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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.056578554, y: -0.2551767, z: 0.30977374, w: 0.91417944} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.056578554, y: -0.2551767, z: 0.30977374, w: 0.91417944} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5566257, y: -0.20717154, z: 0.32424346, w: 0.7362839} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.5566257, y: -0.20717154, z: 0.32424346, w: 0.7362839} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.71664464, y: -0.08321852, z: -0.12685972, w: 0.6807362} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.71664464, y: -0.08321852, z: -0.12685972, w: 0.6807362} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5498785, y: 0.1078566, z: -0.14541645, w: 0.81538624} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.5498785, y: 0.1078566, z: -0.14541645, w: 0.81538624} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.677362, y: 0.027502213, z: 0.031047927, w: 0.7344796} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.677362, y: 0.027502213, z: 0.031047927, w: 0.7344796} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.74002784, y: -0.11105122, z: -0.09327996, w: 0.65675354} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.74002784, y: -0.11105122, z: -0.09327996, w: 0.65675354} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5364388, y: 0.100794815, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.5364388, y: 0.100794815, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.67590386, y: -0.0049012257, z: -0.131954, w: 0.7250643} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.67590386, y: -0.0049012257, z: -0.131954, w: 0.7250643} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.7304205, y: -0.05376376, z: -0.05304546, w: 0.6788089} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.7304205, y: -0.05376376, z: -0.05304546, w: 0.6788089} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.6934522, y: 0.13859919, z: 0.10892386, w: 0.6986057} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.6934522, y: 0.13859919, z: 0.10892386, w: 0.6986057} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5355059, y: -0.12830715, z: 0.24311422, w: 0.7985401} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R/toe.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -6.5192574e-11, y: -0.009450097, z: 1.314586} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -6.5192574e-11, y: -0.009450097, z: 1.314586} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: -0, y: -0, z: -0} outSlope: {x: -0, y: -0, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.16 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: -0, y: -0, z: -0} outSlope: {x: -0.10444306, y: -0.2784531, z: -0.1935206} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.2 value: {x: -0.03650722, y: 0.19668321, z: 0.037717298} inSlope: {x: -0.10444306, y: -0.2784531, z: -0.1935206} outSlope: {x: -0.26935327, y: -0.7181244, z: -0.49907944} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.24 value: {x: -0.047281347, y: 0.16795824, z: 0.017754124} inSlope: {x: -0.26935327, y: -0.7181244, z: -0.49907944} outSlope: {x: -0.3682991, y: -0.98191744, z: -0.68241805} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.28 value: {x: -0.062013313, y: 0.12868154, z: -0.009542603} inSlope: {x: -0.3682991, y: -0.98191744, z: -0.68241805} outSlope: {x: -0.40128127, y: -1.0698626, z: -0.74352664} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.32 value: {x: -0.07806456, y: 0.085887045, z: -0.039283663} inSlope: {x: -0.40128127, y: -1.0698626, z: -0.74352664} outSlope: {x: -0.36829877, y: -0.9819139, z: -0.6824188} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.36 value: {x: -0.09279652, y: 0.046610467, z: -0.06658043} inSlope: {x: -0.36829877, y: -0.9819139, z: -0.6824188} outSlope: {x: -0.2693538, y: -0.71812445, z: -0.49907947} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.4 value: {x: -0.10357067, y: 0.017885495, z: -0.086543605} inSlope: {x: -0.2693538, y: -0.71812445, z: -0.49907947} outSlope: {x: -0.104443006, y: -0.2784534, z: -0.19352068} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.10774839, y: 0.0067473613, z: -0.09428443} inSlope: {x: -0.104443006, y: -0.2784534, z: -0.19352068} outSlope: {x: -0.104443006, y: -0.2784534, z: -0.19352068} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000044703484, y: 