using System; using System.Collections.Generic; using System.Linq; using System.Text; using ImaginationOverflow.UniversalDeepLinking; using UnityEngine; namespace ImaginationOverflow.UniversalDeepLinking.Providers { public class DummyLinkProvider : ILinkProvider { public bool Initialize() { Debug.Log("Dummy init"); return false; } public event Action LinkReceived; public void PollInfoAfterPause() { } protected virtual void OnLinkReceived(string obj) { if (LinkReceived != null) LinkReceived(obj); } } }