Singularity/Library/PlayerDataCache/Win64/ScriptsOnlyCache.yaml
2024-05-06 11:45:45 -07:00

2377 lines
78 KiB
YAML

ScriptsOnlyBuild:
usedScripts:
Assembly-CSharp-firstpass.dll:
- Crosstales.FB.FileBrowser
- Crosstales.FB.Tool.PlatformWrapper
Assembly-CSharp.dll:
- BackgroundImageHandler
- ButtonPrefab
- Coder
- Controller
- DiscordController
- DownloadFileChecker
- DownloadFilePrefab
- DownloadMod
- FileDragAndDrop
- GoToDownloadPage
- GoToWeb
- ImagePrefab
- ImportImages
- LogoScript
- ModDownloadPrefab
- ModInfoPrefab
- ModList
- ModListPrefab
- NexusModController
- OnlineAccountHandler
- SMImportList
- ScaleController
- ShareLink
- SpinVert
- ToggleSite
- UpdateChecker
- WebLink
Unity.2D.Animation.Editor.dll:
- UnityEditor.U2D.Animation.BoneGizmo
Unity.2D.IK.Editor.dll:
- UnityEditor.U2D.IK.IKEditorManager
Unity.2D.Tilemap.Editor.dll:
- UnityEditor.Tilemaps.GridBrush
- UnityEditor.Tilemaps.GridPaintingState
- UnityEditor.Tilemaps.GridPaletteBrushes
- UnityEditor.Tilemaps.GridPalettes
- UnityEditor.Tilemaps.SceneViewGridManager
- UnityEditor.Tilemaps.SceneViewOpenTilePaletteHelper
- UnityEditor.Tilemaps.TileDragAndDropManager
- UnityEditor.Tilemaps.TilemapEditorToolPreferences
- UnityEditor.Tilemaps.TilemapPrefabStageHelper
Unity.2D.Tilemap.Extras.Editor.dll:
- UnityEditor.Tilemaps.GameObjectBrush
- UnityEditor.Tilemaps.GroupBrush
- UnityEditor.Tilemaps.LineBrush
- UnityEditor.Tilemaps.RandomBrush
Unity.RenderPipelines.Core.Runtime.dll:
- UnityEngine.Rendering.UI.DebugUIHandlerBitField
- UnityEngine.Rendering.UI.DebugUIHandlerButton
- UnityEngine.Rendering.UI.DebugUIHandlerCanvas
- UnityEngine.Rendering.UI.DebugUIHandlerColor
- UnityEngine.Rendering.UI.DebugUIHandlerContainer
- UnityEngine.Rendering.UI.DebugUIHandlerEnumField
- UnityEngine.Rendering.UI.DebugUIHandlerEnumHistory
- UnityEngine.Rendering.UI.DebugUIHandlerFloatField
- UnityEngine.Rendering.UI.DebugUIHandlerFoldout
- UnityEngine.Rendering.UI.DebugUIHandlerGroup
- UnityEngine.Rendering.UI.DebugUIHandlerHBox
- UnityEngine.Rendering.UI.DebugUIHandlerIndirectFloatField
- UnityEngine.Rendering.UI.DebugUIHandlerIndirectToggle
- UnityEngine.Rendering.UI.DebugUIHandlerIntField
- UnityEngine.Rendering.UI.DebugUIHandlerMessageBox
- UnityEngine.Rendering.UI.DebugUIHandlerPanel
- UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas
- UnityEngine.Rendering.UI.DebugUIHandlerRow
- UnityEngine.Rendering.UI.DebugUIHandlerToggle
- UnityEngine.Rendering.UI.DebugUIHandlerToggleHistory
- UnityEngine.Rendering.UI.DebugUIHandlerUIntField
- UnityEngine.Rendering.UI.DebugUIHandlerVBox
- UnityEngine.Rendering.UI.DebugUIHandlerValue
- UnityEngine.Rendering.UI.DebugUIHandlerVector2
- UnityEngine.Rendering.UI.DebugUIHandlerVector3
- UnityEngine.Rendering.UI.DebugUIHandlerVector4
- UnityEngine.Rendering.UI.UIFoldout
Unity.RenderPipelines.Universal.Editor.dll:
- UnityEditor.Rendering.Universal.UniversalProjectSettings
Unity.RenderPipelines.Universal.Runtime.dll:
- UnityEngine.Rendering.Universal.Light2D
- UnityEngine.Rendering.Universal.PostProcessData
- UnityEngine.Rendering.Universal.Renderer2DData
- UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
- UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
- UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings
Unity.Rider.Editor.dll:
- Packages.Rider.Editor.UnitTesting.CallbackData
Unity.TextMeshPro.dll:
- TMPro.TMP_FontAsset
- TMPro.TMP_InputField
- TMPro.TMP_Settings
- TMPro.TMP_SpriteAsset
- TMPro.TMP_StyleSheet
- TMPro.TextMeshProUGUI
UnityEditor.TestRunner.dll:
- UnityEditor.TestTools.TestRunner.Api.CallbacksHolder
- UnityEditor.TestTools.TestRunner.TestListCacheData
- UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder
UnityEngine.UI.dll:
- UnityEngine.EventSystems.EventSystem
- UnityEngine.EventSystems.EventTrigger
- UnityEngine.EventSystems.StandaloneInputModule
- UnityEngine.UI.AspectRatioFitter
- UnityEngine.UI.Button
