Singularity/Assets/Scripts/ShareLink.cs
2024-05-06 11:45:45 -07:00

16 lines
515 B
C#

using UnityEngine;
public class ShareLink : MonoBehaviour
{
[SerializeField] [HideInInspector] public string ModURL;
[SerializeField] [HideInInspector] public string ModDescription;
[SerializeField] [HideInInspector] public string ModImage;
[SerializeField] private string URL;
// Start is called before the first frame update
public void Share() {
string A = URL.Replace("*U", ModURL).Replace("*D", ModDescription).Replace("*I", ModImage);
Application.OpenURL(A);
}
}