1248 lines
48 KiB
C#
1248 lines
48 KiB
C#
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#if UNITY_EDITOR || BURST_INTERNAL
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Unity.Burst.Editor
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{
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/// <summary>
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/// Disassembler for Intel and ARM
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/// </summary>
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internal partial class BurstDisassembler
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{
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// The following member need to be reset/clear on each Reset()
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private readonly Dictionary<int, string> _fileName;
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private readonly Dictionary<int, string[]> _fileList;
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private readonly List<AsmToken> _tokens;
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private readonly List<AsmBlock> _blocks;
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private readonly List<string> _blockToString;
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private readonly List<int> _columnIndices;
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private readonly List<AsmLine> _lines;
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private readonly DictionaryGlobalLabel _globalLabels;
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private readonly List<TempLabelRef> _tempLabelRefs;
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private readonly Dictionary<int, StringSlice> _mapBlockIndexToGlobalLabel;
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private DictionaryLocalLabel _currentDictLocalLabel;
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private bool _initialized;
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// ^^^
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private string _input;
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private AsmKind _inputAsmKind;
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private readonly StringBuilder _output;
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private bool _colored;
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// This is used to aligned instructions and there operands so they look like this
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//
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// mulps x,x,x
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// shufbps x,x,x
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//
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// instead of
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//
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// mulps x,x,x
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// shufbps x,x,x
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//
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// Notice if instruction name is longer than this no alignment will be done.
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private const int InstructionAlignment = 10;
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private static readonly StringSlice CVLocDirective = new StringSlice(".cv_loc");
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// Colors used for the tokens
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// TODO: Make this configurable via some editor settings?
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private const string DarkColorLineDirective = "#FFFF00";
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private const string DarkColorDirective = "#CCCCCC";
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private const string DarkColorIdentifier = "#d4d4d4";
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private const string DarkColorQualifier = "#DCDCAA";
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private const string DarkColorInstruction = "#4EC9B0";
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private const string DarkColorInstructionSIMD = "#C586C0";
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private const string DarkColorRegister = "#d7ba7d";
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private const string DarkColorNumber = "#9cdcfe";
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private const string DarkColorString = "#ce9178";
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private const string DarkColorComment = "#6A9955";
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private const string LightColorLineDirective = "#888800";
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private const string LightColorDirective = "#444444";
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private const string LightColorIdentifier = "#1c1c1c";
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private const string LightColorQualifier = "#267f99";
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private const string LightColorInstruction = "#0451a5";
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private const string LightColorInstructionSIMD = "#0000ff";
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private const string LightColorRegister = "#811f3f";
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private const string LightColorNumber = "#007ACC";
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private const string LightColorString = "#a31515";
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private const string LightColorComment = "#008000";
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private string ColorLineDirective;
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private string ColorDirective;
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private string ColorIdentifier;
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private string ColorQualifier;
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private string ColorInstruction;
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private string ColorInstructionSIMD;
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private string ColorRegister;
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private string ColorNumber;
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private string ColorString;
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private string ColorComment;
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public BurstDisassembler()
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{
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_fileName = new Dictionary<int, string>();
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_fileList = new Dictionary<int, string[]>();
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_tokens = new List<AsmToken>(65536);
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_blocks = new List<AsmBlock>(128);
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_blockToString = new List<string>(128);
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_columnIndices = new List<int>(65536);
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_lines = new List<AsmLine>(4096);
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_tempLabelRefs = new List<TempLabelRef>(4096);
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_globalLabels = new DictionaryGlobalLabel(128);
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_mapBlockIndexToGlobalLabel = new Dictionary<int, StringSlice>(128);
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_output = new StringBuilder();
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}
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/// <summary>
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/// Gets all the blocks.
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/// </summary>
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public List<AsmBlock> Blocks => _blocks;
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/// <summary>
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/// Gets whether the disassembly is colored.
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/// </summary>
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public bool IsColored => _colored;
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/// <summary>
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/// Gets all the lines for all the blocks.
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/// </summary>
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public List<AsmLine> Lines => _lines;
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/// <summary>
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/// Gets all the tokens
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/// </summary>
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public List<AsmToken> Tokens => _tokens;
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/// <summary>
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/// Get a token index for a particular block, line number and column number.
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/// </summary>
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/// <param name="blockIndex"></param>
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/// <param name="line"></param>
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/// <param name="column"></param>
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/// <param name="lineIndex">Returns the line index to query <see cref="Lines"/></param>
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/// <returns>The token index to use with <see cref="GetToken"/> or -1 if the line, column was not found.</returns>
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public int GetTokenIndexFromColumn(int blockIndex, int line, int column, out int lineIndex)
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{
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lineIndex = -1;
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var block = _blocks[blockIndex];
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var lineStartIndex = block.LineIndex + line;
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var asmLine = _lines[lineStartIndex];
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if (asmLine.Kind != AsmLineKind.SourceFileLocation)
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{
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var columnIndex = asmLine.ColumnIndex;
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for (int j = 1; j < asmLine.Length; j++)
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{
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// _columnIndices doesn't have an index for the first token (because the column is always 0)
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var tokenColumn = _columnIndices[columnIndex + j - 1];
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if (column < tokenColumn)
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{
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lineIndex = lineStartIndex;
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// Return the previous token index
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return asmLine.TokenIndex + j - 1;
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}
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// Handle the last token
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// TODO: probably not necessary, as the last token is NewLine
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if (j + 1 == asmLine.Length)
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{
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var token = GetToken(asmLine.TokenIndex + j);
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if (column >= tokenColumn && column <= tokenColumn + token.Length)
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{
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return asmLine.TokenIndex + j;
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}
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}
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}
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}
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return -1;
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}
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/// <summary>
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/// Gets or renders a particular block to text (colored if specified at <see cref="Initialize"/> time)
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/// </summary>
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/// <param name="blockIndex">The block to render.</param>
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/// <returns>A string representation of the block.</returns>
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public string GetOrRenderBlockToText(int blockIndex)
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{
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var str = _blockToString[blockIndex];
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if (str == null)
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{
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str = RenderBlock(blockIndex);
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_blockToString[blockIndex] = str;
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}
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return str;
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}
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/// <summary>
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/// Gets a token at the specified token index.
