849461718} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetThroughNavmeshPath parameters: [] solvedRef: 0 --- !u!114 &-6351161413454695708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 152, y: 472} ports: keys: - input values: - _fieldName: input _node: {fileID: -6351161413454695708} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6742968011728614277} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 1 intValue: 0 floatValue: 1 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-6349565250985659655 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3080, y: 6488} ports: keys: [] values: [] content: Determine if we have to play random plays for melee or ranged --- !u!114 &-6345679338071345478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 3048} ports: keys: - input values: - _fieldName: input _node: {fileID: -6345679338071345478} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-6260249231225127660 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 3208} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6260249231225127660} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2677146431662661433} reroutePoints: [] - fieldName: input node: {fileID: -2847623084947490053} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6260249231225127660} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 476160028125235656} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6183065450739594771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3224, y: 3976} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6183065450739594771} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -5034963520876779987} reroutePoints: [] - fieldName: input node: {fileID: 8847005084125723540} reroutePoints: [] - fieldName: input node: {fileID: -5526967875762026152} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6183065450739594771} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7155112691849461718} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-6181421602621469709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2520, y: 6840} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -6181421602621469709} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 314903088444011539} reroutePoints: [] - fieldName: input node: {fileID: -162669828329678968} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -6181421602621469709} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8981552875942367995} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 0 stopIfChildSucceed: 0 --- !u!114 &-6174012995603648283 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 5640} ports: keys: - input values: - _fieldName: input _node: {fileID: -6174012995603648283} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8204752414837953169} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isOnTargetVector --- !u!114 &-6115288344952783721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 8440} ports: keys: - input values: - _fieldName: input _node: {fileID: -6115288344952783721} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 5 --- !u!114 &-6111631468995860388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: -312} ports: keys: - input values: - _fieldName: input _node: {fileID: -6111631468995860388} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7854051755044590358} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: hasARangedWeapon --- !u!114 &-6093640315958697111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 552} ports: keys: - input values: - _fieldName: input _node: {fileID: -6093640315958697111} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 1 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 5 --- !u!114 &-6026495061303747859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4056, y: 4344} ports: keys: - input values: - _fieldName: input _node: {fileID: -6026495061303747859} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8847005084125723540} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &-5962863653260122892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4616} ports: keys: - input values: - _fieldName: input _node: {fileID: -5962863653260122892} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowNavmeshPath parameters: [] solvedRef: 0 --- !u!114 &-5855266706516936491 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1048, y: -280} ports: keys: [] values: [] content: Look at Main Target --- !u!114 &-5829445171707936019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7944} ports: keys: - input values: - _fieldName: input _node: {fileID: -5829445171707936019} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-5714775382688754913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3192, y: 5896} ports: keys: - input values: - _fieldName: input _node: {fileID: -5714775382688754913} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: navmeshPathFinished --- !u!114 &-5603051779204922622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3400, y: 936} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -5603051779204922622} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3932304882094996260} reroutePoints: [] - fieldName: input node: {fileID: -8458174900601934243} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -5603051779204922622} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-5526967875762026152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3704, y: 4376} ports: keys: - input values: - _fieldName: input _node: {fileID: -5526967875762026152} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6183065450739594771} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-5503913012412234187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4184, y: 7128} ports: keys: [] values: [] content: Random plays MELEE (sidestep, backstep, block) --- !u!114 &-5462959372543461997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7880, y: 6072} ports: keys: - input values: - _fieldName: input _node: {fileID: -5462959372543461997} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1404049559614404958} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: debug startTime: 0 waitTime: 60 randomizeWaitTime: 0 minWait: 15 maxWait: 30 --- !u!114 &-5383660427150657165 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2214833fac1c510448c32d8b18018945, type: 3} m_Name: C Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3176, y: 7096} ports: keys: - input values: - _fieldName: input _node: {fileID: -5383660427150657165} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 314903088444011539} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 boolToCheck: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &-5340326658680608884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 648, y: -184} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -5340326658680608884} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -4778549332024865781} reroutePoints: [] - fieldName: input node: {fileID: -761193327817994623} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -5340326658680608884} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3878796900597225676} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-5231935725238817112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4056, y: 4120} ports: keys: - input values: - _fieldName: input _node: {fileID: -5231935725238817112} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8847005084125723540} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 2 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 20 --- !u!114 &-5130616012767308315 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 8792} ports: keys: - input values: - _fieldName: input _node: {fileID: -5130616012767308315} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 1 randomizeWaitTime: 1 minWait: 2 maxWait: 5 --- !u!114 &-5070016094402713073 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8040, y: 5432} ports: keys: - input values: - _fieldName: input _node: {fileID: -5070016094402713073} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6663409413131319649} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &-5034963520876779987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3688, y: 3736} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -5034963520876779987} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 9114276799019932770} reroutePoints: [] - fieldName: input node: {fileID: 2159850302698054286} reroutePoints: [] - fieldName: input node: {fileID: 3861940391468011216} reroutePoints: [] - fieldName: input node: {fileID: 6566346177167921457} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -5034963520876779987} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6183065450739594771} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-4948744637011189602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4392} ports: keys: - input values: - _fieldName: input _node: {fileID: -4948744637011189602} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: canSeeTarget --- !u!114 &-4928393135939257474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2cdb9d4edb28105458bfe8888852c49a, type: 3} m_Name: m_CurrentWeaponReach m_EditorClassIdentifier: Name: m_CurrentWeaponReach Tooltip: value: 0 --- !u!114 &-4889789143162940688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 5416} ports: keys: - input values: - _fieldName: input _node: {fileID: -4889789143162940688} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8204752414837953169} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: shouldFollowTargetVector --- !u!114 &-4778549332024865781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1032, y: -472} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -4778549332024865781} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2013424644728114840} reroutePoints: [] - fieldName: input node: {fileID: -2392021130252538865} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -4778549332024865781} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5340326658680608884} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-4775612487162842320 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: -472} ports: keys: - input values: - _fieldName: input _node: {fileID: -4775612487162842320} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8003566215639075979} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowTargetVector useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-4744799142650317384 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4056, y: 4232} ports: keys: - input values: - _fieldName: input _node: {fileID: -4744799142650317384} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &-4715752532996193270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5288, y: 5240} ports: keys: [] values: [] content: Step back run --- !u!114 &-4503527144626641731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2214833fac1c510448c32d8b18018945, type: 3} m_Name: C Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2552, y: 3224} ports: keys: - input values: - _fieldName: input _node: {fileID: -4503527144626641731} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8997805215858556001} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 boolToCheck: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &-4480020711723411675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1240, y: 232} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -4480020711723411675} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -8755021157105494000} reroutePoints: [] - fieldName: input node: {fileID: -8981552875942367995} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -4480020711723411675} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: 8909793662834661956} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 0 stopIfChildSucceed: 0 --- !u!114 &-4277317133645348353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 6632, y: 6568} ports: keys: [] values: [] content: Exit Combat situation --- !u!114 &-4235816221975370756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3208, y: 5592} ports: keys: - input values: - _fieldName: input _node: {fileID: -4235816221975370756} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2266399387184186626} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: 6672065544369245500, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-3892427464461816831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5704} ports: keys: - input values: - _fieldName: input _node: {fileID: -3892427464461816831} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 7 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &-3878796900597225676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 248, y: 24} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -3878796900597225676} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -5340326658680608884} reroutePoints: [] - fieldName: input node: {fileID: -6994656119639292195} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -3878796900597225676} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: firstNode node: {fileID: -1527601652675189104} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-3865126061057881775 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4632, y: 3048} ports: keys: - input values: - _fieldName: input _node: {fileID: -3865126061057881775} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -2677146431662661433} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 2 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 2 --- !u!114 &-3718328658333733332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18675602bed9724489b128b6fc1cf6ce, type: 3} m_Name: D Return Success m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: -472} ports: keys: - output - input values: - _fieldName: output _node: {fileID: -3718328658333733332} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -8003566215639075979} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -3718328658333733332} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8755021157105494000} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &-3559178227545206340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d12c6f0d290ae43991ee59b35dccea, type: 3} m_Name: Random Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 7336} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -3559178227545206340} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3095782389636815895} reroutePoints: [] - fieldName: input node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -3559178227545206340} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3162134617496885846} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} nodeExecuting: {fileID: 0} --- !u!114 &-3388126583123503853 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 4920} ports: keys: - input values: - _fieldName: input _node: {fileID: -3388126583123503853} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 3 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 4 --- !u!114 &-3315099047428077566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6216} ports: keys: - input values: - _fieldName: input _node: {fileID: -3315099047428077566} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &-3221809101157186410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 8680} ports: keys: - input values: - _fieldName: input _node: {fileID: -3221809101157186410} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-3162134617496885846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4168, y: 7240} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -3162134617496885846} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3258828172180831510} reroutePoints: [] - fieldName: input node: {fileID: 7369711598333804900} reroutePoints: [] - fieldName: input node: {fileID: -8239294793877980840} reroutePoints: [] - fieldName: input node: {fileID: -3559178227545206340} reroutePoints: [] - fieldName: input node: {fileID: 1212820539037438637} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -3162134617496885846} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-3067150457399347797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3608, y: 6280} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -3067150457399347797} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8791529789883130745} reroutePoints: [] - fieldName: input node: {fileID: 1827154890409736265} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -3067150457399347797} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -162669828329678968} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 1 stopIfChildSucceed: 0 --- !u!114 &-2966678944854607803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3544, y: 2520} ports: keys: [] values: [] content: Set Stopping distance to be the range of the weapon --- !u!114 &-2944617181819689309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4568, y: 6872} ports: keys: [] values: [] content: Wait Time for random play --- !u!114 &-2904653599411787788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7704} ports: keys: - input values: - _fieldName: input _node: {fileID: -2904653599411787788} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-2847623084947490053 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4248, y: 3400} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -2847623084947490053} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6897756580124934448} reroutePoints: [] - fieldName: input node: {fileID: -9093273322027828366} reroutePoints: [] - fieldName: input node: {fileID: -7083924326942057487} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -2847623084947490053} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6260249231225127660} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-2677146431662661433 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4248, y: 3032} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -2677146431662661433} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 453210402482797807} reroutePoints: [] - fieldName: input node: {fileID: -3865126061057881775} reroutePoints: [] - fieldName: input node: {fileID: 6164135909228786214} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -2677146431662661433} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6260249231225127660} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-2653392537758873365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 664, y: -296} ports: keys: [] values: [] content: INITIALIZATION OF THE COMBAT STATE --- !u!114 &-2588398399691944166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2776, y: 744} ports: keys: - input values: - _fieldName: input _node: {fileID: -2588398399691944166} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2148227727460910873} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: weaponDrawn --- !u!114 &-2580622097706376846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 588ffeacc54b58f4ab76ac03b81b42b1, type: 3} m_Name: m_PerformingRandomMovement m_EditorClassIdentifier: Name: m_PerformingRandomMovement Tooltip: value: 0 --- !u!114 &-2489213523249693583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3608, y: 1752} ports: keys: [] values: [] content: If target is less distant than the reach of the weapon, attack --- !u!114 &-2447406925753498034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 648, y: 88} ports: keys: [] values: [] content: Main Loop --- !u!114 &-2402629949174738076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5144} ports: keys: - input values: - _fieldName: input _node: {fileID: -2402629949174738076} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 