- UnityEngine.UI.CanvasScaler
- UnityEngine.UI.ContentSizeFitter
- UnityEngine.UI.GraphicRaycaster
- UnityEngine.UI.HorizontalLayoutGroup
- UnityEngine.UI.Image
- UnityEngine.UI.LayoutElement
- UnityEngine.UI.Mask
- UnityEngine.UI.RawImage
- UnityEngine.UI.RectMask2D
- UnityEngine.UI.ScrollRect
- UnityEngine.UI.Scrollbar
- UnityEngine.UI.Slider
- UnityEngine.UI.Text
- UnityEngine.UI.Toggle
- UnityEngine.UI.ToggleGroup
- UnityEngine.UI.VerticalLayoutGroup
serializedClasses:
Assembly-CSharp-firstpass:
- Crosstales.FB.OnOpenFilesCompleted
- Crosstales.FB.OnOpenFoldersCompleted
- Crosstales.FB.OnSaveFileCompleted
Unity.RenderPipelines.Core.Runtime:
- UnityEngine.Rendering.UI.DebugUIPrefabBundle
Unity.RenderPipelines.Universal.Runtime:
- UnityEngine.Rendering.Universal.Light2DBlendStyle
- UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex
- UnityEngine.Rendering.Universal.PostProcessData/ShaderResources
- UnityEngine.Rendering.Universal.PostProcessData/TextureResources
- UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources
Unity.TextMeshPro:
- TMPro.FaceInfo_Legacy
- TMPro.FontAssetCreationSettings
- TMPro.KerningTable
- TMPro.TMP_Character
- TMPro.TMP_FontFeatureTable
- TMPro.TMP_FontWeightPair
- TMPro.TMP_GlyphAdjustmentRecord
- TMPro.TMP_GlyphPairAdjustmentRecord
- TMPro.TMP_GlyphValueRecord
- TMPro.TMP_InputField/OnChangeEvent
- TMPro.TMP_InputField/SelectionEvent
- TMPro.TMP_InputField/SubmitEvent
- TMPro.TMP_InputField/TextSelectionEvent
- TMPro.TMP_InputField/TouchScreenKeyboardEvent
- TMPro.TMP_Sprite
- TMPro.TMP_SpriteCharacter
- TMPro.TMP_SpriteGlyph
- TMPro.TMP_Style
- TMPro.VertexGradient
UnityEngine.CoreModule:
- UnityEngine.Events.ArgumentCache
- UnityEngine.Events.PersistentCallGroup
- UnityEngine.Events.PersistentListenerMode
- UnityEngine.RectOffset
UnityEngine.TextCoreFontEngineModule:
- UnityEngine.TextCore.FaceInfo
- UnityEngine.TextCore.Glyph
- UnityEngine.TextCore.GlyphMetrics
- UnityEngine.TextCore.GlyphRect
UnityEngine.UI:
- UnityEngine.EventSystems.EventTrigger/Entry
- UnityEngine.EventSystems.EventTrigger/TriggerEvent
- UnityEngine.UI.AnimationTriggers
- UnityEngine.UI.Button/ButtonClickedEvent
- UnityEngine.UI.ColorBlock
- UnityEngine.UI.FontData
- UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
- UnityEngine.UI.Navigation
- UnityEngine.UI.ScrollRect/ScrollRectEvent
- UnityEngine.UI.Scrollbar/ScrollEvent
- UnityEngine.UI.Slider/SliderEvent
- UnityEngine.UI.SpriteState
- UnityEngine.UI.Toggle/ToggleEvent
methodsToPreserve:
- assembly: Assembly-CSharp
fullTypeName: DownloadFilePrefab
methodName: Download
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ImagePrefab
methodName: LoadBigImage
- assembly: Assembly-CSharp
fullTypeName: GoToDownloadPage
methodName: GoToPage
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: RefreshImage
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: DeleteMe
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: Help
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: CheckForModUpdates
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: SelectMod
- assembly: Assembly-CSharp
fullTypeName: ButtonPrefab
methodName: GoTo
- assembly: Assembly-CSharp
fullTypeName: ModDownloadPrefab
methodName: Download
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ImagePrefab
methodName: LoadBigImage
- assembly: Assembly-CSharp
fullTypeName: ImagePrefab
methodName: LoadBigImage
- assembly: Assembly-CSharp
fullTypeName: DownloadFilePrefab
methodName: Download
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: SelectMod
- assembly: Assembly-CSharp
fullTypeName: ModDownloadPrefab
methodName: Download
- assembly: Assembly-CSharp
fullTypeName: GoToDownloadPage
methodName: GoToPage
- assembly: Assembly-CSharp
fullTypeName: ButtonPrefab
methodName: GoTo
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: Help
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: DeleteMe