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/// </summary>
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/// <param name="tokenIndex">The token index</param>
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/// <returns>The token available at the specified index</returns>
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public AsmToken GetToken(int tokenIndex)
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{
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return _tokens[tokenIndex];
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}
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/// <summary>
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/// Returns the text representation of the token at the specified index
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/// </summary>
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/// <param name="tokenIndex"></param>
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/// <returns></returns>
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public StringSlice GetTokenAsTextSlice(int tokenIndex)
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{
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return _tokens[tokenIndex].Slice(_input);
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}
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/// <summary>
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/// Returns the text representation of the specified token.
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/// </summary>
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public StringSlice GetTokenAsTextSlice(AsmToken token)
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{
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return token.Slice(_input);
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}
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/// <summary>
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/// Returns the text representation of the specified token.
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/// </summary>
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public string GetTokenAsText(AsmToken token)
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{
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return token.ToString(_input);
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}
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/// <summary>
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/// Initialize the disassembler with the input and parametesr.
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/// </summary>
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/// <param name="input"></param>
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/// <param name="asmKind"></param>
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/// <param name="useDarkSkin"></param>
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/// <param name="useSyntaxColoring"></param>
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/// <returns></returns>
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public bool Initialize(string input, AsmKind asmKind, bool useDarkSkin = true, bool useSyntaxColoring = true)
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{
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try
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{
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InitializeImpl(input, asmKind, useDarkSkin, useSyntaxColoring);
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_initialized = true;
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}
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catch (Exception ex)
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{
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Reset();
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#if BURST_INTERNAL
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throw new InvalidOperationException($"Error while trying to disassemble the input: {ex}");
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#else
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UnityEngine.Debug.Log($"Error while trying to disassemble the input: {ex}");
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#endif
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}
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return _initialized;
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}
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/// <summary>
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/// Helper method to output the full (colored) text as we did before.
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///
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/// This method will be deprecated. Just here for testing during the transition.
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/// </summary>
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public string RenderFullText()
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{
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// If not initialized correctly (disassembly failed), return the input string as-is
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if (!_initialized) return _input ?? string.Empty;
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var builder = new StringBuilder();
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for (int i = 0; i < _blocks.Count; i++)
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{
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var text = GetOrRenderBlockToText(i);
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builder.Append(text);
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}
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return builder.ToString();
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}
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private void Reset()
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{
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_fileList.Clear();
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_fileName.Clear();
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_tokens.Clear();
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_blocks.Clear();
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_blockToString.Clear();
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_columnIndices.Clear();
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_lines.Clear();
