16 lines
1.2 KiB
Markdown
16 lines
1.2 KiB
Markdown
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# Export Heightmaps
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The **Export Heightmaps** tool lets you export height data from multiple Terrain into textures, and provides some additional settings.
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![](images/4-35-toolbox-export-heightmaps.png)
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| **Property** | **Description** |
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| ------------------------ | ------------------------------------------------------------ |
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| **Export Folder Path** | The directory path to export heightmap textures to. |
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| **Heightmap Format** | Displays the texture format. Unity currently supports PNG, RAW, and TGA file format for heightmaps. |
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| **Heightmap Depth** | Select 16 bit or 8 bit. |
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| **Heightmap Byte Order** | Select Windows or Mac. |
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| **Levels Correction** | Remaps the height range prior to export. Similar to Input Levels in Photoshop, this makes bright areas brighter, and dark areas darker. |
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| **Flip Vertically** | Flips Terrain heights vertically, which is useful when you need to import heightmaps into external software. |
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| **Export Heightmaps** | Click this button to export heightmaps from selected Terrain in the Scene or Hierarchy. |
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