15 lines
254 B
C#
15 lines
254 B
C#
using UnityEngine;
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namespace UnityEditor.U2D.Animation
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{
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internal class Unselector<T> : ISelector<T>
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{
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public ISelection<T> selection { get; set; }
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public void Select()
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{
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selection.Clear();
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}
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}
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}
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