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_tempLabelRefs.Clear();
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_globalLabels.Clear();
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_mapBlockIndexToGlobalLabel.Clear();
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_currentDictLocalLabel = null;
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_initialized = false;
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}
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private void InitializeImpl(string input, AsmKind asmKind, bool useDarkSkin = true, bool useSyntaxColoring = true)
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{
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UseSkin(useDarkSkin);
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_colored = useSyntaxColoring;
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var tokenProvider = InitializeInput(input, asmKind);
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ParseAndProcessTokens(tokenProvider);
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}
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private void UseSkin(bool useDarkSkin)
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{
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if (useDarkSkin)
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{
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ColorLineDirective = DarkColorLineDirective;
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ColorDirective = DarkColorDirective;
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ColorIdentifier = DarkColorIdentifier;
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ColorQualifier = DarkColorQualifier;
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ColorInstruction = DarkColorInstruction;
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ColorInstructionSIMD = DarkColorInstructionSIMD;
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ColorRegister = DarkColorRegister;
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ColorNumber = DarkColorNumber;
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ColorString = DarkColorString;
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ColorComment = DarkColorComment;
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}
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else
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{
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ColorLineDirective = LightColorLineDirective;
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ColorDirective = LightColorDirective;
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ColorIdentifier = LightColorIdentifier;
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ColorQualifier = LightColorQualifier;
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ColorInstruction = LightColorInstruction;
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ColorInstructionSIMD = LightColorInstructionSIMD;
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ColorRegister = LightColorRegister;
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ColorNumber = LightColorNumber;
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ColorString = LightColorString;
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ColorComment = LightColorComment;
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}
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}
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private int AlignInstruction(StringBuilder output, int instructionLength, AsmKind asmKind)
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{
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// Only support Intel for now
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if (instructionLength >= InstructionAlignment || asmKind != AsmKind.Intel)
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return 0;
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int align = InstructionAlignment - instructionLength;
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output.Append(' ', align);
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return align;
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}
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private AsmTokenKindProvider InitializeInput(string input, AsmKind asmKind)
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{
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AsmTokenKindProvider asmTokenProvider = null;
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_input = input;
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_inputAsmKind = asmKind;
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switch (asmKind)
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{
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case AsmKind.Intel:
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asmTokenProvider = (AsmTokenKindProvider)X86AsmTokenKindProvider.Instance;
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break;
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case AsmKind.ARM:
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asmTokenProvider = (AsmTokenKindProvider)ARM64AsmTokenKindProvider.Instance;
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break;
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case AsmKind.Wasm:
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asmTokenProvider = (AsmTokenKindProvider)WasmAsmTokenKindProvider.Instance;
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break;
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case AsmKind.LLVMIR:
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asmTokenProvider = (AsmTokenKindProvider)LLVMIRAsmTokenKindProvider.Instance;
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break;
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default:
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throw new InvalidOperationException($"No {nameof(AsmTokenKindProvider)} for {asmKind}");
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}
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return asmTokenProvider;
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}
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private void ParseAndProcessTokens(AsmTokenKindProvider asmTokenProvider)
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{
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Reset();
