26 lines
604 B
Markdown
26 lines
604 B
Markdown
|
# Matrix 3x3 Node
|
||
|
|
||
|
## Description
|
||
|
|
||
|
Defines a constant **Matrix 3x3** value in the shader.
|
||
|
|
||
|
## Ports
|
||
|
|
||
|
| Name | Direction | Type | Binding | Description |
|
||
|
|:------------ |:-------------|:-----|:---|:---|
|
||
|
| Out | Output | Matrix 3 | None | Output value |
|
||
|
|
||
|
## Controls
|
||
|
|
||
|
| Name | Type | Options | Description |
|
||
|
|:------------ |:-------------|:-----|:---|
|
||
|
| | Matrix 3x3 | | Sets output value |
|
||
|
|
||
|
## Generated Code Example
|
||
|
|
||
|
The following example code represents one possible outcome of this node.
|
||
|
|
||
|
```
|
||
|
float3x3 _Matrix3x3 = float3x3(1, 0, 0, 0, 1, 0, 0, 0, 1);
|
||
|
```
|