2 --- !u!114 &-2392021130252538865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1368, y: -376} ports: keys: - input values: - _fieldName: input _node: {fileID: -2392021130252538865} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -4778549332024865781} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: HasMeleeWeaponCheck parameters: [] solvedRef: 0 --- !u!114 &-2388129761506246949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18675602bed9724489b128b6fc1cf6ce, type: 3} m_Name: D Return Success m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 3176} ports: keys: - output - input values: - _fieldName: output _node: {fileID: -2388129761506246949} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 476160028125235656} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -2388129761506246949} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &-2326462812895076478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6584} ports: keys: - input values: - _fieldName: input _node: {fileID: -2326462812895076478} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &-2220908703974584007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2520, y: -328} ports: keys: - input values: - _fieldName: input _node: {fileID: -2220908703974584007} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7767955656466470357} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: GetDistanceFromMainTarget parameters: [] solvedRef: 0 --- !u!114 &-2049284125583797089 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 5992} ports: keys: - input values: - _fieldName: input _node: {fileID: -2049284125583797089} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-2014231314858865996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6456} ports: keys: - input values: - _fieldName: input _node: {fileID: -2014231314858865996} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-1854060481765619434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: -584} ports: keys: - input values: - _fieldName: input _node: {fileID: -1854060481765619434} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8003566215639075979} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-1757261023463555287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7880, y: 6184} ports: keys: - input values: - _fieldName: input _node: {fileID: -1757261023463555287} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1404049559614404958} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: LeaveCombat parameters: [] solvedRef: 0 --- !u!114 &-1643654738216428338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 8040} ports: keys: - input values: - _fieldName: input _node: {fileID: -1643654738216428338} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &-1585597049081464986 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5320, y: 6936} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -1585597049081464986} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 1838558547438097550} reroutePoints: [] - fieldName: input node: {fileID: 5117870158392482015} reroutePoints: [] - fieldName: input node: {fileID: -7094726210132846653} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1585597049081464986} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -685865628270517816} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-1585181133683417971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7592, y: 5416} ports: keys: [] values: [] content: Wander in the world --- !u!114 &-1527601652675189104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3} m_Name: Root m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -136, y: -24} ports: keys: - firstNode - input - onExitNode values: - _fieldName: firstNode _node: {fileID: -1527601652675189104} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -3878796900597225676} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1527601652675189104} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: onExitNode _node: {fileID: -1527601652675189104} _typeQualifiedName: XNode.Node, XNode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6742968011728614277} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 isNpcToNpcDialogue: 0 onExitNode: {fileID: 0} firstNode: {fileID: 0} --- !u!114 &-1515124318091107971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2408, y: 232} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -1515124318091107971} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 5999855677359753081} reroutePoints: [] - fieldName: input node: {fileID: 8617089251585439942} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1515124318091107971} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: -8514884456776091052} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-1404049559614404958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7560, y: 6024} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -1404049559614404958} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -5462959372543461997} reroutePoints: [] - fieldName: input node: {fileID: 4096716124532135292} reroutePoints: [] - fieldName: input node: {fileID: -1757261023463555287} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1404049559614404958} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 592903316631446248} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-819134520910048662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 588ffeacc54b58f4ab76ac03b81b42b1, type: 3} m_Name: m_PerformingRandomPlay m_EditorClassIdentifier: Name: m_PerformingRandomPlay Tooltip: value: 0 --- !u!114 &-761193327817994623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1032, y: -168} ports: keys: - input values: - _fieldName: input _node: {fileID: -761193327817994623} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5340326658680608884} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetLookAtTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-685865628270517816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d12c6f0d290ae43991ee59b35dccea, type: 3} m_Name: Random Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 6520} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -685865628270517816} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3501412692671485762} reroutePoints: [] - fieldName: input node: {fileID: -6795106042884461107} reroutePoints: [] - fieldName: input node: {fileID: -1585597049081464986} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -685865628270517816} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8791529789883130745} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} nodeExecuting: {fileID: 0} --- !u!114 &-565310212622120693 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4264, y: 3288} ports: keys: [] values: [] content: If he's too close to the target, walk instead --- !u!114 &-557354814440631223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3672, y: 1576} ports: keys: [] values: [] content: Get the reach of the current weapon --- !u!114 &-456571484554778661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5032} ports: keys: - input values: - _fieldName: input _node: {fileID: -456571484554778661} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &-444703450856463639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 2568} ports: keys: - input values: - _fieldName: input _node: {fileID: -444703450856463639} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isUsingMeleeWeapon --- !u!114 &-412773626654502955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3352, y: 1768} ports: keys: - input values: - _fieldName: input _node: {fileID: -412773626654502955} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2790309623346384162} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: 5905984677966265473, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 3 secondUseVariable: 1 secondStoredValue: {fileID: -4928393135939257474, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} secondInstantValue: 4 --- !u!114 &-351226313875962005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3528, y: 2632} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -351226313875962005} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 5258157329733193050} reroutePoints: [] - fieldName: input node: {fileID: 1383615226035113490} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -351226313875962005} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: 8686448922354095047} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-235250604484203121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2264, y: 1976} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -235250604484203121} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2486063270464711217} reroutePoints: [] - fieldName: input node: {fileID: -8232059029683414336} reroutePoints: [] - fieldName: input node: {fileID: 7446744125580993224} reroutePoints: [] - fieldName: input node: {fileID: 2628056537705363330} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -235250604484203121} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8981552875942367995} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-162669828329678968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3080, y: 6584} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -162669828329678968} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -3067150457399347797} reroutePoints: [] - fieldName: input node: {fileID: 8542445886719082356} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -162669828329678968} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6181421602621469709} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-141630974386558843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2840, y: 