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var tokenizer = new AsmTokenizer(_input, _inputAsmKind, asmTokenProvider);
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// Adjust token size
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var pseudoTokenSizeMax = _input.Length / 7;
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if (pseudoTokenSizeMax > _tokens.Capacity)
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{
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_tokens.Capacity = pseudoTokenSizeMax;
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}
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// Start the top-block as a directive block
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var block = new AsmBlock {Kind = AsmBlockKind.Block};
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AsmLine line = default;
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var blockKindDetectFlags = BlockKindDetectFlags.None;
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// Skip first line
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// Don't tokenize the first line that contains e.g:
|
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// While compiling job: System.Single BurstJobTester/MyJob::CheckFmaSlow(System.Single,System.Single,System.Single)
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while (tokenizer.TryGetNextToken(out var token))
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{
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if (token.Kind == AsmTokenKind.NewLine)
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{
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break;
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}
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}
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// Read all tokens
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// Create blocks and lines on the fly, record functions
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bool newLine = false;
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while (tokenizer.TryGetNextToken(out var token))
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{
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var tokenIndex = _tokens.Count;
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_tokens.Add(token);
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if (newLine)
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{
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// Push new line
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if (line.Kind == AsmLineKind.SourceFile)
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{
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ProcessSourceFile(ref line);
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// We drop this line, we don't store SourceFile line as-is but just below as SourceFileLocation
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}
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else
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{
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var lineRef = new AsmLineRef(_blocks.Count, block.Length);
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if (line.Kind == AsmLineKind.SourceLocation)
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{
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ProcessSourceLocation(ref line);
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// after this, the line is now a SourceFileLocation
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}
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else if (line.Kind == AsmLineKind.LabelDeclaration)
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{
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// Record labels (global and locals)
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ProcessLabelDeclaration(lineRef, line);
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}
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else if (line.Kind == AsmLineKind.CodeBranch || line.Kind == AsmLineKind.CodeJump)
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{
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// Record temp branch/jumps
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ProcessJumpOrBranch(lineRef, ref line);
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}
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_lines.Add(line);
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block.Length++;
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}
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bool previousLineWasBranch = line.Kind == AsmLineKind.CodeBranch;
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// Reset the line
|
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line = default;
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line.Kind = AsmLineKind.Empty;
|
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line.TokenIndex = tokenIndex;
|
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// We create a new block when hitting a label declaration
|
||
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// If the previous line was a conditional branch, it is like having an implicit label
|
||
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if (previousLineWasBranch || token.Kind == AsmTokenKind.Label)
|
||
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{
|
||
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// Refine the kind of block before pushing it
|
||
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if ((blockKindDetectFlags & BlockKindDetectFlags.Code) != 0)
|
||
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{
|
||
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block.Kind = AsmBlockKind.Code;
|
||
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}
|
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else if ((blockKindDetectFlags & BlockKindDetectFlags.Data) != 0)
|
||
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{
|
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block.Kind = AsmBlockKind.Data;
|
||
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}
|
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else if ((blockKindDetectFlags & BlockKindDetectFlags.Directive) != 0)
|
||
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{
|
||
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block.Kind = AsmBlockKind.Directive;
|
||
|
}
|
||
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|
