295 lines
11 KiB
C#
295 lines
11 KiB
C#
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using System.Collections;
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using NUnit.Framework;
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using Unity.Burst;
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using UnityEngine;
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using Unity.Jobs.LowLevel.Unsafe;
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using UnityEngine.TestTools;
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using System;
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using Unity.Jobs;
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[TestFixture]
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public class PlaymodeTest
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{
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// [UnityTest]
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public IEnumerator CheckBurstJobEnabledDisabled()
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{
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BurstCompiler.Options.EnableBurstCompileSynchronously = true;
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#if UNITY_2019_3_OR_NEWER
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foreach(var item in CheckBurstJobDisabled()) yield return item;
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#endif
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foreach(var item in CheckBurstJobEnabled()) yield return item;
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}
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private IEnumerable CheckBurstJobEnabled()
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{
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BurstCompiler.Options.EnableBurstCompilation = true;
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yield return null;
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using (var jobTester = new BurstJobTester2())
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{
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var result = jobTester.Calculate();
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Assert.AreNotEqual(0.0f, result);
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}
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}
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private IEnumerable CheckBurstJobDisabled()
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{
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BurstCompiler.Options.EnableBurstCompilation = false;
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yield return null;
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using (var jobTester = new BurstJobTester2())
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{
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var result = jobTester.Calculate();
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Assert.AreEqual(0.0f, result);
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}
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}
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[BurstCompile(CompileSynchronously = true)]
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private struct ThrowingJob : IJob
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{
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public int I;
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public void Execute()
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{
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if (I < 0)
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{
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throw new System.Exception("Some Exception!");
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}
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}
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}
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[Test]
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public void NoSafetyCheckExceptionWarningInEditor()
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{
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var job = new ThrowingJob { I = 42 };
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job.Schedule().Complete();
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// UNITY_BURST_DEBUG enables additional logging which messes with our check.
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if (null == System.Environment.GetEnvironmentVariable("UNITY_BURST_DEBUG"))
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{
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LogAssert.NoUnexpectedReceived();
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}
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}
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private struct MyKey { public struct MySubKey0 { } public struct MySubKey1 { } }
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private struct SomeGenericStruct<T> {}
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private static readonly SharedStatic<int> SharedStaticOneType = SharedStatic<int>.GetOrCreate<MyKey>();
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private static readonly SharedStatic<double> SharedStaticTwoTypes0 = SharedStatic<double>.GetOrCreate<MyKey, MyKey.MySubKey0>();
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private static readonly SharedStatic<double> SharedStaticTwoTypes1 = SharedStatic<double>.GetOrCreate<MyKey, MyKey.MySubKey1>();
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private struct MyGenericContainingStruct<T>
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{
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public static readonly SharedStatic<int> Data0 = SharedStatic<int>.GetOrCreate<T>();
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public static readonly SharedStatic<int> Data1 = SharedStatic<int>.GetOrCreate<SomeGenericStruct<MyKey>, T>();
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public static readonly SharedStatic<int> Data2 = SharedStatic<int>.GetOrCreate<SomeGenericStruct<T>, MyKey>();
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}
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private static readonly SharedStatic<int> SharedStaticWithSystemTypes0 = SharedStatic<int>.GetOrCreate<IntPtr>();
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private static readonly SharedStatic<int> SharedStaticWithSystemTypes1 = SharedStatic<int>.GetOrCreate<IntPtr, MyKey>();
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private static readonly SharedStatic<int> SharedStaticWithSystemTypes2 = SharedStatic<int>.GetOrCreate<MyKey, IntPtr>();
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private static readonly SharedStatic<int> SharedStaticWithSystemTypes3 = SharedStatic<int>.GetOrCreate<IntPtr, IntPtr>();
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[Test]
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public unsafe void SharedStaticPostProcessedTests()
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{
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var oneType = SharedStatic<int>.GetOrCreate(typeof(MyKey));
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Assert.AreEqual((IntPtr)oneType.UnsafeDataPointer, (IntPtr)SharedStaticOneType.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)oneType.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes0.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)oneType.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes1.UnsafeDataPointer);
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var twoTypes0 = SharedStatic<double>.GetOrCreate(typeof(MyKey), typeof(MyKey.MySubKey0));
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Assert.AreEqual((IntPtr)twoTypes0.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes0.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)twoTypes0.UnsafeDataPointer, (IntPtr)SharedStaticOneType.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)twoTypes0.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes1.UnsafeDataPointer);
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var twoTypes1 = SharedStatic<double>.GetOrCreate(typeof(MyKey), typeof(MyKey.MySubKey1));
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Assert.AreEqual((IntPtr)twoTypes1.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes1.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)twoTypes1.UnsafeDataPointer, (IntPtr)SharedStaticOneType.UnsafeDataPointer);
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Assert.AreNotEqual((IntPtr)twoTypes1.UnsafeDataPointer, (IntPtr)SharedStaticTwoTypes0.UnsafeDataPointer);
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// A shared static in a generic struct, that uses the same type for `GetOrCreate`, will resolve to the same shared static.