0.23493047, z: -0.00000013038516} inSlope: {x: 0.0000001693314, y: -0, z: 0.0000003735874} outSlope: {x: 0.0000001693314, y: -0, z: 0.0000003735874} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000029802322, y: 0.23493049, z: 0.000000033993274} inSlope: {x: 0.00000016933139, y: -0, z: 0.00000037358737} outSlope: {x: 0.00000016933139, y: -0, z: 0.00000037358737} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000011920929, y: 0.35595787, z: -0.00000009313226} inSlope: {x: -0.00000038099552, y: -0, z: -0.000000042332893} outSlope: {x: -0.00000038099552, y: -0, z: -0.000000042332893} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.000000048428774, y: 0.3559578, z: -0.00000011175871} inSlope: {x: -0.00000038099566, y: -0, z: -0.00000004233287} outSlope: {x: -0.00000038099566, y: -0, z: -0.00000004233287} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000026077032, y: 0.36738583, z: -0.000000052154064} inSlope: {x: -0.00000036406246, y: -0, z: 0.00000032172957} outSlope: {x: -0.00000036406246, y: -0, z: 0.00000032172957} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.00000013411045, y: 0.3673857, z: 0.00000008940697} inSlope: {x: -0.00000036406237, y: -0, z: 0.00000032172966} outSlope: {x: -0.00000036406237, y: -0, z: 0.00000032172966} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.03977305, y: 0.06299554, z: 0.0022446886} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.03977305, y: 0.06299554, z: 0.0022446886} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000029802322, y: 0.04817988, z: -0.000000034458935} inSlope: {x: 0.00000018626451, y: -0, z: -0.000000006349943} outSlope: {x: 0.00000018626451, y: -0, z: -0.000000006349943} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000052154064, y: 0.048179865, z: -0.000000037252903} inSlope: {x: 0.0000001862645, y: -0, z: -0.0000000063499392} outSlope: {x: 0.0000001862645, y: -0, z: -0.0000000063499392} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000022351742, y: 0.056767855, z: 0.00000002514571} inSlope: {x: 0.00000004233285, y: -0, z: 0.00000062864274} outSlope: {x: 0.00000004233285, y: -0, z: 0.00000062864274} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.0000000037252903, y: 0.056767844, z: 0.0000003017485} inSlope: {x: 0.000000042332847, y: -0, z: 0.00000062864314} outSlope: {x: 0.000000042332847, y: -0, z: 0.00000062864314} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.02844107, y: 0.15880686, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.02844107, y: 0.15880686, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000015087426, y: 0.04023975, z: -0.000000055879354} inSlope: {x: -0.0000003344294, y: -0, z: 0.00000073659146} outSlope: {x: -0.0000003344294, y: -0, z: 0.00000073659146} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.0000000037252903, y: 0.04023975, z: 0.0000002682209} inSlope: {x: -0.0000003344295, y: -0, z: 0.0000007365916} outSlope: {x: -0.0000003344295, y: -0, z: 0.0000007365916} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000004656613, y: 0.036421236, z: -0.000000037252903} inSlope: {x: 0.000000088898936, y: 0.0000006519258, z: 0.0000000846657} outSlope: {x: 0.000000088898936, y: 0.0000006519258, z: 0.0000000846657} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000008568168, y: 0.036421522, z: 0} inSlope: {x: 0.00000008889897, y: 0.00000065192546, z: 0.00000008466569} outSlope: {x: 0.00000008889897, y: 0.00000065192546, z: 0.00000008466569} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.001954684, y: 0.15705597, z: 0.010421254} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.001954684, y: 0.15705597, z: 0.010421254} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000022631139, y: 0.053145044, z: -0.000000016763806} inSlope: {x: 0.0000004381448, y: -0.00000009313226, z: -0.00000023283064} outSlope: {x: 0.0000004381448, y: -0.00000009313226, z: -0.00000023283064} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.000000033527613, y: 0.05314499, z: -0.00000011920929} inSlope: {x: 0.00000043814492, y: -0.00000009313221, z: -0.0000002328307} outSlope: {x: 0.00000043814492, y: -0.00000009313221, z: -0.0000002328307} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000016763806, y: 0.042023163, z: -0.000000019557774} inSlope: {x: 0.0000004698946, y: 0.00000027939677, z: 0.000000061382636} outSlope: {x: 0.0000004698946, y: 0.00000027939677, z: 