||
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// Push the current block
|
||
|
_blocks.Add(block);
|
||
|
_blockToString.Add(null);
|
||
|
|
||
|
// Create a new block
|
||
|
block = new AsmBlock
|
||
|
{
|
||
|
Kind = AsmBlockKind.None,
|
||
|
LineIndex = _lines.Count,
|
||
|
Length = 0
|
||
|
};
|
||
|
blockKindDetectFlags = BlockKindDetectFlags.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If the current line is still undefined try to detect what kind of line we have
|
||
|
var lineKind = line.Kind;
|
||
|
if (lineKind == AsmLineKind.Empty)
|
||
|
{
|
||
|
switch (token.Kind)
|
||
|
{
|
||
|
case AsmTokenKind.Directive:
|
||
|
lineKind = AsmLineKind.Directive;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Directive;
|
||
|
break;
|
||
|
case AsmTokenKind.SourceFile:
|
||
|
lineKind = AsmLineKind.SourceFile;
|
||
|
break;
|
||
|
case AsmTokenKind.SourceLocation:
|
||
|
lineKind = AsmLineKind.SourceLocation;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.DataDirective:
|
||
|
lineKind = AsmLineKind.Data;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Data;
|
||
|
break;
|
||
|
case AsmTokenKind.Instruction:
|
||
|
case AsmTokenKind.InstructionSIMD:
|
||
|
lineKind = AsmLineKind.Code;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.BranchInstruction:
|
||
|
lineKind = AsmLineKind.CodeBranch;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.JumpInstruction:
|
||
|
lineKind = AsmLineKind.CodeJump;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.CallInstruction:
|
||
|
lineKind = AsmLineKind.CodeCall;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.ReturnInstruction:
|
||
|
lineKind = AsmLineKind.CodeReturn;
|
||
|
blockKindDetectFlags |= BlockKindDetectFlags.Code;
|
||
|
break;
|
||
|
case AsmTokenKind.Label:
|
||
|
lineKind = newLine ? AsmLineKind.LabelDeclaration : AsmLineKind.Empty;
|
||
|
break;
|
||
|
case AsmTokenKind.Comment:
|
||
|
lineKind = AsmLineKind.Comment;
|
||
|
break;
|
||
|
case AsmTokenKind.FunctionBegin:
|
||
|
lineKind = AsmLineKind.FunctionBegin;
|
||
|
break;
|
||
|
case AsmTokenKind.FunctionEnd:
|
||
|
lineKind = AsmLineKind.FunctionEnd;
|
||
|
break;
|
||
|
}
|
||
|
line.Kind = lineKind;
|
||
|
}
|
||
|
|
||
|
line.Length++;
|
||
|
newLine = token.Kind == AsmTokenKind.NewLine;
|
||
|
}
|
||
|
|
||
|
// Process the remaining line
|
||
|
if (line.Length > 0)
|
||
|
{
|
||
|
_lines.Add(line);
|
||
|
block.Length++;
|
||
|
}
|
||
|
|
||
|
if (block.Length > 0)
|
||
|
{
|
||
|
_blocks.Add(block);
|
||
|
_blockToString.Add(null);
|
||
|
}
|
||
|
|
||
|
ProcessLabelsAndCreateEdges();
|
||
|
}
|
||
|
|
||
|
private void ProcessLabelDeclaration(in AsmLineRef lineRef, in AsmLine line)
|
||
|
{
|
||
|
var iterator = GetIterator(line);
|
||
|
|
||
|
iterator.TryGetNext(out var token); // label
|
||
|
var text = token.Slice(_input);
|
||
|
if (IsLabelLocal(text))
|
||
|
{
|
||
|
// Record local labels to the current global label dictionary
|
||
|
_currentDictLocalLabel.Add(text, lineRef);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Create a local label dictionary per global label
|
||
|
_currentDictLocalLabel = _globalLabels.GetOrCreate(text, lineRef);
|
||
|
// Associate the current block index to this global index
|
||
|
_mapBlockIndexToGlobalLabel[lineRef.BlockIndex] = text;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void ProcessJumpOrBranch(in AsmLineRef lineRef, ref AsmLine line)
|
||
|
{
|
||
|
var iterator = GetIterator(line);
|
||
|
iterator.TryGetNext(out _); // branch/jump instruction
|
||
|
|
||
|
if (iterator.TryGetNext(out var label, out var labelTokenIndex))
|
||
|
{
|
||
|
if (label.Kind == AsmTokenKind.String || label.Kind == AsmTokenKind.Identifier || label.Kind == AsmTokenKind.Label)
|
||
|
{
|
||
|
// In case the token is not a label, convert it to a label after this
|
||
|
if (label.Kind != AsmTokenKind.Label)
|
||
|
{
|
||
|
var token = _tokens[labelTokenIndex];
|
||
|
token = new AsmToken(AsmTokenKind.Label, token.Position, token.Length);
|
||
|
_tokens[labelTokenIndex] = token;
|
||
|
}
|
||
|
|
||
|
var currentGlobalBlockIndex = _currentDictLocalLabel.GlobalLabelLineRef.BlockIndex;
|
||
|
_tempLabelRefs.Add(new TempLabelRef(currentGlobalBlockIndex, lineRef, label.Position, label.Length));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void ProcessSourceFile(ref AsmLine line)
|
||
|
{
|
||
|
var it = GetIterator(line);
|
||
|
|
||
|
it.TryGetNext(out _); // skip .file or .cv_file
|
||
|
|
||
|
int index = 0;
|
||
|
if (it.TryGetNext(out var token) && token.Kind == AsmTokenKind.Number)
|
||
|
{
|
||
|
var numberAsStr = GetTokenAsText(token);
|
||
|
index = int.Parse(numberAsStr);
|
||
|
}
|
||
|
|
||
|
if (it.TryGetNext(out token) && token.Kind == AsmTokenKind.String)
|
||
|
{
|
||
|
var filename = GetTokenAsText(token).Trim('"').Replace('\\', '/');
|
||
|
string[] fileLines = null;
|
||
|
|
||
|
try
|
||
|
{
|
||
|
if (System.IO.File.Exists(filename))
|
||
|
{
|
||
|
fileLines = System.IO.File.ReadAllLines(filename);
|
||
|
}
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
fileLines = null;
|
||
|
}
|
||
|
|
||
|
|
||
|
_fileName.Add(index, filename);
|
||
|
_fileList.Add(index, fileLines);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void ProcessSourceLocation(ref AsmLine line)
|
||
|
{
|
||
|
var it = GetIterator(line);
|
||
|
|
||
|
// .loc {fileno} {lineno} [column] [options] -
|
||
|
// .cv_loc funcid fileno lineno [column]
|
||
|
int fileno = 0;
|
||
|
int colno = 0;
|
||
|
int lineno = 0; // NB 0 indicates no information given
|
||
|
|
||
|
if (it.TryGetNext(out var token))
|
||
|
{
|
||
|
var tokenSlice = GetTokenAsTextSlice(token);
|
||
|
if (tokenSlice == CVLocDirective)
|
||
|
{
|
||
|
// skip funcId
|
||
|
it.TryGetNext(out token);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (it.TryGetNext(out token) && token.Kind == AsmTokenKind.Number)
|
||
|
{
|
||
|
var numberAsStr = GetTokenAsText(token);
|
||
|
fileno = int.Parse(numberAsStr);
|
||
|
}
|
||
|
|
||
|
if (it.TryGetNext(out token) && token.Kind == AsmTokenKind.Number)
|
||
|
{
|
||
|
var numberAsStr = GetTokenAsText(token);
|
||
|
lineno = int.Parse(numberAsStr);
|
||
|
}
|
||
|
|
||
|
if (it.TryGetNext(out token) && token.Kind == AsmTokenKind.Number)
|
||
|
{
|
||
|
var numberAsStr = GetTokenAsText(token);
|
||
|
colno = int.Parse(numberAsStr);
|
||
|
}
|
||
|
|
||
|
// Transform the SourceLocation into a SourceFileLocation
|
||
|
line.Kind = AsmLineKind.SourceFileLocation;
|
||
|
line.SourceFileNumber = fileno;
|
||
|
