using System; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEngine; namespace UnityEditor.U2D.Animation { [Serializable] internal class SkeletonController { private static readonly string k_DefaultRootName = "root"; private static readonly string k_DefaultBoneName = "bone"; private static Regex s_Regex = new Regex(@"\w+_\d+$", RegexOptions.IgnoreCase); private SkeletonCache m_Skeleton; [SerializeField] private Vector3 m_CreateBoneStartPosition; [SerializeField] private BoneCache m_PrevCreatedBone; private bool m_Moved = false; private ISkeletonStyle style { get { if (styleOverride != null) return styleOverride; return SkeletonStyles.Default; } } private SkinningCache skinningCache { get { return m_Skeleton.skinningCache; } } private BoneCache selectedBone { get { return selection.activeElement.ToSpriteSheetIfNeeded(); } set { selection.activeElement = value.ToCharacterIfNeeded(); } } private BoneCache[] selectedBones { get { return selection.elements.ToSpriteSheetIfNeeded(); } set { selection.elements = value.ToCharacterIfNeeded(); } } private BoneCache rootBone { get { return selection.root.ToSpriteSheetIfNeeded(); } } private BoneCache[] rootBones { get { return selection.roots.ToSpriteSheetIfNeeded(); } } public ISkeletonView view { get; set; } public ISkeletonStyle styleOverride { get; set; } public IBoneSelection selection { get; set; } public bool editBindPose { get; set; } public SkeletonCache skeleton { get { return m_Skeleton; } set { SetSkeleton(value); } } public BoneCache hoveredBone { get { return GetBone(view.hoveredBoneID); } } public BoneCache hoveredTail { get { return GetBone(view.hoveredTailID); } } public BoneCache hoveredBody { get { return GetBone(view.hoveredBodyID); } } public BoneCache hoveredJoint { get { return GetBone(view.hoveredJointID); } } public BoneCache hotBone { get { return GetBone(view.hotBoneID); } } private BoneCache GetBone(int instanceID) { return BaseObject.InstanceIDToObject(instanceID) as BoneCache; } private void SetSkeleton(SkeletonCache newSkeleton) { if (skeleton != newSkeleton) { m_Skeleton = newSkeleton; Reset(); } } public void Reset() { view.DoCancelMultistepAction(true); } public void OnGUI() { if (skeleton == null) return; view.BeginLayout(); if (view.CanLayout()) LayoutBones(); view.EndLayout(); HandleSelectBone(); HandleRotateBone(); HandleMoveBone(); HandleFreeMoveBone(); HandleMoveJoint(); HandleMoveEndPosition(); HandleChangeLength(); HandleCreateBone(); HandleSplitBone(); HandleRemoveBone(); HandleCancelMultiStepAction(); DrawSkeleton(); DrawSplitBonePreview(); DrawCreateBonePreview(); DrawCursors(); } private void LayoutBones() { for (var i = 0; i < skeleton.boneCount; ++i) { var bone = skeleton.GetBone(i); if (bone.isVisible && bone != hotBone) view.LayoutBone(bone.GetInstanceID(), bone.position, bone.endPosition, bone.forward, bone.up, bone.right, bone.chainedChild == null); } } private void HandleSelectBone() { int instanceID; bool additive; if (view.DoSelectBone(out instanceID, out additive)) { var bone = GetBone(instanceID).ToCharacterIfNeeded(); using (skinningCache.UndoScope(TextContent.boneSelection, true)) { if (!additive) { if (!selection.Contains(bone)) selectedBone = bone; } else selection.Select(bone, !selection.Contains(bone)); skinningCache.events.boneSelectionChanged.Invoke(); } } } private void HandleRotateBone() { if (view.IsActionTriggering(SkeletonAction.RotateBone)) m_Moved = false; var pivot = hoveredBone; if (view.IsActionHot(SkeletonAction.RotateBone)) pivot = hotBone; if (pivot == null) return; var rootBones = selection.roots.ToSpriteSheetIfNeeded(); pivot = pivot.FindRoot(rootBones); if (pivot == null) return; float deltaAngle; if (view.DoRotateBone(pivot.position, pivot.forward, out deltaAngle)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.rotateBone); m_Moved = true; } m_Skeleton.RotateBones(selectedBones, deltaAngle); InvokePoseChanged(); } } private