0.000000061382636} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.0000001899898, y: 0.0420233, z: 0.000000007450581} inSlope: {x: 0.00000046989445, y: 0.00000027939663, z: 0.000000061382636} outSlope: {x: 0.00000046989445, y: 0.00000027939663, z: 0.000000061382636} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.04915179, y: 0.12720485, z: 0.020512227} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.04915179, y: 0.12720485, z: 0.020512227} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000013783574, y: 0.032778792, z: 0.00000012293458} inSlope: {x: 0.00000045296142, y: 0.00000027939677, z: 0.0000004825946} outSlope: {x: 0.00000045296142, y: 0.00000027939677, z: 0.0000004825946} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000006146729, y: 0.032778904, z: 0.00000033527613} inSlope: {x: 0.00000045296142, y: 0.00000027939663, z: 0.00000048259466} outSlope: {x: 0.00000045296142, y: 0.00000027939663, z: 0.00000048259466} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000023166649, y: 0.024262913, z: -0.000000014901161} inSlope: {x: 0.00000017964999, y: -0, z: 0.0000001100654} outSlope: {x: 0.00000017964999, y: -0, z: 0.0000001100654} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000055879354, y: 0.024262905, z: 0.000000033527613} inSlope: {x: 0.00000017964997, y: -0, z: 0.00000011006541} outSlope: {x: 0.00000017964997, y: -0, z: 0.00000011006541} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.029148731, y: 0.14597137, z: 0.011699174} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.029148731, y: 0.14597137, z: 0.011699174} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000024214387, y: 0.046605904, z: -0.00000022538006} inSlope: {x: 0.00000008889898, y: -0.00000018626451, z: -0.0000001820311} outSlope: {x: 0.00000008889898, y: -0.00000018626451, z: -0.0000001820311} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: -0, y: -0, z: -0} outSlope: {x: -0, y: -0, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.16 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: -0, y: -0, z: -0} outSlope: {x: 0.15777394, y: -0.34363005, z: -0.27669552} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.2 value: {x: 0.038640454, y: 0.19407614, z: 0.0343903} inSlope: {x: 0.15777394, y: -0.34363005, z: -0.27669552} outSlope: {x: 0.4068908, y: -0.8862214, z: -0.7135869} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.24 value: {x: 0.054916084, y: 0.15862729, z: 0.0058468273} inSlope: {x: 0.4068908, y: -0.8862214, z: -0.7135869} outSlope: {x: 0.55636084, y: -1.2117617, z: -0.97571874} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.28 value: {x: 0.07717052, y: 0.11015681, z: -0.033181928} inSlope: {x: 0.55636084, y: -1.2117617, z: -0.97571874} outSlope: {x: 0.6061838, y: -1.3202881, z: -1.0630949} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.32 value: {x: 0.10141787, y: 0.0573453, z: -0.075705715} inSlope: {x: 0.6061838, y: -1.3202881, z: -1.0630949} outSlope: {x: 0.5563606, y: -1.2117647, z: -0.97571915} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.36 value: {x: 0.12367231, y: 0.008874688, z: -0.1147345} inSlope: {x: 0.5563606, y: -1.2117647, z: -0.97571915} outSlope: {x: 0.4068912, y: -0.886212, z: -0.71358734} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.4 value: {x: 0.13994795, y: -0.026573785, z: -0.14327799} inSlope: {x: 0.4068912, y: -0.886212, z: -0.71358734} outSlope: {x: 0.15777427, y: -0.34363967, z: -0.2766956} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.14625892, y: -0.04031937, z: -0.15434581} inSlope: {x: 0.15777427, y: -0.34363967, z: -0.2766956} outSlope: {x: 0.15777427, y: -0.34363967, z: -0.2766956} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000011175871, y: 0.23493035, z: -0.00000014156103} inSlope: {x: -0.000000012699863, y: 0.00000037252903, z: 0.0000003651209} outSlope: {x: -0.000000012699863, y: 0.00000037252903, z: 0.0000003651209} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.000000016763806, y: 0.23493046, z: 0.000000019092113} inSlope: {x: -0.000000012699834, y: 0.00000037252883, z: 0.0000003651208} outSlope: {x: -0.000000012699834, y: 0.00000037252883, z: 0.0000003651208} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000022351742, y: 0.35595787, z: 0.000000067055225} inSlope: {x: -0.0000003640625, y: -0, z: -0.00000015239827} outSlope: {x: -0.0000003640625, y: -0, z: -0.00000015239827} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.00000018253922, y: 0.35595787, z: 