4776} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -141630974386558843} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -4948744637011189602} reroutePoints: [] - fieldName: input node: {fileID: 7840811640872997133} reroutePoints: [] - fieldName: input node: {fileID: 104468032590559192} reroutePoints: [] - fieldName: input node: {fileID: -6546764124311916379} reroutePoints: [] - fieldName: input node: {fileID: 3594493579547361633} reroutePoints: [] - fieldName: input node: {fileID: 3771695404347742500} reroutePoints: [] - fieldName: input node: {fileID: -5962863653260122892} reroutePoints: [] - fieldName: input node: {fileID: -7976849927071472534} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -141630974386558843} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - 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fieldName: outputs node: {fileID: 314903088444011539} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetThroughNavmeshPath parameters: [] solvedRef: 0 --- !u!114 &104468032590559192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4744} ports: keys: - input values: - _fieldName: input _node: {fileID: 104468032590559192} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: navmeshPathFinished --- !u!114 &314903088444011539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2888, y: 7144} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 314903088444011539} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 75830056634670181} reroutePoints: [] - fieldName: input node: {fileID: -5383660427150657165} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 314903088444011539} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6181421602621469709} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &375971428234786484 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5496} ports: keys: - 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input values: - _fieldName: input _node: {fileID: 453210402482797807} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -2677146431662661433} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isWalking --- !u!114 &476160028125235656 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3512, y: 3192} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 476160028125235656} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6260249231225127660} reroutePoints: [] - fieldName: input node: {fileID: 6677672561357201197} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 476160028125235656} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: -2388129761506246949} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &578615238791094546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2872, y: 2936} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 578615238791094546} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2388129761506246949} reroutePoints: [] - fieldName: input node: {fileID: -6345679338071345478} reroutePoints: [] - fieldName: input node: {fileID: 6697442894203815658} reroutePoints: [] - fieldName: input node: {fileID: 821891808843253845} reroutePoints: [] - fieldName: input node: {fileID: 4552051020309937883} reroutePoints: [] - fieldName: input node: {fileID: 8686448922354095047} reroutePoints: [] - fieldName: input node: {fileID: -444703450856463639} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 578615238791094546} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5120800611114337450} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &592903316631446248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 6968, y: 5768} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 592903316631446248} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6663409413131319649} reroutePoints: [] - fieldName: input node: {fileID: -1404049559614404958} reroutePoints: [] - fieldName: input node: {fileID: -7043861725397786324} reroutePoints: [] - fieldName: input node: {fileID: -7395613370563284816} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 592903316631446248} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8729975613138552785} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 1 stopIfChildSucceed: 0 --- !u!114 &637711009121153076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5320, y: 7576} ports: keys: [] values: [] content: Step back run --- !u!114 &808233799723920549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: -88} ports: keys: - input values: - _fieldName: input _node: {fileID: 808233799723920549} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7854051755044590358} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 4 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 15 --- !u!114 &821891808843253845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 2936} ports: keys: - input values: - _fieldName: input _node: {fileID: 821891808843253845} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &1201745606510885268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dd2571d19c1522499a97470e35da7ce, type: 3} m_Name: AI_Get Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2520, y: -216} ports: keys: - input values: - _fieldName: input _node: {fileID: 1201745606510885268} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7767955656466470357} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToGet: RckAI FieldToGet: distanceFromMainTarget storedValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &1212820539037438637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 7224} ports: keys: - input values: - _fieldName: input _node: {fileID: 1212820539037438637} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3162134617496885846} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: canSeeTarget --- !u!114 &1383615226035113490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 2584} ports: keys: - input values: - _fieldName: input _node: {fileID: 1383615226035113490} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -351226313875962005} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -4928393135939257474} firstInstantValue: 0 operation: 5 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 0 --- !u!114 &1385209529840410754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 5992} ports: keys: - input values: - _fieldName: input _node: {fileID: 1385209529840410754} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4529461678458318198} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: TargetGetRandomTargetVectorFromNavmesh parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 20 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &1489932081985811035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8552, y: 5464} ports: keys: [] values: [] content: If you have a targetrVector that hasn't been already reached, go to it --- !u!114 &1524780225997540777 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3304, y: 2376} ports: keys: - input values: - _fieldName: input _node: {fileID: 1524780225997540777} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 1859093439560510322} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: RangedLoadAndAim parameters: [] solvedRef: 0 --- !u!114 &1681590632139632936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2152, y: 1304} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 1681590632139632936} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 4624856200869012630} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 1681590632139632936} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8755021157105494000} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &1699669971093573701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3352, y: 2056} ports: keys: - input values: - _fieldName: input _node: {fileID: 1699669971093573701} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2790309623346384162} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: MeleeAttack parameters: [] solvedRef: 0 --- !u!114 &1813657384521073048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18675602bed9724489b128b6fc1cf6ce, type: 3} m_Name: D Return Success m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: 712} ports: keys: - output - input values: - _fieldName: output _node: {fileID: 1813657384521073048} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2148227727460910873} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 1813657384521073048} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8755021157105494000} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &1827154890409736265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4072, y: 6152} ports: keys: - input values: - _fieldName: input _node: {fileID: 1827154890409736265} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3067150457399347797} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isUsingMeleeWeapon --- !u!114 &1838558547438097550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6840} ports: keys: - input values: - _fieldName: input _node: {fileID: 1838558547438097550} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1585597049081464986} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetBlocking parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &1859093439560510322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3000, y: 2280} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 1859093439560510322} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 4214932292114064149} reroutePoints: [] - fieldName: input node: {fileID: 1524780225997540777} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 1859093439560510322} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2486063270464711217} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &1921402349003922379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 232} ports: keys: - input values: - _fieldName: input _node: {fileID: 1921402349003922379} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isSwitchingWeapon --- !u!114 &1962169536248093893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2568, y: 1032} ports: keys: [] values: [] content: Set distance and lookat --- !u!114 &1996358191357907118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 328} ports: keys: - input values: - _fieldName: input _node: {fileID: 1996358191357907118} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: hasAMeleeWeapon --- !u!114 &2013424644728114840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1368, y: -552} ports: keys: - input values: - _fieldName: input _node: {fileID: 2013424644728114840} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -4778549332024865781} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: HasRangedWeaponCheck parameters: [] solvedRef: 0 --- !u!114 &2134199139312160316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 8152} ports: keys: - input values: - _fieldName: input _node: {fileID: 2134199139312160316} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 7 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &2148227727460910873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2424, y: 728} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2148227727460910873} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8221802686606228638} reroutePoints: [] - fieldName: input node: {fileID: 7820440717964118021} reroutePoints: [] - fieldName: input node: {fileID: -2588398399691944166} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2148227727460910873} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: 1813657384521073048} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2159850302698054286 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 39a32ce635048504185728fcb8a34349, type: 3} m_Name: C Float Comparison m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4040, y: 3592} ports: keys: - input values: - _fieldName: input _node: {fileID: 2159850302698054286} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5034963520876779987} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 firstUseVariable: 1 firstStoredValue: {fileID: -8526270226303515703, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} firstInstantValue: 0 operation: 3 secondUseVariable: 0 secondStoredValue: {fileID: 0} secondInstantValue: 10 --- !u!114 &2167120722461861792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8040, y: 5176} ports: keys: - input values: - _fieldName: input _node: {fileID: 2167120722461861792} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6663409413131319649} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: shouldFollowTargetVector useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &2266399387184186626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: 5464} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2266399387184186626} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 6102823971332848530} reroutePoints: [] - fieldName: input node: {fileID: -7573318310919305059} reroutePoints: [] - fieldName: input node: {fileID: -4235816221975370756} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2266399387184186626} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5120800611114337450} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2276978567897871796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: 3848} ports: keys: [] values: [] content: '(RANGED Movements) (CAN SEE TARGET)' --- !u!114 &2359811339609936795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3192, y: 6120} ports: keys: - input values: - _fieldName: input _node: {fileID: 2359811339609936795} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 1 randomizeWaitTime: 0 minWait: 0 maxWait: 1 --- !u!114 &2391395381972172451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2872, y: 5768} ports: keys: [] values: [] content: EXIT COMBAT --- !u!114 &2484105472895735160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6328} ports: keys: - input values: - _fieldName: input _node: {fileID: 2484105472895735160} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 1 randomizeWaitTime: 1 minWait: 0.7 maxWait: 1.2 --- !u!114 &2486063270464711217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2616, y: 2168} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2486063270464711217} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2790309623346384162} reroutePoints: [] - fieldName: input node: {fileID: 1859093439560510322} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2486063270464711217} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -235250604484203121} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2507087051192030275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: 5864} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2507087051192030275} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 8729975613138552785} reroutePoints: [] - fieldName: input node: {fileID: -5714775382688754913} reroutePoints: [] - fieldName: input node: {fileID: -6578733463740102308} reroutePoints: [] - fieldName: input node: {fileID: -7153096012338656337} reroutePoints: [] - fieldName: input node: {fileID: 2359811339609936795} reroutePoints: [] - fieldName: input node: {fileID: 4929277500568444980} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2507087051192030275} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5120800611114337450} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2628056537705363330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2616, y: 2072} ports: keys: - input values: - _fieldName: input _node: {fileID: 2628056537705363330} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -235250604484203121} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: UpdateWhichWeaponIsUsing parameters: [] solvedRef: 0 --- !u!114 &2636379947624287219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5304, y: 8632} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2636379947624287219} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 5917396613714012036} reroutePoints: [] - fieldName: input node: {fileID: -6115288344952783721} reroutePoints: [] - fieldName: input node: {fileID: 8652366083218041922} reroutePoints: [] - fieldName: input node: {fileID: -5130616012767308315} reroutePoints: [] - fieldName: input node: {fileID: -8802881974060487666} reroutePoints: [] - fieldName: input node: {fileID: 2810186654447613455} reroutePoints: [] - fieldName: input node: {fileID: -3221809101157186410} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2636379947624287219} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3559178227545206340} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2705103835251450496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 664} ports: keys: - input values: - _fieldName: input _node: {fileID: 2705103835251450496} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Weapon_SwitchToMelee parameters: [] solvedRef: 0 --- !u!114 &2737762017066402123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3704, y: 3624} ports: keys: [] values: [] content: If the enemy is too close, step back. --- !u!114 &2788195347501067005 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 5528} ports: keys: - input values: - _fieldName: input _node: {fileID: 2788195347501067005} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8204752414837953169} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: IsOnTargetVector parameters: [] solvedRef: 0 --- !u!114 &2790309623346384162 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3000, y: 1976} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2790309623346384162} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -7091983590551599762} reroutePoints: [] - fieldName: input node: {fileID: 1699669971093573701} reroutePoints: [] - fieldName: input node: {fileID: -412773626654502955} reroutePoints: [] - fieldName: input node: {fileID: 6231132400148175966} reroutePoints: [] - fieldName: input node: {fileID: -6639895008129954681} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2790309623346384162} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2486063270464711217} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &2801449550543335640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 6408} ports: keys: - input values: - _fieldName: input _node: {fileID: 2801449550543335640} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8791529789883130745} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: canSeeTarget --- !u!114 &2810186654447613455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 9048} ports: keys: - input values: - _fieldName: input _node: {fileID: 2810186654447613455} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &2914276833345735304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5320, y: 8504} ports: keys: [] values: [] content: Step back walk --- !u!114 &3024381592542043850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3224, y: 3848} ports: keys: - input values: - _fieldName: input _node: {fileID: 3024381592542043850} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7155112691849461718} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: [] solvedRef: 0 --- !u!114 &3095782389636815895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5304, y: 7688} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 3095782389636815895} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -8579568006828612411} reroutePoints: [] - fieldName: input node: {fileID: 8583037422919061585} reroutePoints: [] - fieldName: input node: {fileID: -7729328338264145918} reroutePoints: [] - fieldName: input node: {fileID: -6948850361445651699} reroutePoints: [] - fieldName: input node: {fileID: -5829445171707936019} reroutePoints: [] - fieldName: input node: {fileID: -1643654738216428338} reroutePoints: [] - fieldName: input node: {fileID: 2134199139312160316} reroutePoints: [] - fieldName: input node: {fileID: -2904653599411787788} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 3095782389636815895} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3559178227545206340} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &3161282555447737915 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: 1192} ports: keys: [] values: [] content: Update Combat variables --- !u!114 &3217151165148890647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 6648} ports: keys: - input values: - _fieldName: input _node: {fileID: 3217151165148890647} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8791529789883130745} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -819134520910048662, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &3258828172180831510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4568, y: 6984} ports: keys: - input values: - _fieldName: input _node: {fileID: 3258828172180831510} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3162134617496885846} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 5 randomizeWaitTime: 1 minWait: 3 maxWait: 6 --- !u!114 &3501412692671485762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5272, y: 5352} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 3501412692671485762} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -456571484554778661} reroutePoints: [] - fieldName: input node: {fileID: -2402629949174738076} reroutePoints: [] - fieldName: input node: {fileID: 6299778762675507041} reroutePoints: [] - fieldName: input node: {fileID: 3867981278740071559} reroutePoints: [] - fieldName: input node: {fileID: 375971428234786484} reroutePoints: [] - fieldName: input node: {fileID: 6211261965061727371} reroutePoints: [] - fieldName: input node: {fileID: -3892427464461816831} reroutePoints: [] - fieldName: input node: {fileID: -3388126583123503853} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 3501412692671485762} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -685865628270517816} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &3594493579547361633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4968} ports: keys: - input values: - _fieldName: input _node: {fileID: 3594493579547361633} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: [] solvedRef: 0 --- !u!114 &3628245911897293869 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2cdb9d4edb28105458bfe8888852c49a, type: 3} m_Name: m_TargetDistance2D m_EditorClassIdentifier: Name: m_TargetDistance2D Tooltip: value: 0 --- !u!114 &3637758789637925876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dd2571d19c1522499a97470e35da7ce, type: 3} m_Name: AI_Get Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2520, y: -8} ports: keys: - input values: - _fieldName: input _node: {fileID: 3637758789637925876} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7767955656466470357} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToGet: RckAI FieldToGet: targetDistance2D storedValue: {fileID: 5905984677966265473, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &3685732799823011972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: -200} ports: keys: - input values: - _fieldName: input _node: {fileID: 3685732799823011972} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7854051755044590358} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isUsingRangedWeapon --- !u!114 &3736785852722819453 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4568, y: 6024} ports: keys: [] values: [] content: Wait Time for random play --- !u!114 &3745619460120926594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2888, y: 1128} ports: keys: - input values: - _fieldName: input _node: {fileID: 3745619460120926594} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 4624856200869012630} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetLookAtTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &3771695404347742500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 5080} ports: keys: - input values: - _fieldName: input _node: {fileID: 3771695404347742500} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &3861940391468011216 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4040, y: 3816} ports: keys: - input values: - _fieldName: input _node: {fileID: 3861940391468011216} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5034963520876779987} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 2 --- !u!114 &3867981278740071559 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5368} ports: keys: - input values: - _fieldName: input _node: {fileID: 3867981278740071559} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 1 randomizeWaitTime: 1 minWait: 0.4 maxWait: 1 --- !u!114 &3918653832870641213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: -440} ports: keys: - input values: - _fieldName: input _node: {fileID: 3918653832870641213} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7854051755044590358} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isSwitchingWeapon --- !u!114 &3932304882094996260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 856} ports: keys: - input values: - _fieldName: input _node: {fileID: 3932304882094996260} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5603051779204922622} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isSwitchingWeapon --- !u!114 &4096716124532135292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 57bf98da36e138e41b8e68bc3010005e, type: 3} m_Name: Reset Below m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 7880, y: 5960} ports: keys: - input values: - _fieldName: input _node: {fileID: 4096716124532135292} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1404049559614404958} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 --- !u!114 &4134416968148523878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3416, y: 808} ports: keys: [] values: [] content: Fallback, equip default weapon. --- !u!114 &4214932292114064149 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3304, y: 2216} ports: keys: - input values: - _fieldName: input _node: {fileID: 4214932292114064149} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 1859093439560510322} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isUsingRangedWeapon --- !u!114 &4292365885254590785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: -296} ports: keys: [] values: [] content: Update variables --- !u!114 &4372803728227600376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2872, y: 5352} ports: keys: [] values: [] content: Snapshot target --- !u!114 &4529461678458318198 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8552, y: 6040} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 4529461678458318198} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 1385209529840410754} reroutePoints: [] - fieldName: input node: {fileID: 7553021867084550318} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 4529461678458318198} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7552564445724599237} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &4552051020309937883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 2792} ports: keys: - input values: - _fieldName: input _node: {fileID: 4552051020309937883} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 1 storedValue: {fileID: -4928393135939257474, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 0 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &4624856200869012630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2552, y: 1144} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 4624856200869012630} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 3745619460120926594} reroutePoints: [] - fieldName: input node: {fileID: -7318971132416840289} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 4624856200869012630} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 1681590632139632936} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &4838235019360511917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2616, y: 1640} ports: keys: [] values: [] content: Base conditions --- !u!114 &4929277500568444980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3192, y: 6248} ports: keys: - input values: - _fieldName: input _node: {fileID: 4929277500568444980} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: TargetGetRandomTargetVectorFromNavmesh parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 10 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &4999308046023570514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3224, y: 3592} ports: keys: - input values: - _fieldName: input _node: {fileID: 4999308046023570514} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7155112691849461718} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 0 storedValue: {fileID: -4928393135939257474} instantValue: parameterType: 1 intValue: 0 floatValue: 3 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &5044582342141798965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 6296} ports: keys: - input values: - _fieldName: input _node: {fileID: 5044582342141798965} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8791529789883130745} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -819134520910048662, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &5057515998046574324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: -584} ports: keys: [] values: [] content: 'Update variables on condition ' --- !u!114 &5117870158392482015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6952} ports: keys: - input values: - _fieldName: input _node: {fileID: 5117870158392482015} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1585597049081464986} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 