void HandleMoveBone() { if (view.IsActionTriggering(SkeletonAction.MoveBone)) m_Moved = false; Vector3 deltaPosition; if (view.DoMoveBone(out deltaPosition)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.moveBone); m_Moved = true; } m_Skeleton.MoveBones(rootBones, deltaPosition); InvokePoseChanged(); } } private void HandleFreeMoveBone() { if (view.IsActionTriggering(SkeletonAction.FreeMoveBone)) m_Moved = false; Vector3 deltaPosition; if (view.DoFreeMoveBone(out deltaPosition)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.freeMoveBone); m_Moved = true; } m_Skeleton.FreeMoveBones(selectedBones, deltaPosition); InvokePoseChanged(); } } private void HandleMoveJoint() { if (view.IsActionTriggering(SkeletonAction.MoveJoint)) m_Moved = false; if (view.IsActionFinishing(SkeletonAction.MoveJoint)) { if (hoveredTail != null && hoveredTail.chainedChild == null && hotBone.parent == hoveredTail) hoveredTail.chainedChild = hotBone; } Vector3 deltaPosition; if (view.DoMoveJoint(out deltaPosition)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.moveJoint); m_Moved = true; } //Snap to parent endPosition if (hoveredTail != null && hoveredTail.chainedChild == null && hotBone.parent == hoveredTail) deltaPosition = hoveredTail.endPosition - hotBone.position; m_Skeleton.MoveJoints(selectedBones, deltaPosition); InvokePoseChanged(); } } private void HandleMoveEndPosition() { if (view.IsActionTriggering(SkeletonAction.MoveEndPosition)) m_Moved = false; if (view.IsActionFinishing(SkeletonAction.MoveEndPosition)) { if (hoveredJoint != null && hoveredJoint.parent == hotBone) hotBone.chainedChild = hoveredJoint; } Vector3 endPosition; if (view.DoMoveEndPosition(out endPosition)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.moveEndPoint); m_Moved = true; } Debug.Assert(hotBone != null); Debug.Assert(hotBone.chainedChild == null); if (hoveredJoint != null && hoveredJoint.parent == hotBone) endPosition = hoveredJoint.position; m_Skeleton.SetEndPosition(hotBone, endPosition); InvokePoseChanged(); } } private void HandleChangeLength() { if (view.IsActionTriggering(SkeletonAction.ChangeLength)) m_Moved = false; Vector3 endPosition; if (view.DoChangeLength(out endPosition)) { if (!m_Moved) { skinningCache.BeginUndoOperation(TextContent.boneLength); m_Moved = true; } Debug.Assert(hotBone != null); var direction = (Vector3)endPosition - hotBone.position; hotBone.length = Vector3.Dot(direction, hotBone.right); InvokePoseChanged(); } } private void HandleCreateBone() { Vector3 position; if (view.DoCreateBoneStart(out position)) { m_PrevCreatedBone = null; if (hoveredTail != null) { m_PrevCreatedBone = hoveredTail; m_CreateBoneStartPosition = hoveredTail.endPosition; } else { m_CreateBoneStartPosition = position; } } if (view.DoCreateBone(out position)) { using (skinningCache.UndoScope(TextContent.createBone)) { var isChained = m_PrevCreatedBone != null; var parentBone = isChained ? m_PrevCreatedBone : rootBone; if (isChained) m_CreateBoneStartPosition = m_PrevCreatedBone.endPosition; var name = AutoBoneName(parentBone, skeleton.bones); var bone = m_Skeleton.CreateBone(parentBone, m_CreateBoneStartPosition, position, isChained, name); m_PrevCreatedBone = bone; m_CreateBoneStartPosition = bone.endPosition; InvokeTopologyChanged(); InvokePoseChanged(); } } } private void HandleSplitBone() { int instanceID; Vector3 position; if (view.DoSplitBone(out instanceID, out position)) { using (skinningCache.UndoScope(TextContent.splitBone)) { var boneToSplit = GetBone(instanceID); Debug.Assert(boneToSplit != null); var splitLength = Vector3.Dot(hoveredBone.right, position - boneToSplit.position); var name = AutoBoneName(boneToSplit, skeleton.bones); m_Skeleton.SplitBone(boneToSplit, splitLength, name); InvokeTopologyChanged(); InvokePoseChanged(); } } } private void HandleRemoveBone() { if (view.DoRemoveBone()) { using (skinningCache.UndoScope(TextContent.removeBone)) { m_Skeleton.DestroyBones(selectedBones); selection.Clear(); skinningCache.events.boneSelectionChanged.Invoke(); InvokeTopologyChanged(); InvokePoseChanged(); } } } private void HandleCancelMultiStepAction() { if (view.DoCancelMultistepAction(false)) m_PrevCreatedBone = null; } private void DrawSkeleton() { if (!view.IsRepainting()) return; bool isNotOnVisualElement = !skinningCache.IsOnVisualElement(); if (view.IsActionActive(SkeletonAction.CreateBone) || view.IsActionHot(SkeletonAction.CreateBone)) { if (isNotOnVisualElement) { var endPoint = view.GetMouseWorldPosition(Vector3.forward, Vector3.zero); if (view.IsActionHot(SkeletonAction.CreateBone)) endPoint = m_CreateBoneStartPosition; if (m_PrevCreatedBone == null && hoveredTail == null) { var root = rootBone; if (root != null) view.DrawBoneParentLink(root.position, endPoint, Vector3.forward, style.GetParentLinkPreviewColor(skeleton.boneCount)); } } } for (var i = 0; i < skeleton.boneCount; ++i) { var bone = skeleton.GetBone(i); if (bone.isVisible == false || bone.parentBone == null || bone.parentBone.chainedChild == bone) continue; view.DrawBoneParentLink(bone.parent.position, bone.position, Vector3.forward, style.GetParentLinkColor(bone)); } for (var i = 0; i < skeleton.boneCount; ++i) { var bone = skeleton.GetBone(i); if ((view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone == bone && isNotOnVisualElement) || bone.isVisible == false) continue; var isSelected = selection.Contains(bone.ToCharacterIfNeeded()); var isHovered = hoveredBody == bone && view.IsActionHot(SkeletonAction.None) && isNotOnVisualElement; DrawBoneOutline(bone, style.GetOutlineColor(bone, isSelected, isHovered), style.GetOutlineScale(isSelected)); } for (var i = 0; i < skeleton.boneCount; ++i) { var bone = skeleton.GetBone(i); if ((view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone == bone && isNotOnVisualElement) || bone.isVisible == false) continue; DrawBone(bone, style.GetColor(bone)); } } private void DrawBone(BoneCache bone, Color color) { var isSelected = selection.Contains(bone.ToCharacterIfNeeded()); var isNotOnVisualElement = !skinningCache.IsOnVisualElement(); var isJointHovered = view.IsActionHot(SkeletonAction.None) && hoveredJoint == bone && isNotOnVisualElement; var isTailHovered = view.IsActionHot(SkeletonAction.None) && hoveredTail == bone && isNotOnVisualElement; view.DrawBone(bone.position, bone.right, Vector3.forward, bone.length, color, bone.chainedChild != null, isSelected, isJointHovered, isTailHovered, bone == hotBone); } private void DrawBoneOutline(BoneCache bone, Color color, float outlineScale) { view.DrawBoneOutline(bone.position, bone.right, Vector3.forward, bone.length, color, outlineScale); } private void DrawSplitBonePreview() { if (!view.IsRepainting()) return; if (skinningCache.IsOnVisualElement()) return; if (view.IsActionActive(SkeletonAction.SplitBone) && hoveredBone != null) { var splitLength = Vector3.Dot(hoveredBone.right, view.GetMouseWorldPosition(hoveredBone.forward, hoveredBody.position) - hoveredBone.position); var position = hoveredBone.position + hoveredBone.right * splitLength; var length = hoveredBone.length - splitLength; var isSelected = selection.Contains(hoveredBone.ToCharacterIfNeeded()); { var color = style.GetOutlineColor(hoveredBone, false, false); if (color.a > 0f) view.DrawBoneOutline(hoveredBone.position, hoveredBone.right, Vector3.forward, splitLength, style.GetOutlineColor(hoveredBone, isSelected, true), style.GetOutlineScale(false)); } { var color = style.GetPreviewOutlineColor(skeleton.boneCount); if (color.a > 0f) view.DrawBoneOutline(position, hoveredBone.right, Vector3.forward, length, style.GetPreviewOutlineColor(skeleton.boneCount), style.GetOutlineScale(false)); } view.DrawBone(hoveredBone.position, hoveredBone.right, Vector3.forward, splitLength, style.GetColor(hoveredBone), hoveredBone.chainedChild != null, false, false, false, false); view.DrawBone(position, hoveredBone.right, Vector3.forward, length, style.GetPreviewColor(skeleton.boneCount), hoveredBone.chainedChild != null, false, false, false, false); } } private void DrawCreateBonePreview() { if (!view.IsRepainting()) return; if (skinningCache.IsOnVisualElement()) return; var color = style.GetPreviewColor(skeleton.boneCount); var outlineColor = style.GetPreviewOutlineColor(skeleton.boneCount); var startPosition = m_CreateBoneStartPosition; var mousePosition = view.GetMouseWorldPosition(Vector3.forward, Vector3.zero); if (view.IsActionActive(SkeletonAction.CreateBone)) { startPosition = mousePosition; if (hoveredTail != null) startPosition = hoveredTail.endPosition; if (outlineColor.a > 0f) view.DrawBoneOutline(startPosition, Vector3.right, Vector3.forward, 0f, outlineColor, style.GetOutlineScale(false)); view.DrawBone(startPosition, Vector3.right, Vector3.forward, 0f, color, false, false, false, false, false); } if (view.IsActionHot(SkeletonAction.CreateBone)) { var direction = (mousePosition - startPosition); if (outlineColor.a > 0f) view.DrawBoneOutline(startPosition, direction.normalized, Vector3.forward, direction.magnitude, outlineColor, style.GetOutlineScale(false)); view.DrawBone(startPosition, direction.normalized, Vector3.forward, direction.magnitude, color, false, false, false, false, false); } } private void DrawCursors() { if (!view.IsRepainting()) return; view.DrawCursors(!skinningCache.IsOnVisualElement()); } public static string AutoBoneName(BoneCache parent, IEnumerable bones) { string parentName = "root"; string inheritedName; int counter; if (parent != null) parentName = parent.name; DissectBoneName(parentName, out inheritedName, out counter); int nameCounter = FindBiggestNameCounter(bones); if (inheritedName == k_DefaultRootName) inheritedName = k_DefaultBoneName; return String.Format("{0}_{1}", inheritedName, ++nameCounter); } public static string AutoNameBoneCopy(string originalBoneName, IEnumerable bones) { DissectBoneName(originalBoneName, out var inheritedName, out _); int nameCounter = FindBiggestNameCounterForBone(inheritedName, bones); if (inheritedName == k_DefaultRootName) inheritedName = k_DefaultBoneName; return String.Format("{0}_{1}", inheritedName, ++nameCounter); } private static int FindBiggestNameCounter(IEnumerable bones) { int autoNameCounter = 0; string inheritedName; int counter; foreach (var bone in bones) { DissectBoneName(bone.name, out inheritedName, out counter); if (counter > autoNameCounter) autoNameCounter = counter; } return autoNameCounter; } static int FindBiggestNameCounterForBone(string boneName, IEnumerable bones) { var autoNameCounter = 0; foreach (var bone in bones) { DissectBoneName(bone.name, out var inheritedName, out var counter); { if (inheritedName == boneName) { if (counter > autoNameCounter) autoNameCounter = counter; } } } return autoNameCounter; } private static void DissectBoneName(string boneName, out string inheritedName, out int counter) { if (IsBoneNameMatchAutoFormat(boneName)) { var tokens = boneName.Split('_'); var lastTokenIndex = tokens.Length - 1; var tokensWithoutLast = new string[lastTokenIndex]; Array.Copy(tokens, tokensWithoutLast, lastTokenIndex); inheritedName = string.Join("_", tokensWithoutLast); counter = int.Parse(tokens[lastTokenIndex]); } else { inheritedName = boneName; counter = -1; } } private static bool IsBoneNameMatchAutoFormat(string boneName) { return s_Regex.IsMatch(boneName); } private void InvokeTopologyChanged() { skinningCache.events.skeletonTopologyChanged.Invoke(skeleton); } internal void InvokePoseChanged() { skeleton.SetPosePreview(); if (editBindPose) { skeleton.SetDefaultPose(); skinningCache.events.skeletonBindPoseChanged.Invoke(skeleton); } else skinningCache.events.skeletonPreviewPoseChanged.Invoke(skeleton); } } }