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Assert.AreEqual((IntPtr)oneType.UnsafeDataPointer, (IntPtr)MyGenericContainingStruct<MyKey>.Data0.UnsafeDataPointer);
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// These two test partial evaluations of shared statics (where we can evaluate one of the template arguments at ILPP time
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// but not both).
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Assert.AreEqual(
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(IntPtr)MyGenericContainingStruct<MyKey>.Data1.UnsafeDataPointer,
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(IntPtr)MyGenericContainingStruct<MyKey>.Data2.UnsafeDataPointer);
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// Check that system type evaluations all match up.
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Assert.AreEqual(
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(IntPtr)SharedStatic<int>.GetOrCreate(typeof(IntPtr)).UnsafeDataPointer,
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(IntPtr)SharedStaticWithSystemTypes0.UnsafeDataPointer);
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Assert.AreEqual(
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(IntPtr)SharedStatic<int>.GetOrCreate(typeof(IntPtr), typeof(MyKey)).UnsafeDataPointer,
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(IntPtr)SharedStaticWithSystemTypes1.UnsafeDataPointer);
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Assert.AreEqual(
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(IntPtr)SharedStatic<int>.GetOrCreate(typeof(MyKey), typeof(IntPtr)).UnsafeDataPointer,
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(IntPtr)SharedStaticWithSystemTypes2.UnsafeDataPointer);
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Assert.AreEqual(
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(IntPtr)SharedStatic<int>.GetOrCreate(typeof(IntPtr), typeof(IntPtr)).UnsafeDataPointer,
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(IntPtr)SharedStaticWithSystemTypes3.UnsafeDataPointer);
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}
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#if UNITY_2019_3_OR_NEWER
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[BurstCompile]
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public struct SomeFunctionPointers
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{
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[BurstDiscard]
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private static void MessWith(ref int a) => a += 13;
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[BurstCompile]
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public static int A(int a, int b)
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{
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MessWith(ref a);
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return a + b;
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}
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[BurstCompile(DisableDirectCall = true)]
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public static int B(int a, int b)
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{
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MessWith(ref a);
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return a - b;
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}
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[BurstCompile(CompileSynchronously = true)]
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public static int C(int a, int b)
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{
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MessWith(ref a);
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return a * b;
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}
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[BurstCompile(CompileSynchronously = true, DisableDirectCall = true)]
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public static int D(int a, int b)
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{
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MessWith(ref a);
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return a / b;
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}
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public delegate int Delegate(int a, int b);
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}
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[Test]
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public void TestDirectCalls()
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{
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Assert.IsTrue(BurstCompiler.IsEnabled);
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// a can either be (42 + 13) + 53 or 42 + 53 (depending on whether it was burst compiled).
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var a = SomeFunctionPointers.A(42, 53);
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Assert.IsTrue((a == ((42 + 13) + 53)) || (a == (42 + 53)));
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// b can only be (42 + 13) - 53, because direct call is disabled and so we always call the managed method.
