Firstborn/Library/PackageCache/com.unity.burst@1.7.3/Tests/Runtime/Shared/054-Peephole.cs

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2023-03-28 13:24:16 -04:00
using Burst.Compiler.IL.Tests.Helpers;
using Unity.Burst.CompilerServices;
using Unity.Mathematics;
namespace Burst.Compiler.IL.Tests
{
internal class Peephole
{
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtEqualFast(float f)
{
return math.sqrt(f) == 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtNotEqualFast(float f)
{
return math.sqrt(f) != 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100)]
public static int SqrtLessThan(float f)
{
return math.sqrt(f) < 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanFast(float f)
{
return math.sqrt(f) < 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanLargeConstant(float f)
{
return math.sqrt(f) < float.MaxValue ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanFastVector(ref float4 f)
{
return math.all(math.sqrt(f) < 2) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanLargeConstantVector(ref float4 f)
{
return math.all(math.sqrt(f) < new float4(1, 2, 3, float.MaxValue)) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100)]
public static int SqrtGreaterThan(float f)
{
return math.sqrt(f) > 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanFast(float f)
{
return math.sqrt(f) > 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanLargeConstant(float f)
{
return math.sqrt(f) > float.MaxValue ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanFastVector(ref float4 f)
{
return math.all(math.sqrt(f) > 2) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanLargeConstantVector(ref float4 f)
{
return math.all(math.sqrt(f) > new float4(1, 2, 3, float.MaxValue)) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100)]
public static int SqrtLessThanEqual(float f)
{
return math.sqrt(f) <= 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanEqualFast(float f)
{
return math.sqrt(f) <= 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanEqualLargeConstant(float f)
{
return math.sqrt(f) <= float.MaxValue ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanEqualFastVector(ref float4 f)
{
return math.all(math.sqrt(f) <= 2) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtLessThanEqualLargeConstantVector(ref float4 f)
{
return math.all(math.sqrt(f) <= new float4(1, 2, 3, float.MaxValue)) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100)]
public static int SqrtGreaterThanEqual(float f)
{
return math.sqrt(f) >= 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanEqualFast(float f)
{
return math.sqrt(f) >= 2 ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanEqualLargeConstant(float f)
{
return math.sqrt(f) >= float.MaxValue ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanEqualFastVector(ref float4 f)
{
return math.all(math.sqrt(f) >= 2) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtGreaterThanEqualLargeConstantVector(ref float4 f)
{
return math.all(math.sqrt(f) >= new float4(1, 2, 3, float.MaxValue)) ? 42 : 13;
}
[TestCompiler(DataRange.ZeroExclusiveTo100, DataRange.ZeroExclusiveTo100, FastMath = true)]
public static int SqrtAndSqrtFast(ref float4 a, ref float4 b)
{
return math.all(math.sqrt(a) >= math.sqrt(b)) ? 42 : 13;
}
[TestCompiler(0)]
public static float FloatExp2FromInt(int a)
{
return math.exp2(a);
}
[TestCompiler(0)]
public static double DoubleExp2FromInt(int a)
{
return math.exp2((double)a);
}
[TestCompiler((ushort)0)]
public static float FloatExp2FromUShort(ushort a)
{
return math.exp2(a);
}
[TestCompiler((ushort)0)]
public static double DoubleExp2FromUShort(ushort a)
{
return math.exp2((double)a);
}
[TestCompiler(0)]
public static float FloatPowFromInt(int a)
{
return math.pow(2.0f, a);
}
[TestCompiler(0)]
public static double DoublePowFromInt(int a)
{
return math.pow(2.0, a);
}
[TestCompiler(0u)]
public static float FloatPowFromUInt(uint a)
{
return math.pow(2.0f, a);
}
[TestCompiler(0u)]
public static double DoublePowFromUInt(uint a)
{
return math.pow(2.0, a);
}
[TestCompiler(int.MaxValue)]
public static int AShrToLShr([AssumeRange(0, int.MaxValue)] int a)
{
return a >> 4;
}
}
}