Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/Selection/IBoneSelection.cs
2024-05-06 11:45:45 -07:00

8 lines
148 B
C#

using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal interface IBoneSelection : ITransformSelection<BoneCache> {}
}