line.SourceLineNumber = lineno;
|
||
|
line.SourceColumnNumber = colno;
|
||
|
}
|
||
|
|
||
|
private static bool IsLabelLocal(in StringSlice slice)
|
||
|
{
|
||
|
return slice.StartsWith(".L");
|
||
|
}
|
||
|
|
||
|
private void ProcessLabelsAndCreateEdges()
|
||
|
{
|
||
|
foreach (var tempLabelRef in _tempLabelRefs)
|
||
|
{
|
||
|
var globalBlockIndex = tempLabelRef.GlobalBlockIndex;
|
||
|
|
||
|
// Source Block + Line
|
||
|
var srcRef = tempLabelRef.LineRef;
|
||
|
var srcBlockIndex = srcRef.BlockIndex;
|
||
|
var srcLineIndex = srcRef.LineIndex;
|
||
|
var srcBlock = _blocks[srcBlockIndex];
|
||
|
// Line where the edge occurs
|
||
|
var srcLine = _lines[srcBlock.LineIndex + srcLineIndex];
|
||
|
|
||
|
var label = new StringSlice(_input, tempLabelRef.StringIndex, tempLabelRef.StringLength);
|
||
|
var isLocal = IsLabelLocal(label);
|
||
|
AsmLineRef destRef;
|
||
|
if (isLocal)
|
||
|
{
|
||
|
var globalLabel = _mapBlockIndexToGlobalLabel[globalBlockIndex];
|
||
|
var localLabel = _globalLabels[globalLabel];
|
||
|
destRef = localLabel[label];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (_globalLabels.TryGetValue(label, out var entry))
|
||
|
{
|
||
|
destRef = entry.GlobalLabelLineRef;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
continue; // Some global labels (at least on arm) e.g. __divsi3 are runtime library defined and not present at all in the source
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Destination Block + Line
|
||
|
var dstBlock = _blocks[destRef.BlockIndex];
|
||
|
|
||
|
// Create edges
|
||
|
srcBlock.AddEdge(new AsmEdge(AsmEdgeKind.OutBound, srcRef, destRef));
|
||
|
dstBlock.AddEdge(new AsmEdge(AsmEdgeKind.InBound, destRef, srcRef));
|
||
|
|
||
|
// For conditional branches, add the false branch as well
|
||
|
// TODO: should we comment that in the meantime or?
|
||
|
if (srcLine.Kind == AsmLineKind.CodeBranch)
|
||
|
{
|
||
|
// The implicit destination block for the false branch is the next block of the source
|
||
|
// TODO: we pickup the line 0, while we might want to select the first code of line or first Label declaration
|
||
|
var blockFalseRef = new AsmLineRef(srcRef.BlockIndex + 1, 0);
|
||
|
dstBlock = _blocks[blockFalseRef.BlockIndex];
|
||
|
|
||
|
srcBlock.AddEdge(new AsmEdge(AsmEdgeKind.OutBound, srcRef, blockFalseRef));
|
||
|
dstBlock.AddEdge(new AsmEdge(AsmEdgeKind.InBound, blockFalseRef, srcRef));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Sort all edges
|
||
|
foreach (var block in Blocks)
|
||
|
{
|
||
|
block.SortEdges();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private string RenderBlock(int blockIndex)
|
||
|
{
|
||
|
var block = _blocks[blockIndex];
|
||
|
_output.Clear();
|
||
|
var lineStart = block.LineIndex;
|
||
|
var length = block.Length;
|
||
|
for (int i = 0; i < length; i++)
|
||
|
{
|
||
|
var line = _lines[lineStart + i];
|
||
|
RenderLine(ref line);
|
||
|
// write back the line that has been modified
|
||
|
_lines[lineStart + i] = line;
|
||
|
}
|
||
|
|
||
|
var str = _output.ToString();
|
||
|
_output.Length = 0;
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
private void RenderLine(ref AsmLine line)
|
||
|
{
|
||
|
// Render this line with a specific renderer
|
||
|
if (line.Kind == AsmLineKind.SourceFileLocation)
|
||
|
{
|
||
|
RenderSourceFileLocation(ref line);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Process all tokens
|
||
|
var length = line.Length;
|
||
|
int column = 0;
|
||
|
for (int i = 0; i < length; i++)
|
||
|
{
|
||
|
var token = _tokens[line.TokenIndex + i];
|
||
|
var slice = token.Slice(_input);
|
||
|
|
||
|
if (_colored)
|
||
|
{
|
||
|
// We don't record the first column because it is always 0
|
||
|
if (column > 0)
|
||
|
{
|
||
|
if (line.ColumnIndex == 0)
|
||
|
{
|
||
|
line.ColumnIndex = _columnIndices.Count;
|
||
|
}
|
||
|
_columnIndices.Add(column);
|
||
|
}
|
||
|
|
||
|
switch (token.Kind)
|
||
|
{
|
||
|
case AsmTokenKind.DataDirective:
|
||
|
case AsmTokenKind.Directive:
|
||
|
case AsmTokenKind.FunctionBegin:
|
||
|
case AsmTokenKind.FunctionEnd:
|
||
|
_output.Append("<color=").Append(ColorDirective).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.Label:
|
||
|
case AsmTokenKind.Identifier:
|
||
|
_output.Append("<color=").Append(ColorIdentifier).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.Qualifier:
|
||
|
_output.Append("<color=").Append(ColorQualifier).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.Instruction:
|
||
|
case AsmTokenKind.CallInstruction:
|
||
|
case AsmTokenKind.BranchInstruction:
|
||
|
case AsmTokenKind.JumpInstruction:
|
||
|
case AsmTokenKind.ReturnInstruction:
|
||
|
_output.Append("<color=").Append(ColorInstruction).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
if (i == length - 2) // last slice always a newline
|
||
|
break;
|
||
|
column += AlignInstruction(_output, slice.Length, _inputAsmKind);
|
||
|
break;
|
||
|
case AsmTokenKind.InstructionSIMD:
|
||
|
_output.Append("<color=").Append(ColorInstructionSIMD).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
if (i == length - 2) // last slice always newline
|
||
|
break;
|
||
|
column += AlignInstruction(_output, slice.Length, _inputAsmKind);
|
||
|
break;
|
||
|
case AsmTokenKind.Register:
|
||
|
_output.Append("<color=").Append(ColorRegister).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.Number:
|
||
|
_output.Append("<color=").Append(ColorNumber).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.String:
|
||
|
_output.Append("<color=").Append(ColorString).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.Comment:
|
||
|
_output.Append("<color=").Append(ColorComment).Append('>');
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
_output.Append("</color>");
|
||
|
break;
|
||
|
case AsmTokenKind.NewLine:
|
||
|
_output.Append('\n');
|
||
|
break;
|
||
|
default:
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
column += slice.Length;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_output.Append(_input, slice.Position, slice.Length);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void RenderSourceFileLocation(ref AsmLine line)
|
||
|
{
|
||
|
var fileno = line.SourceFileNumber;
|
||
|
var lineno = line.SourceLineNumber;
|
||
|
var colno = line.SourceColumnNumber;
|
||
|
|
||
|
// If the file number is 0, skip the line
|
||
|
if (fileno == 0)
|
||
|
{
|
||
|
}
|
||
|
// If the line number is 0, then we can update the file tracking, but still not output a line
|
||
|
else if (lineno == 0)
|
||
|
{
|
||
|