0 randomizeWaitTime: 1 minWait: 2 maxWait: 4 --- !u!114 &5120800611114337450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2536, y: 3496} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 5120800611114337450} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 578615238791094546} reroutePoints: [] - fieldName: input node: {fileID: -7155112691849461718} reroutePoints: [] - fieldName: input node: {fileID: -141630974386558843} reroutePoints: [] - fieldName: input node: {fileID: 2266399387184186626} reroutePoints: [] - fieldName: input node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 5120800611114337450} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8997805215858556001} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &5181358581259230949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2872, y: -216} ports: keys: [] values: [] content: Update targetDistance --- !u!114 &5258157329733193050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 2712} ports: keys: - input values: - _fieldName: input _node: {fileID: 5258157329733193050} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -351226313875962005} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 1 storedValue: {fileID: -4928393135939257474} instantValue: parameterType: 0 intValue: 0 floatValue: 0 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &5374204102506033374 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 6104} ports: keys: - input values: - _fieldName: input _node: {fileID: 5374204102506033374} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6795106042884461107} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 2 --- !u!114 &5406159753603477898 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3016, y: 2168} ports: keys: [] values: [] content: Ranged attack --- !u!114 &5442599153530055375 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3016, y: 1848} ports: keys: [] values: [] content: Meele Attack --- !u!114 &5917396613714012036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 8312} ports: keys: - input values: - _fieldName: input _node: {fileID: 5917396613714012036} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &5929796100375921259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: -360} ports: keys: - input values: - _fieldName: input _node: {fileID: 5929796100375921259} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8003566215639075979} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: ClearLookAtVector3IfStopped parameters: [] solvedRef: 0 --- !u!114 &5999855677359753081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2744, y: 296} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 5999855677359753081} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 7854051755044590358} reroutePoints: [] - fieldName: input node: {fileID: -7050117985053543126} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 5999855677359753081} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1515124318091107971} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &6093085835349451260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 64cb0f0a95c4a164ea952435f420f920, type: 3} m_Name: Debug m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2824, y: 6072} ports: keys: - input values: - _fieldName: input _node: {fileID: 6093085835349451260} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 log: EXIT COMBAT --- !u!114 &6102823971332848530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3208, y: 5480} ports: keys: - input values: - _fieldName: input _node: {fileID: 6102823971332848530} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2266399387184186626} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SnapshotTargetPosition parameters: [] solvedRef: 0 --- !u!114 &6164135909228786214 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4632, y: 3160} ports: keys: - input values: - _fieldName: input _node: {fileID: 6164135909228786214} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -2677146431662661433} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: [] solvedRef: 0 --- !u!114 &6211261965061727371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5592} ports: keys: - input values: - _fieldName: input _node: {fileID: 6211261965061727371} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &6231132400148175966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3352, y: 1496} ports: keys: - input values: - _fieldName: input _node: {fileID: 6231132400148175966} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2790309623346384162} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: GetWeaponsReach parameters: [] solvedRef: 0 --- !u!114 &6299778762675507041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5640, y: 5256} ports: keys: - input values: - _fieldName: input _node: {fileID: 6299778762675507041} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3501412692671485762} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: [] solvedRef: 0 --- !u!114 &6358217072406035013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2856, y: 4664} ports: keys: [] values: [] content: If target is lost reach the last known position --- !u!114 &6403964031890291933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 24} ports: keys: - 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fieldName: outputs node: {fileID: -5034963520876779987} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 1 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &6586407415510729008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3544, y: 2920} ports: keys: [] values: [] content: Set state --- !u!114 &6672065544369245500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 588ffeacc54b58f4ab76ac03b81b42b1, type: 3} m_Name: m_TargetSnapshotted m_EditorClassIdentifier: Name: m_TargetSnapshotted Tooltip: value: 0 --- !u!114 &6677672561357201197 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2214833fac1c510448c32d8b18018945, type: 3} m_Name: C Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3864, y: 3064} ports: keys: - input values: - _fieldName: input _node: {fileID: 6677672561357201197} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 476160028125235656} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 boolToCheck: {fileID: -2580622097706376846, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} --- !u!114 &6697442894203815658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 3336} ports: keys: - input values: - _fieldName: input _node: {fileID: 6697442894203815658} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 6 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetThroughNavmeshPath parameters: [] solvedRef: 0 --- !u!114 &6787696335869597719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1576, y: 136} ports: keys: [] values: [] content: Main Loop --- !u!114 &6814487717664877131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5304, y: 6152} ports: keys: [] values: [] content: Step back walk --- !u!114 &6921487779999097391 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4136, y: 376} ports: keys: [] values: [] content: Conditions to switch --- !u!114 &6958985086443297483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4184, y: 6744} ports: keys: - input values: - _fieldName: input _node: {fileID: 6958985086443297483} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8542445886719082356} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 0 ComponentToGet: RckAI FieldToGet: isUsingRangedWeapon --- !u!114 &7136482069128860232 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5336, y: 6824} ports: keys: [] values: [] content: Random Block --- !u!114 &7173979072157182863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e21c7a6bed210b46b6369a666a84365, type: 3} m_Name: Wait m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 6152} ports: keys: - input values: - _fieldName: input _node: {fileID: 7173979072157182863} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 8791529789883130745} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 did: startTime: 0 waitTime: 5 randomizeWaitTime: 1 minWait: 3 maxWait: 6 --- !u!114 &7351627715411951161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3416, y: 296} ports: keys: [] values: [] content: Melee Check --- !u!114 &7369711598333804900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c52441cb6becbab46b315ae650e302d3, type: 3} m_Name: Set Graph Variable m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4552, y: 7112} ports: keys: - input values: - _fieldName: input _node: {fileID: 7369711598333804900} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3162134617496885846} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 btVariable: {fileID: -819134520910048662, guid: d038a2542b280be44b643e71f2cd3ecf, type: 2} instantValue: parameterType: 2 intValue: 0 floatValue: 0 boolValue: 1 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &7402330290378187039 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4152, y: 968} ports: keys: [] values: [] content: Default weapon is melee --- !u!114 &7446744125580993224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2616, y: 1960} ports: keys: - 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fieldName: input node: {fileID: 8204752414837953169} reroutePoints: [] - fieldName: input node: {fileID: 4529461678458318198} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 7552564445724599237} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6663409413131319649} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &7553021867084550318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8872, y: 6152} ports: keys: - 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_fieldName: outputs _node: {fileID: 