Firstborn/Library/PackageCache/com.unity.terrain-tools@4.0.5/Documentation~/toolbox-export-heightmaps.md

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2023-03-28 13:24:16 -04:00
# Export Heightmaps
The **Export Heightmaps** tool lets you export height data from multiple Terrain into textures, and provides some additional settings.
![](images/4-35-toolbox-export-heightmaps.png)
| **Property** | **Description** |
| ------------------------ | ------------------------------------------------------------ |
| **Export Folder Path** | The directory path to export heightmap textures to. |
| **Heightmap Format** | Displays the texture format. Unity currently supports PNG, RAW, and TGA file format for heightmaps. |
| **Heightmap Depth** | Select 16 bit or 8 bit. |
| **Heightmap Byte Order** | Select Windows or Mac. |
| **Levels Correction** | Remaps the height range prior to export. Similar to Input Levels in Photoshop, this makes bright areas brighter, and dark areas darker. |
| **Flip Vertically** | Flips Terrain heights vertically, which is useful when you need to import heightmaps into external software. |
| **Export Heightmaps** | Click this button to export heightmaps from selected Terrain in the Scene or Hierarchy. |