if (_colored) _output.Append("<color=").Append(ColorLineDirective).Append('>');
|
||
|
_output.Append("=== ").Append(System.IO.Path.GetFileName(_fileName[fileno]));
|
||
|
if (_colored) _output.Append("</color>");
|
||
|
}
|
||
|
// We have a source line and number -- can we load file and extract this line?
|
||
|
else
|
||
|
{
|
||
|
if (_fileList.ContainsKey(fileno) && _fileList[fileno] != null && lineno - 1 < _fileList[fileno].Length)
|
||
|
{
|
||
|
if (_colored) _output.Append("<color=").Append(ColorLineDirective).Append('>');
|
||
|
_output.Append("=== ").Append(System.IO.Path.GetFileName(_fileName[fileno])).Append('(').Append(lineno).Append(", ").Append(colno + 1).Append(')').Append(_fileList[fileno][lineno - 1]);
|
||
|
if (_colored) _output.Append("</color>");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (_colored) _output.Append("<color=").Append(ColorLineDirective).Append('>');
|
||
|
_output.Append("=== ").Append(System.IO.Path.GetFileName(_fileName[fileno])).Append('(').Append(lineno).Append(", ").Append(colno + 1).Append(')');
|
||
|
if (_colored) _output.Append("</color>");
|
||
|
}
|
||
|
}
|
||
|
_output.Append('\n');
|
||
|
}
|
||
|
private AsmTokenIterator GetIterator(in AsmLine line)
|
||
|
{
|
||
|
return new AsmTokenIterator(_tokens, line.TokenIndex, line.Length);
|
||
|
}
|
||
|
|
||
|
public enum AsmKind
|
||
|
{
|
||
|
Intel,
|
||
|
ARM,
|
||
|
Wasm,
|
||
|
LLVMIR
|
||
|
}
|
||
|
|
||
|
[Flags]
|
||
|
enum BlockKindDetectFlags
|
||
|
{
|
||
|
None = 0,
|
||
|
Code = 1 << 0,
|
||
|
Data = 1 << 1,
|
||
|
Directive = 1 << 2,
|
||
|
}
|
||
|
|
||
|
public enum AsmBlockKind
|
||
|
{
|
||
|
None,
|
||
|
Block,
|
||
|
Directive,
|
||
|
Code,
|
||
|
Data
|
||
|
}
|
||
|
|
||
|
[DebuggerDisplay("Block {Kind} LineIndex = {LineIndex} Length = {Length}")]
|
||
|
public class AsmBlock
|
||
|
{
|
||
|
public AsmBlockKind Kind;
|
||
|
|
||
|
public int LineIndex;
|
||
|
|
||
|
public int Length;
|
||
|
|
||
|
// Edges attached to this block, might be null if no edges
|
||
|
public List<AsmEdge> Edges;
|
||
|
|
||
|
public void AddEdge(in AsmEdge edge)
|
||
|
{
|
||
|
var edges = Edges;
|
||
|
if (edges == null)
|
||
|
{
|
||
|
edges = new List<AsmEdge>();
|
||
|
Edges = edges;
|
||
|
}
|
||
|
edges.Add(edge);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Sort edges by in-bound first, block index, line index
|
||
|
/// </summary>
|
||
|
public void SortEdges()
|
||
|
{
|
||
|
var edges = Edges;
|
||
|
if (edges == null) return;
|
||
|
edges.Sort(EdgeComparer.Instance);
|
||
|
}
|
||
|
|
||
|
private class EdgeComparer : IComparer<AsmEdge>
|
||
|
{
|
||
|
public static readonly EdgeComparer Instance = new EdgeComparer();
|
||
|
|
||
|
public int Compare(AsmEdge x, AsmEdge y)
|
||
|
{
|
||
|
// Order by kind first (InBound first, outbound first)
|
||
|
if (x.Kind != y.Kind)
|
||
|
{
|
||
|
return x.Kind == AsmEdgeKind.InBound ? -1 : 1;
|
||
|
}
|
||
|
|
||
|
// Order by Block Index
|
||
|
if (x.LineRef.BlockIndex != y.LineRef.BlockIndex) return x.LineRef.BlockIndex.CompareTo(y.LineRef.BlockIndex);
|
||
|
|
||
|
// Then order by Line Index
|
||
|
return x.LineRef.LineIndex.CompareTo(y.LineRef.LineIndex);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public enum AsmLineKind
|
||
|
{
|
||
|
Empty = 0,
|
||
|
Comment,
|
||
|
Directive,
|
||
|
SourceFile,
|
||
|
SourceLocation,
|
||
|
SourceFileLocation, // computed line
|
||
|
FunctionBegin,
|
||
|
FunctionEnd,
|
||
|
LabelDeclaration,
|
||
|
Code,
|
||
|
CodeCall,
|
||
|
CodeBranch,
|
||
|
CodeJump,
|
||
|
CodeReturn,
|
||
|
Data,
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// An <see cref="AsmToken"/> iterator skipping spaces.
|
||
|
/// </summary>
|
||
|
struct AsmTokenIterator
|
||
|
{
|
||
|
private readonly List<AsmToken> _tokens;
|
||
|
private readonly int _startIndex;
|
||
|
private readonly int _endIndex;
|
||
|
private int _index;
|
||
|
|
||
|
public AsmTokenIterator(List<AsmToken> tokens, int index, int length)
|
||
|
{
|
||
|
if (tokens == null) throw new ArgumentNullException(nameof(tokens));
|
||
|
_tokens = tokens;
|
||
|
if (index < 0 || index >= tokens.Count) throw new ArgumentOutOfRangeException(nameof(index), $"Invalid index {index}. Must be >= 0 and < {tokens.Count}");
|
||
|
if (length < 0) throw new ArgumentOutOfRangeException(nameof(length), $"Invalid length {length}. Must be >=0");
|
||
|
_startIndex = index;
|
||
|
_endIndex = index + length - 1;
|
||
|
if (_endIndex >= tokens.Count) throw new ArgumentOutOfRangeException(nameof(length), $"Invalid length {length}. The final index {_endIndex} cannot be >= {tokens.Count}");
|
||
|
_index = index;
|
||
|
}
|
||
|
|
||
|
public void Reset()
|
||
|
{
|
||
|
_index = _startIndex;
|
||
|
}
|
||
|
|
||
|
public bool TryGetNext(out AsmToken token)
|
||
|
{
|
||
|
while (_index <= _endIndex)
|
||
|
{
|
||
|
var nextToken = _tokens[_index++];
|
||
|
if (nextToken.Kind == AsmTokenKind.Misc) continue;
|
||
|
token = nextToken;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
token = default;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public bool TryGetNext(out AsmToken token, out int tokenIndex)
|
||
|
{
|
||
|
while (_index <= _endIndex)
|
||
|
{
|
||
|
tokenIndex = _index;
|
||
|
var nextToken = _tokens[_index++];
|
||
|
if (nextToken.Kind == AsmTokenKind.Misc) continue;
|
||
|
token = nextToken;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
tokenIndex = -1;
|
||
|
token = default;
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[DebuggerDisplay("{ToDebuggerDisplay(),nq}")]
|
||
|
[StructLayout(LayoutKind.Explicit)]
|
||
|
public struct AsmLine
|
||
|
{
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
// CAUTION: It is important to not put *any managed objects*
|
||
|
// into this struct for GC efficiency
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
[FieldOffset(0)] public AsmLineKind Kind;
|
||
|
|
||
|
[FieldOffset(4)] public int TokenIndex;
|
||
|
|
||
|
// only valid when Kind == SourceFileLocation
|
||
|
[FieldOffset(4)] public int SourceFileNumber;
|
||
|
|
||
|
[FieldOffset(8)] public int Length;
|
||
|
|
||
|
// only valid when Kind == SourceFileLocation
|
||
|
[FieldOffset(8)] public int SourceLineNumber;
|
||
|
|
||
|
// only valid when Kind == SourceFileLocation
|
||
|
[FieldOffset(12)] public int SourceColumnNumber;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Index into <see cref="_columnIndices"/>, the column indices will then contain <see cref="Length"/> minus 1 of column ints,
|
||
|
/// each column corresponding the horizontal offset to a token.