0} inSlope: {x: -0.00000036406237, y: -0, z: -0.00000015239824} outSlope: {x: -0.00000036406237, y: -0, z: -0.00000015239824} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000059604645, y: 0.36738575, z: 0.000000037252903} inSlope: {x: -0.000000033866243, y: -0, z: -0.00000018626451} outSlope: {x: -0.000000033866243, y: -0, z: -0.00000018626451} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.000000074505806, y: 0.3673858, z: -0.000000044703484} inSlope: {x: -0.000000033866225, y: -0, z: -0.0000001862645} outSlope: {x: -0.000000033866225, y: -0, z: -0.0000001862645} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.0397733, y: 0.06299556, z: 0.0022447482} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.0397733, y: 0.06299556, z: 0.0022447482} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000008940697, y: 0.048179936, z: 0.000000055879354} inSlope: {x: 0.0000003090298, y: -0.00000018626451, z: -0.00000016086484} outSlope: {x: 0.0000003090298, y: -0.00000018626451, z: -0.00000016086484} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000004656613, y: 0.048179872, z: -0.000000014901161} inSlope: {x: 0.0000003090298, y: -0.00000018626442, z: -0.00000016086481} outSlope: {x: 0.0000003090298, y: -0.00000018626442, z: -0.00000016086481} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000014901161, y: 0.056767806, z: 0.000000115484} inSlope: {x: 0.00000028786334, y: 0.0000004656613, z: -0.0000004656613} outSlope: {x: 0.00000028786334, y: 0.0000004656613, z: -0.0000004656613} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000011175871, y: 0.056768015, z: -0.00000008940697} inSlope: {x: 0.00000028786346, y: 0.00000046566103, z: -0.0000004656614} outSlope: {x: 0.00000028786346, y: 0.00000046566103, z: -0.0000004656614} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.02844138, y: 0.1588071, z: 0.014216568} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.02844138, y: 0.1588071, z: 0.014216568} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000055879354, y: 0.04023973, z: 0.000000115484} inSlope: {x: -0.00000026034695, y: 0.00000009313226, z: 0.0000001439318} outSlope: {x: -0.00000026034695, y: 0.00000009313226, z: 0.0000001439318} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.000000058673322, y: 0.040239774, z: 0.00000017881393} inSlope: {x: -0.00000026034698, y: 0.00000009313221, z: 0.00000014393173} outSlope: {x: -0.00000026034698, y: 0.00000009313221, z: 0.00000014393173} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000024214387, y: 0.036421653, z: -0.000000011175871} inSlope: {x: -0.0000011218206, y: -0.00000055879354, z: -0.000000021166425} outSlope: {x: -0.0000011218206, y: -0.00000055879354, z: -0.000000021166425} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.0000002514571, y: 0.036421414, z: -0.000000020489097} inSlope: {x: -0.0000011218206, y: -0.00000055879326, z: -0.000000021166436} outSlope: {x: -0.0000011218206, y: -0.00000055879326, z: -0.000000021166436} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.0019544065, y: 0.15705617, z: 0.010421287} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.0019544065, y: 0.15705617, z: 0.010421287} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000010803342, y: 0.053144906, z: -0.00000007543713} inSlope: {x: 0.00000031326303, y: 0.00000037252903, z: -0.00000040427858} outSlope: {x: 0.00000031326303, y: 0.00000037252903, z: -0.00000040427858} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000029802322, y: 0.053145055, z: -0.00000025331974} inSlope: {x: 0.00000031326306, y: 0.00000037252883, z: -0.0000004042787} outSlope: {x: 0.00000031326306, y: 0.00000037252883, z: -0.0000004042787} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000021234155, y: 0.042023394, z: 0.0000000037252903} inSlope: {x: 0.0000009948217, y: 0.0000004656613, z: 0.00000005609102} outSlope: {x: 0.0000009948217, y: 0.0000004656613, z: 0.00000005609102} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000022538006, y: 0.042023614, z: 0.000000028405339} inSlope: {x: 0.0000009948218, y: 0.00000046566103, z: 0.000000056091014} outSlope: {x: 0.0000009948218, y: 0.00000046566103, z: 0.000000056091014} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.04915181, y: 0.12720487, z: 0.020512398} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.04915181, y: 0.12720487, z: 0.020512398} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000048428774, y: 