#if UNITY_EDITOR using UnityEngine; namespace Crosstales.Common.Util { /// Helper to reset the necessary settings. public class CTHelper : MonoBehaviour { #region Properties public static CTHelper Instance { get; private set; } #endregion #region Initalize methods [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] private static void initialize() { //Debug.Log("initalize"); Crosstales.Common.Util.BaseHelper.ApplicationIsPlaying = true; } [RuntimeInitializeOnLoadMethod] private static void create() { //Debug.Log("create"); Crosstales.Common.Util.BaseHelper.ApplicationIsPlaying = true; if (!Crosstales.Common.Util.BaseHelper.isEditorMode) { GameObject go = new GameObject("_CTHelper"); go.AddComponent(); DontDestroyOnLoad(go); } } #endregion #region MonoBehaviour methods private void Awake() { Instance = this; } /* private void OnApplicationQuit() { Debug.Log("OnApplicationQuit", this); //BaseHelper.ApplicationIsPlaying = false; } */ private void OnDestroy() { //Debug.Log("OnDestroy", this); Crosstales.Common.Util.BaseHelper.ApplicationIsPlaying = false; } #endregion } #if UNITY_EDITOR [UnityEditor.CustomEditor(typeof(CTHelper))] public class CTHelperEditor : UnityEditor.Editor { public override void OnInspectorGUI() { UnityEditor.EditorGUILayout.HelpBox("This helper ensures the flawless working of the assets from 'crosstales LLC' inside the Editor.\nPlease do not delete it from the hierarchy.", UnityEditor.MessageType.Info); } } #endif } #endif // © 2020-2023 crosstales LLC (https://www.crosstales.com)