Singularity/Library/PackageCache/com.unity.feature.2d@1.0.0/package.json
2024-05-06 11:45:45 -07:00

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{
"name": "com.unity.feature.2d",
"displayName": "2D",
"version": "1.0.0",
"type": "feature",
"_upm": {
"quickstart": "https://docs.unity3d.com/2021.2/Documentation/Manual/2DFeature.html"
},
"description": "Import images including multi-layered Photoshop files as Sprites and configure them to create 2D games. Create freeform, tile-based and spline-based 2D game worlds. Create frame-by-frame and bone-based animated characters. Integrated with 2D physics to support simulations with colliders and joints. Supports the needs of a range of 2D art styles, including pixel art.",
"dependencies": {
"com.unity.2d.animation": "default",
"com.unity.2d.pixel-perfect": "default",
"com.unity.2d.psdimporter": "default",
"com.unity.2d.sprite": "default",
"com.unity.2d.spriteshape": "default",
"com.unity.2d.tilemap": "default",
"com.unity.2d.tilemap.extras": "default"
}
}