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var b = SomeFunctionPointers.B(42, 53);
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Assert.AreEqual((42 + 13) - 53, b);
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// c can only be 42 * 53, because synchronous compilation is enabled.
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var c = SomeFunctionPointers.C(42, 53);
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Assert.AreEqual(42 * 53, c);
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// d can only be (42 + 13) / 53, because even though synchronous compilation is enabled, direct call is disabled.
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var d = SomeFunctionPointers.D(42, 53);
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Assert.AreEqual((42 + 13) / 53, d);
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}
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[Test]
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public void TestDirectCallInNamespacedClass()
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{
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void onCompileILPPMethod2()
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{
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Assert.Fail("BurstCompiler.CompileILPPMethod2 should not have been called at this time");
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}
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// We expect BurstCompiler.CompileILPPMethod2 to have been called at startup, via
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// [InitializeOnLoad] or [RuntimeInitializeOnLoadMethod]. If it's called when we invoke
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// N.C.A(), then something has gone wrong.
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try
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{
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BurstCompiler.OnCompileILPPMethod2 += onCompileILPPMethod2;
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var result = N.C.A();
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Assert.AreEqual(42, result);
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}
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finally
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{
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BurstCompiler.OnCompileILPPMethod2 -= onCompileILPPMethod2;
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}
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}
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[Test]
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public void TestFunctionPointers()
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{
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Assert.IsTrue(BurstCompiler.IsEnabled);
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var A = BurstCompiler.CompileFunctionPointer<SomeFunctionPointers.Delegate>(SomeFunctionPointers.A);
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var B = BurstCompiler.CompileFunctionPointer<SomeFunctionPointers.Delegate>(SomeFunctionPointers.B);
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var C = BurstCompiler.CompileFunctionPointer<SomeFunctionPointers.Delegate>(SomeFunctionPointers.C);
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var D = BurstCompiler.CompileFunctionPointer<SomeFunctionPointers.Delegate>(SomeFunctionPointers.D);
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// a can either be (42 + 13) + 53 or 42 + 53 (depending on whether it was burst compiled).
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var a = A.Invoke(42, 53);
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Assert.IsTrue((a == ((42 + 13) + 53)) || (a == (42 + 53)));
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// b can either be (42 + 13) - 53 or 42 - 53 (depending on whether it was burst compiled).
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var b = B.Invoke(42, 53);
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Assert.IsTrue((b == ((42 + 13) - 53)) || (b == (42 - 53)));
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// c can only be 42 * 53, because synchronous compilation is enabled.
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var c = C.Invoke(42, 53);
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Assert.AreEqual(42 * 53, c);
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// d can only be 42 / 53, because synchronous compilation is enabled.
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var d = D.Invoke(42, 53);
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Assert.AreEqual(42 / 53, d);
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}
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[BurstCompile]
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public static class GenericClass<T>
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{
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[BurstCompile]
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public static int ConcreteMethod() => 3;
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}
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public delegate int NoArgsIntReturnDelegate();
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[Test]
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public void TestGenericClassConcreteMethodFunctionPointer()
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{
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Assert.IsTrue(BurstCompiler.IsEnabled);
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var F = BurstCompiler.CompileFunctionPointer<NoArgsIntReturnDelegate>(GenericClass<int>.ConcreteMethod);
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Assert.AreEqual(3, F.Invoke());
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}
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#endif
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}
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#if UNITY_2019_3_OR_NEWER
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// This test class is intentionally in a namespace to ensure that our
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// direct-call [RuntimeInitializeOnLoadMethod] works correctly in that
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// scenario.
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namespace N
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{
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[BurstCompile]
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internal static class C
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{
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public static int A() => B();
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[BurstCompile(CompileSynchronously = true)]
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private static int B()
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{
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var x = 42;
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DiscardedMethod(ref x);
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return x;
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}
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[BurstDiscard]
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private static void DiscardedMethod(ref int x)
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{
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x += 1;
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}
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}
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}
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#endif
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