17 lines
533 B
C#
17 lines
533 B
C#
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using System;
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using UnityEditor.AddressableAssets.Settings;
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namespace UnityEditor.AddressableAssets.HostingServices
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{
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/// <summary>
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/// Interface for providing configuration data for <see cref="IHostingService"/> implementations
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/// </summary>
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public interface IHostingServiceConfigurationProvider
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{
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/// <summary>
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/// Returns the Hosting Service content root path for the given <see cref="AddressableAssetGroup"/>
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/// </summary>
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string HostingServicesContentRoot { get; }
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}
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}
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