7767955656466470357} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -2220908703974584007} reroutePoints: [] - fieldName: input node: {fileID: 1201745606510885268} reroutePoints: [] - fieldName: input node: {fileID: -8773625293748172502} reroutePoints: [] - fieldName: input node: {fileID: 3637758789637925876} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 7767955656466470357} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -8755021157105494000} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &7788720118407778189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2168, y: 584} ports: keys: [] values: [] content: Draw --- !u!114 &7820440717964118021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2776, y: 632} ports: keys: - input values: - _fieldName: input _node: {fileID: 7820440717964118021} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2148227727460910873} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isSwitchingWeapon --- !u!114 &7840811640872997133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3240, y: 4488} ports: keys: - input values: - _fieldName: input _node: {fileID: 7840811640872997133} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -141630974386558843} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: UpdateNavMeshPathStatus parameters: [] solvedRef: 0 --- !u!114 &7854051755044590358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3400, y: -184} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 7854051755044590358} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 808233799723920549} reroutePoints: [] - fieldName: input node: {fileID: -6111631468995860388} reroutePoints: [] - fieldName: input node: {fileID: 3918653832870641213} reroutePoints: [] - fieldName: input node: {fileID: 3685732799823011972} reroutePoints: [] - fieldName: input node: {fileID: 6403964031890291933} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 7854051755044590358} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 5999855677359753081} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &7883143591670101859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2280, y: 3192} ports: keys: [] values: [] content: 'MOVEMENTS ' --- !u!114 &7926111976600239287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2280, y: 1864} ports: keys: [] values: [] content: Attacking --- !u!114 &8204752414837953169 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8552, y: 5576} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8204752414837953169} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -6174012995603648283} reroutePoints: [] - fieldName: input node: {fileID: 2788195347501067005} reroutePoints: [] - fieldName: input node: {fileID: -4889789143162940688} reroutePoints: [] - fieldName: input node: {fileID: -7374033249272086544} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8204752414837953169} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 7552564445724599237} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &8221802686606228638 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2776, y: 840} ports: keys: - input values: - _fieldName: input _node: {fileID: 8221802686606228638} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2148227727460910873} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: DrawWeapon parameters: [] solvedRef: 0 --- !u!114 &8414631346637339050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e544697bf4e4474d9dbe65980faa376, type: 3} m_Name: AI_Set Field m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8040, y: 5288} ports: keys: - input values: - _fieldName: input _node: {fileID: 8414631346637339050} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6663409413131319649} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 ComponentToSet: RckAI FieldToSet: stoppingDistance useVariable: 0 storedValue: {fileID: 0} instantValue: parameterType: 1 intValue: 0 floatValue: 1 boolValue: 0 stringValue: doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} --- !u!114 &8542445886719082356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41010c85bf86e7b4584c86c9a07dcacb, type: 3} m_Name: Parallel m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3576, y: 6712} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8542445886719082356} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 6958985086443297483} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8542445886719082356} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -162669828329678968} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} stopIfChildFails: 1 stopIfChildSucceed: 0 --- !u!114 &8583037422919061585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5672, y: 7480} ports: keys: - input values: - _fieldName: input _node: {fileID: 8583037422919061585} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 3095782389636815895} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 4 --- !u!114 &8584194039764501706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3306670730f09964cb7f273faf21754b, type: 3} m_Name: Comment m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 1048, y: -584} ports: keys: [] values: [] content: Determines which weapon the AI has and which one is best to be equipped. --- !u!114 &8617089251585439942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5b60127f90c4854fae55f16c7e6d6d8, type: 3} m_Name: AI Field_Bool Check m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 2744, y: 88} ports: keys: - input values: - _fieldName: input _node: {fileID: 8617089251585439942} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1515124318091107971} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 not: 1 ComponentToGet: RckAI FieldToGet: isDrawingWeapon --- !u!114 &8652366083218041922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 5688, y: 8568} ports: keys: - input values: - _fieldName: input _node: {fileID: 8652366083218041922} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2636379947624287219} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &8686448922354095047 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18675602bed9724489b128b6fc1cf6ce, type: 3} m_Name: D Return Success m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3256, y: 2696} ports: keys: - output - input values: - _fieldName: output _node: {fileID: 8686448922354095047} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -351226313875962005} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8686448922354095047} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 578615238791094546} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} --- !u!114 &8729975613138552785 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5ff69e3f564370342becbaed70ee5360, type: 3} m_Name: Selector m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 6600, y: 6680} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8729975613138552785} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 592903316631446248} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8729975613138552785} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2507087051192030275} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 5 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &8791529789883130745 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4072, y: 6392} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8791529789883130745} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 7173979072157182863} reroutePoints: [] - fieldName: input node: {fileID: 5044582342141798965} reroutePoints: [] - fieldName: input node: {fileID: 3217151165148890647} reroutePoints: [] - fieldName: input node: {fileID: -685865628270517816} reroutePoints: [] - fieldName: input node: {fileID: 2801449550543335640} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8791529789883130745} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -3067150457399347797} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &8847005084125723540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 3704, y: 4216} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 8847005084125723540} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -5231935725238817112} reroutePoints: [] - fieldName: input node: {fileID: -6026495061303747859} reroutePoints: [] - fieldName: input node: {fileID: -7282930605914147332} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8847005084125723540} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6183065450739594771} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &8909793662834661956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81fb7d50eef29be48abba03a859a9bbe, type: 3} m_Name: D Repeater m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 968, y: 200} ports: keys: - output - input values: - _fieldName: output _node: {fileID: 8909793662834661956} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -4480020711723411675} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 8909793662834661956} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: -6994656119639292195} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} repeatForever: 1 count: 1 endOnFail: 0 --- !u!114 &9114276799019932770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 4040, y: 3704} ports: keys: - input values: - _fieldName: input _node: {fileID: 9114276799019932770} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -5034963520876779987} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToWalk parameters: [] solvedRef: 0 --- !u!114 &9144598787327893919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 8040, y: 5032} ports: keys: - input values: - _fieldName: input _node: {fileID: 9144598787327893919} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -6663409413131319649} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetFollowMainTarget parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0