Singularity/Library/PackageCache/com.unity.2d.psdimporter@6.0.7/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs
2024-05-06 11:45:45 -07:00

43 lines
1011 B
C#

/////////////////////////////////////////////////////////////////////////////////
//
// Photoshop PSD FileType Plugin for Paint.NET
// http://psdplugin.codeplex.com/
//
// This software is provided under the MIT License:
// Copyright (c) 2006-2007 Frank Blumenberg
// Copyright (c) 2010-2014 Tao Yue
//
// See LICENSE.txt for complete licensing and attribution information.
//
/////////////////////////////////////////////////////////////////////////////////
using System;
namespace PhotoshopFile
{
internal class LayerUnicodeName : LayerInfo
{
public override string Signature
{
get { return "8BIM"; }
}
public override string Key
{
get { return "luni"; }
}
public string Name { get; set; }
public LayerUnicodeName(string name)
{
Name = name;
}
public LayerUnicodeName(PsdBinaryReader reader)
{
Name = reader.ReadUnicodeString();
}
}
}