|
||
|
/// The first column is always 0 for the first token, hence the minus 1.
|
||
|
/// Only get filled when asking for the text for a block.
|
||
|
/// </summary>
|
||
|
[FieldOffset(16)] public int ColumnIndex;
|
||
|
|
||
|
private string ToDebuggerDisplay()
|
||
|
{
|
||
|
if (Kind == AsmLineKind.SourceFileLocation)
|
||
|
{
|
||
|
return $"Line {Kind} File={SourceFileNumber} Line={SourceLineNumber} Column={SourceColumnNumber}";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return $"Line {Kind} TokenIndex={TokenIndex} Length={Length} ColumnIndex={ColumnIndex}";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public enum AsmEdgeKind
|
||
|
{
|
||
|
InBound,
|
||
|
OutBound,
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// An inbound or outbound connection for a block to another block+line
|
||
|
/// </summary>
|
||
|
[DebuggerDisplay("Edge {Kind} Origin: {OriginRef} LineRef: {LineRef}")]
|
||
|
public struct AsmEdge : IEquatable<AsmEdge>
|
||
|
{
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
// CAUTION: It is important to not put *any managed objects*
|
||
|
// into this struct for GC efficiency
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
public AsmEdge(AsmEdgeKind kind, AsmLineRef originRef, AsmLineRef lineRef)
|
||
|
{
|
||
|
Kind = kind;
|
||
|
OriginRef = originRef;
|
||
|
LineRef = lineRef;
|
||
|
}
|
||
|
|
||
|
|
||
|
public AsmEdgeKind Kind;
|
||
|
|
||
|
public AsmLineRef OriginRef;
|
||
|
|
||
|
public AsmLineRef LineRef;
|
||
|
|
||
|
public override string ToString()
|
||
|
{
|
||
|
return Kind == AsmEdgeKind.InBound ?
|
||
|
$"Edge {Kind} {LineRef} => {OriginRef}"
|
||
|
: $"Edge {Kind} {OriginRef} => {LineRef}";
|
||
|
}
|
||
|
|
||
|
public bool Equals(AsmEdge obj) => Kind == obj.Kind && OriginRef.Equals(obj.OriginRef) && LineRef.Equals(obj.LineRef);
|
||
|
|
||
|
public override bool Equals(object obj) => obj is AsmEdge other && Equals(other);
|
||
|
|
||
|
public override int GetHashCode() => base.GetHashCode();
|
||
|
}
|
||
|
|
||
|
public readonly struct AsmLineRef: IEquatable<AsmLineRef>
|
||
|
{
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
// CAUTION: It is important to not put *any managed objects*
|
||
|
// into this struct for GC efficiency
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
|
||
|
public AsmLineRef(int blockIndex, int lineIndex)
|
||
|
{
|
||
|
BlockIndex = blockIndex;
|
||
|
LineIndex = lineIndex;
|
||
|
}
|
||
|
|
||
|
public readonly int BlockIndex;
|
||
|
|
||
|
public readonly int LineIndex;
|
||
|
|
||
|
public override string ToString()
|
||
|
{
|
||
|
return $"Block: {BlockIndex}, Line: {LineIndex}";
|
||
|
}
|
||
|
|
||
|
public bool Equals(AsmLineRef obj) => BlockIndex == obj.BlockIndex && LineIndex == obj.LineIndex;
|
||
|
|
||
|
public override bool Equals(object obj) => obj is AsmLineRef other && Equals(other);
|
||
|
|
||
|
public override int GetHashCode() => base.GetHashCode();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Structure used to store all label references before they are getting fully resolved
|
||
|
/// </summary>
|
||
|
[DebuggerDisplay("TempLabelRef {LineRef} - String {StringIndex}, {StringLength}")]
|
||
|
private readonly struct TempLabelRef
|
||
|
{
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
// CAUTION: It is important to not put *any managed objects*
|
||
|
// into this struct for GC efficiency
|
||
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
public TempLabelRef(int globalBlockIndex, AsmLineRef lineRef, int stringIndex, int stringLength)
|
||
|
{
|
||
|
GlobalBlockIndex = globalBlockIndex;
|
||
|
LineRef = lineRef;
|
||
|
StringIndex = stringIndex;
|
||
|
StringLength = stringLength;
|
||
|
}
|
||
|
|
||
|
public readonly int GlobalBlockIndex;
|
||
|
|
||
|
public readonly AsmLineRef LineRef;
|
||
|
|
||
|
public readonly int StringIndex;
|
||
|
|
||
|
public readonly int StringLength;
|
||
|
}
|
||
|
|
||
|
private class DictionaryLocalLabel : Dictionary<StringSlice, AsmLineRef>
|
||
|
{
|
||
|
public DictionaryLocalLabel()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public DictionaryLocalLabel(int capacity) : base(capacity)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public AsmLineRef GlobalLabelLineRef;
|
||
|
}
|
||
|
|
||
|
private class DictionaryGlobalLabel : Dictionary<StringSlice, DictionaryLocalLabel>
|
||
|
{
|
||
|
public DictionaryGlobalLabel()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public DictionaryGlobalLabel(int capacity) : base(capacity)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public DictionaryLocalLabel GetOrCreate(StringSlice label, AsmLineRef globalLineRef)
|
||
|
{
|
||
|
if (!TryGetValue(label, out var dictLabel))
|
||
|
{
|
||
|
dictLabel = new DictionaryLocalLabel();
|
||
|
Add(label, dictLabel);
|
||
|
}
|
||
|
dictLabel.GlobalLabelLineRef = globalLineRef;
|
||
|
return dictLabel;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|