using System; using UnityEngine; namespace UnityEditor.U2D.Animation { internal class SkinningModuleSettings { public const string kCompactToolbarKey = UserSettings.kSettingsUniqueKey + "AnimationEditorSetting.compactToolbar"; public static readonly GUIContent kCompactToolbarLabel = EditorGUIUtility.TrTextContent("Hide Tool Text"); public static bool compactToolBar { get { return EditorPrefs.GetBool(kCompactToolbarKey, false); } set { EditorPrefs.SetBool(kCompactToolbarKey, value); } } public void OnGUI() { EditorGUI.BeginChangeCheck(); var c = EditorGUILayout.Toggle(kCompactToolbarLabel, compactToolBar); if (EditorGUI.EndChangeCheck()) compactToolBar = c; } } internal class VisibilityToolSettings { public const string kBoneOpacitykey = UserSettings.kSettingsUniqueKey + "VisibilityToolSettings.boneOpacity"; public const string kMeshOpacityKey = UserSettings.kSettingsUniqueKey + "VisibilityToolSettings.meshOpacity"; public static float boneOpacity { get { return EditorPrefs.GetFloat(kBoneOpacitykey, 1.0f); } set { EditorPrefs.SetFloat(kBoneOpacitykey, value); } } public static float meshOpacity { get { return EditorPrefs.GetFloat(kMeshOpacityKey, 0.5f); } set { EditorPrefs.SetFloat(kMeshOpacityKey, value); } } } internal class GenerateGeomertySettings { public const int kDefaultOutlineDetail = 10; public const int kDefaultAlphaTolerance = 10; public const int kDefaultSubdivide = 0; public const string kOutlineDetailKey = UserSettings.kSettingsUniqueKey + "GenerateGeomertySetting.outlineDetail"; public const string kAlphaToleranceKey = UserSettings.kSettingsUniqueKey + "GenerateGeomertySetting.alphaTolerance"; public const string kSubdivideKey = UserSettings.kSettingsUniqueKey + "GenerateGeomertySetting.subdivide"; public const string kGenerateWeightsKey = UserSettings.kSettingsUniqueKey + "GenerateGeomertySetting.generateWeights"; public static int outlineDetail { get { return EditorPrefs.GetInt(kOutlineDetailKey, kDefaultOutlineDetail); } set { EditorPrefs.SetInt(kOutlineDetailKey, value); } } public static int alphaTolerance { get { return EditorPrefs.GetInt(kAlphaToleranceKey, kDefaultAlphaTolerance); } set { EditorPrefs.SetInt(kAlphaToleranceKey, value); } } public static int subdivide { get { return EditorPrefs.GetInt(kSubdivideKey, kDefaultSubdivide); } set { EditorPrefs.SetInt(kSubdivideKey, value); } } public static bool generateWeights { get { return EditorPrefs.GetBool(kGenerateWeightsKey, true); } set { EditorPrefs.SetBool(kGenerateWeightsKey, value); } } } internal class SelectionOutlineSettings { public const string kSelectedOutlineRedKey = UserSettings.kSettingsUniqueKey + "OutlineColorRed"; public const string kSelectedOutlineGreenKey = UserSettings.kSettingsUniqueKey + "OutlineColorGreen"; public const string kSelectedOutlineBlueKey = UserSettings.kSettingsUniqueKey + "OutlineColorBlue"; public const string kSelectedOutlineAlphaKey = UserSettings.kSettingsUniqueKey + "OutlineColorAlpha"; public const string kSelectedSpriteOutlineSize = UserSettings.kSettingsUniqueKey + "OutlineSize"; public const string kSelectedBoneOutlineSize = UserSettings.kSettingsUniqueKey + "BoneOutlineSize"; public static readonly GUIContent kSelectedOutlineColorLabel = new GUIContent(TextContent.selectedOutlineColor); public static readonly GUIContent kSelectedOutlineSizeLabel = new GUIContent(TextContent.spriteOutlineSize); public static readonly GUIContent kSelectedBoneOutlineSizeLabel = new GUIContent(TextContent.boneOutlineSize); public static Color outlineColor { get { return new Color() { r = EditorPrefs.GetFloat(kSelectedOutlineRedKey, 1), g = EditorPrefs.GetFloat(kSelectedOutlineGreenKey, 102.0f / 255.0f), b = EditorPrefs.GetFloat(kSelectedOutlineBlueKey, 0), a = EditorPrefs.GetFloat(kSelectedOutlineAlphaKey, 1) }; } set { EditorPrefs.SetFloat(kSelectedOutlineRedKey, value.r); EditorPrefs.SetFloat(kSelectedOutlineGreenKey, value.g); EditorPrefs.SetFloat(kSelectedOutlineBlueKey, value.b); EditorPrefs.SetFloat(kSelectedOutlineAlphaKey, value.a); } } public static int selectedSpriteOutlineSize { get { return EditorPrefs.GetInt(kSelectedSpriteOutlineSize, 1); } set { EditorPrefs.SetInt(kSelectedSpriteOutlineSize, value); } } public static float selectedBoneOutlineSize { get { return EditorPrefs.GetFloat(kSelectedBoneOutlineSize, 1); } set { EditorPrefs.SetFloat(kSelectedBoneOutlineSize, value); } } public void OnGUI() { EditorGUI.BeginChangeCheck(); var c = EditorGUILayout.ColorField(kSelectedOutlineColorLabel, outlineColor); if (EditorGUI.EndChangeCheck()) outlineColor = c; EditorGUI.BeginChangeCheck(); var s = EditorGUILayout.IntSlider(kSelectedOutlineSizeLabel, selectedSpriteOutlineSize, 0, 10); if (EditorGUI.EndChangeCheck()) selectedSpriteOutlineSize = s; EditorGUI.BeginChangeCheck(); var o = EditorGUILayout.Slider(kSelectedBoneOutlineSizeLabel, selectedBoneOutlineSize, 0, 3); if (EditorGUI.EndChangeCheck()) selectedBoneOutlineSize = o; } } internal class UserSettings : SettingsProvider { public const string kSettingsUniqueKey = "UnityEditor.U2D.Animation/"; private static SelectionOutlineSettings s_SelectionOutlineSettings = new SelectionOutlineSettings(); private static SkinningModuleSettings s_SkinningModuleSettings = new SkinningModuleSettings(); public UserSettings() : base("Preferences/2D/Animation", SettingsScope.User) { guiHandler = OnGUI; } [SettingsProvider] private static SettingsProvider CreateSettingsProvider() { return new UserSettings() { guiHandler = SettingsGUI }; } private static void SettingsGUI(string searchContext) { s_SkinningModuleSettings.OnGUI(); s_SelectionOutlineSettings.OnGUI(); } } }