0.032778885, z: -0.00000026077032} inSlope: {x: 0.000000117473675, y: -0.00000009313226, z: 0.000000101599085} outSlope: {x: 0.000000117473675, y: -0.00000009313226, z: 0.000000101599085} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.000000003259629, y: 0.032778848, z: -0.00000021606684} inSlope: {x: 0.000000117473654, y: -0.00000009313221, z: 0.00000010159867} outSlope: {x: 0.000000117473654, y: -0.00000009313221, z: 0.00000010159867} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000013783574, y: 0.024262834, z: -0.000000067055225} inSlope: {x: -0.00000031749644, y: -0, z: 0.00000018626451} outSlope: {x: -0.00000031749644, y: -0, z: 0.00000018626451} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.00000027753413, y: 0.024262834, z: 0.000000014901161} inSlope: {x: -0.0000003174966, y: -0, z: 0.00000018626453} outSlope: {x: -0.0000003174966, y: -0, z: 0.00000018626453} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.02914843, y: 0.14597152, z: 0.011699196} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.02914843, y: 0.14597152, z: 0.011699196} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000031664968, y: 0.046605837, z: -0.00000008381903} inSlope: {x: 0.00000015028156, y: -0, z: -0.00000027093012} outSlope: {x: 0.00000015028156, y: -0, z: -0.00000027093012} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000009778887, y: 0.046605837, z: -0.00000020302832} inSlope: {x: 0.00000015028166, y: -0, z: -0.00000027093014} outSlope: {x: 0.00000015028166, y: -0, z: -0.00000027093014} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000016763806, y: 0.0384195, z: 0.0000000037252903} inSlope: {x: -0.0000002836302, y: -0.00000027939677, z: -0} outSlope: {x: -0.0000002836302, y: -0.00000027939677, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000004284084, y: 0.038419392, z: 0.0000000037252903} inSlope: {x: -0.00000028363004, y: -0.00000027939663, z: -0} outSlope: {x: -0.00000028363004, y: -0.00000027939663, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000009103678, y: 0.21038452, z: 0.00000008754432} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.00000009103678, y: 0.21038452, z: 0.00000008754432} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.153671, y: -0.005487399, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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serializedVersion: 3 time: 0.4 value: {x: 0.4870864, y: 2.136442, z: -0.3440101} inSlope: {x: 1.5874248, y: 0.17899875, z: -1.2285556} outSlope: {x: 0.5945796, y: 0.06704928, z: -0.46017104} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.51086956, y: 2.139124, z: -0.36241695} inSlope: {x: 0.5945796, y: 0.06704928, z: -0.46017104} outSlope: {x: 0.5945796, y: 0.06704928, z: -0.46017104} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK/R.Hand.Elbow m_ScaleCurves: - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999989, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999989, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999977, y: 1.0000015, z: 1.0000002} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999977, y: 1.0000015, z: 1.0000002} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999996, y: 0.9999995, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999996, y: 0.9999995, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.0000001, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.0000001, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L/f_ring.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.999999, y: 1.0000004, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.999999, y: 1.0000004, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999972, y: 1.0000013, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999972, y: 1.0000013, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000012} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1.0000012} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999999, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999999, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1.0000001, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999999, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.9999999, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R/toe.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.44 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/L.Hand.IK - 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