Singularity/Library/PackageCache/com.unity.ide.visualstudio@.../Editor/Messaging/MessageType.cs
2024-05-06 11:45:45 -07:00

49 lines
856 B
C#

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
{
internal enum MessageType
{
None = 0,
Ping,
Pong,
Play,
Stop,
Pause,
Unpause,
Build,
Refresh,
Info,
Error,
Warning,
Open,
Opened,
Version,
UpdatePackage,
ProjectPath,
// This message is a technical one for big messages, not intended to be used directly
Tcp,
RunStarted,
RunFinished,
TestStarted,
TestFinished,
TestListRetrieved,
RetrieveTestList,
ExecuteTests,
ShowUsage
}
}