Firstborn/Library/PackageCache/com.unity.render-pipelines..../Shaders/Terrain/TerrainDetailLitInput.hlsl

6 lines
156 B
HLSL
Raw Normal View History

2023-03-28 13:24:16 -04:00
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
TEXTURE2D(_MainTex); SAMPLER(sampler_MainTex);
float4 _MainTex_ST;