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: CheckForModUpdates
- assembly: Assembly-CSharp
fullTypeName: ModListPrefab
methodName: RefreshImage
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ToggleSite
methodName: TogSite
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: DownloadMod
methodName: ViewDownloads
- assembly: Assembly-CSharp
fullTypeName: GoToWeb
methodName: OpenWeb
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: SpinVert
methodName: ToggleSpin
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: OnlineAccountHandler
methodName: LogMeIn
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ModList
methodName: CloseSearch
- assembly: Assembly-CSharp
fullTypeName: ToggleSite
methodName: TogSite
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
- assembly: Assembly-CSharp
fullTypeName: ModList
methodName: CheckAllForUpdates
- assembly: Assembly-CSharp
fullTypeName: ModList
methodName: OrderAZ
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: DownloadMod
methodName: VisitModAuthor
- assembly: Assembly-CSharp
fullTypeName: GoToWeb
methodName: OpenWeb
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
- assembly: Assembly-CSharp
fullTypeName: DownloadMod
methodName: UpdateImages
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: GoToWeb
methodName: OpenWeb
- assembly: Assembly-CSharp
fullTypeName: DownloadFileChecker
methodName: VisitProfile
- assembly: Assembly-CSharp
fullTypeName: UpdateChecker
methodName: DownloadUpdate
- assembly: Assembly-CSharp
fullTypeName: ModList
methodName: Search
- assembly: Assembly-CSharp
fullTypeName: ToggleSite
methodName: TogSite
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ImportImages
methodName: OpenModPage
- assembly: Assembly-CSharp
fullTypeName: DownloadFileChecker
methodName: VisitProfile
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ImportImages
methodName: SaveImages
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: DownloadFileChecker
methodName: VisitProfile
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: GoToWeb
methodName: OpenWeb
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: GoToWeb
methodName: OpenWeb
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: DownloadFileChecker
methodName: VisitProfile
- assembly: Assembly-CSharp
fullTypeName: BackgroundImageHandler
methodName: SetNewImageFromClipboard
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fullTypeName: BackgroundImageHandler
methodName: ApplyOriginalImageToBackground
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: Controller
methodName: SelectNewDownloadsFolder
- assembly: Assembly-CSharp
fullTypeName: ModList
methodName: OrderDate
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ScaleController
methodName: OnSliderValueChanged
- assembly: UnityEngine.CoreModule
fullTypeName: UnityEngine.GameObject
methodName: SetActive
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
- assembly: Assembly-CSharp
fullTypeName: ShareLink
methodName: Share
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerUIntField
methodName: OnDecrement
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerUIntField
methodName: OnIncrement
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerUIntField
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerPanel
methodName: OnScrollbarClicked
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methodName: OnScrollbarClicked
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField
methodName: OnDecrement
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField
methodName: OnDecrement
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fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField
methodName: OnIncrement
- assembly: Unity.RenderPipelines.Core.Runtime
fullTypeName: UnityEngine.Rendering.UI.DebugUIHandlerPanel
methodName: ResetDebugManager
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