Singularity/Assets/Scripts/LogoScript.cs
2024-05-06 11:45:45 -07:00

15 lines
292 B
C#

using UnityEngine;
public class LogoScript : MonoBehaviour {
public GameObject targetGameObject;
void Start() {
InvokeRepeating(nameof(CheckActiveState), 0.25f, 0.25f);
}
void CheckActiveState() {
gameObject.SetActive(targetGameObject.activeSelf);
}
}